GPU Comparison
GEFORCE
NVIDIA GeForce GTX 550 Ti
CORE STATE
GF116
VRAM
1024 MB
CLOCK SPEED
—
TDP
116 W
BUS WIDTH
192 bit
ARCHITECTURE
Fermi 2.0
PROCESS
40 nm
LAUNCH DATE
2011
VS
GEFORCE
GeForce GTX 765M
CORE STATE
GK106
VRAM
2 GB
CLOCK SPEED
863 MHz
TDP
75 W
BUS WIDTH
128 bit
ARCHITECTURE
Kepler
PROCESS
28 nm
LAUNCH DATE
2013
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_metal
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 550 Ti
GTX 765M
Core Specs
Shading Units
192
768
+300.0%
Shaders
192
768
+300.0%
TMUs
32
64
+100.0%
ROPs
24
16
-33.3%
SM Count
4
—
Clocks
Base Clock
—
797 MHz
Boost Clock
—
863 MHz
GPU Clock
900 MHz
—
Shader Clock
1800 MHz
—
Memory Clock
1026 MHz
4.1 Gbps effective
1002 MHz
4 Gbps effective
Memory
Memory Size
1024 MB
2 GB
VRAM (MB)
1,024
2,048
+100.0%
Memory Type
GDDR5
GDDR5
Memory Bus
192 bit
128 bit
Bandwidth
98.50 GB/s
64.13 GB/s
Cache
L1 Cache
64 KB (per SM)
16 KB (per SMX)
L2 Cache
384 KB
256 KB
Performance
Pixel Rate
7.200 GPixel/s
13.81 GPixel/s
Texture Rate
28.80 GTexel/s
55.23 GTexel/s
FP32 (TFLOPS)
691.2 GFLOPS
1,325.6 GFLOPS
FP64 (TFLOPS)
57.60 GFLOPS (1:12)
55.23 GFLOPS (1:24)
Power
TDP
116 W
75 W
TDP (W)
116
75
-35.3%
Suggested PSU
300 W
—
Power Connectors
1x 6-pin
None
Architecture
Architecture
Fermi 2.0
Kepler
GPU Name
GF116
GK106
Generation
GeForce 500
GeForce 700M
Process Size
40 nm
28 nm
Transistors
1,170 million
2,540 million
Die Size
238 mm²
221 mm²
Foundry
TSMC
TSMC
Density
4.9M / mm²
11.5M / mm²
API Support
DirectX
12 (11_0)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
—
1.2.175
OpenCL
1.1
3.0
CUDA
2.1
3.0
Shader Model
5.1
6.5 (5.1)
Physical
Slot Width
Dual-slot
MXM Module
Length
210 mm
8.3 inches
—
Outputs
2x DVI1x mini-HDMI 1.3a
Portable Device Dependent
Bus Interface
PCIe 2.0 x16
MXM-B (3.0)
Other
Launch Price
149 USD
—
Production
End-of-life
End-of-life
Predecessor
GeForce 400
GeForce 600M
Successor
GeForce 600
GeForce 800M