GPU Comparison
GEFORCE
NVIDIA GeForce GTX 550 Ti
CORE STATE
GF116
VRAM
1024 MB
CLOCK SPEED
—
TDP
116 W
BUS WIDTH
192 bit
ARCHITECTURE
Fermi 2.0
PROCESS
40 nm
LAUNCH DATE
2011
VS
GEFORCE
RTX A5500 Mobile
CORE STATE
GA103
VRAM
16 GB
CLOCK SPEED
1500 MHz
TDP
165 W
BUS WIDTH
256 bit
ARCHITECTURE
Ampere
PROCESS
8 nm
LAUNCH DATE
2022
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 550 Ti
RTX A5500 Mobile
Core Specs
Shading Units
192
7,424
+3766.7%
Shaders
192
7,424
+3766.7%
TMUs
32
232
+625.0%
ROPs
24
96
+300.0%
SM Count
4
58
+1350.0%
Clocks
Base Clock
—
975 MHz
Boost Clock
—
1500 MHz
GPU Clock
900 MHz
—
Shader Clock
1800 MHz
—
Memory Clock
1026 MHz
4.1 Gbps effective
2000 MHz
16 Gbps effective
Memory
Memory Size
1024 MB
16 GB
VRAM (MB)
1,024
16,384
+1500.0%
Memory Type
GDDR5
GDDR6
Memory Bus
192 bit
256 bit
Bandwidth
98.50 GB/s
512.0 GB/s
Cache
L1 Cache
64 KB (per SM)
128 KB (per SM)
L2 Cache
384 KB
4 MB
Performance
Pixel Rate
7.200 GPixel/s
144.0 GPixel/s
Texture Rate
28.80 GTexel/s
348.0 GTexel/s
FP32 (TFLOPS)
691.2 GFLOPS
22.27 TFLOPS
FP64 (TFLOPS)
57.60 GFLOPS (1:12)
348.0 GFLOPS (1:64)
FP16 (TFLOPS)
—
22.27 TFLOPS (1:1)
AI/RT
RT Cores
—
58
Tensor Cores
—
232
Power
TDP
116 W
165 W
TDP (W)
116
165
+42.2%
Suggested PSU
300 W
—
Power Connectors
1x 6-pin
None
Architecture
Architecture
Fermi 2.0
Ampere
GPU Name
GF116
GA103
Generation
GeForce 500
Ampere-MW
(Ax000)
Process Size
40 nm
8 nm
Transistors
1,170 million
22,000 million
Die Size
238 mm²
496 mm²
Foundry
TSMC
Samsung
Density
4.9M / mm²
44.4M / mm²
API Support
DirectX
12 (11_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
—
1.4
OpenCL
1.1
3.0
CUDA
2.1
8.6
Shader Model
5.1
6.8
Physical
Slot Width
Dual-slot
—
Length
210 mm
8.3 inches
—
Outputs
2x DVI1x mini-HDMI 1.3a
Portable Device Dependent
Bus Interface
PCIe 2.0 x16
PCIe 4.0 x16
Other
Launch Price
149 USD
—
Production
End-of-life
End-of-life
Predecessor
GeForce 400
Quadro Turing-M
Successor
GeForce 600
Ada-MW