NVIDIA GeForce GTX 1080 Ti vs NVIDIA GeForce GTX 570 Comparison
NVIDIA GeForce GTX 1080 Ti
GeForce GTX 570
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce GTX 1080 Ti vs NVIDIA GeForce GTX 570
# NVIDIA GeForce GTX 1080 Ti vs NVIDIA GeForce GTX 570
The GeForce GTX 1080 Ti and the GeForce GTX 570 sit at opposite ends of NVIDIA’s GPU timeline. The GTX 1080 Ti is a Pascal-generation flagship built on a 16 nm process, while the GTX 570 is a Fermi 2.0 part from the GeForce 500 series on a 40 nm node. Their recorded benchmark data is sparse but decisive: the only shared test in the database is Geekbench OpenCL, where the GTX 1080 Ti scores 67,929 against the GTX 570’s 13,515. That is a 402.6% difference, and it frames every other comparison in this analysis. The two cards are not competitors in any practical sense, but the database records show exactly how far GPU architecture has progressed.
Head-to-Head Benchmarks
The only direct head-to-head benchmark available in the database is Geekbench OpenCL. The GTX 1080 Ti produces a score of 67,929, while the GTX 570 manages 13,515. The delta is 402.6%, meaning the GTX 1080 Ti delivers roughly five times the compute performance in this workload. That is not a marginal generational gain; it is a leap across multiple architecture generations, process nodes, and memory standards.
Look at the broader database context. The GTX 1080 Ti’s average benchmark score across all recorded tests is 15,548. Its nearest rivals in the database include the AMD Radeon R9 M380 at 15,521 (0.2% ahead), the AMD Radeon Pro W5500 at 15,679 (0.8% ahead of the 1080 Ti), the NVIDIA GeForce RTX 2060 at 15,290 (1.7% behind), and the NVIDIA GeForce GTX 580 at 15,283 (1.7% behind). The GTX 1080 Ti sits in a tight cluster with those cards, all within roughly 2% of each other. That is a dense pack of similarly scoring GPUs, and the 1080 Ti is right in the middle.
The GTX 570, by contrast, has a single recorded benchmark: Geekbench OpenCL at 13,515, which is also its average benchmark score. Its nearest rivals are the AMD Radeon HD 7770M at 13,536 (0.2% ahead), the AMD Radeon RX 9070 XT at 13,543 (0.2% ahead), the NVIDIA P106-090 at 13,470 (0.3% behind), and the AMD Radeon Pro 555 at 13,407 (0.8% behind). The GTX 570 is similarly clustered with these cards, again within about 1% across the group. So while the GTX 570’s single score is far below the GTX 1080 Ti’s, it is not an outlier relative to its own contemporaries in the database.
The head-to-head table shows one win for the GTX 1080 Ti and zero for the GTX 570. There is no test where the GTX 570 comes out ahead. The Geekbench OpenCL result alone settles the compute comparison, but the architecture details explain why.
Architecture Differences
The GTX 1080 Ti uses the GP102 chip, built on TSMC’s 16 nm process, with 11,800 million transistors on a 471 mm² die. That works out to a transistor density of 25.1 million per square millimeter. The GTX 570 uses the GF110 chip on TSMC’s 40 nm process, with 3,000 million transistors on a larger 520 mm² die, giving a density of 5.8 million per square millimeter. The 1080 Ti packs more than four times the transistors into a smaller physical area. That is the core story: process shrink enabled a massive increase in complexity without a corresponding increase in die size.
Memory is another major split. The GTX 1080 Ti ships with 11 GB of GDDR5X on a 352-bit bus, producing 484.4 GB/s of bandwidth. The GTX 570 has 1280 MB of GDDR5 on a 320-bit bus, yielding 152.0 GB/s. The 1080 Ti has roughly 3.2 times the memory bandwidth and nearly nine times the capacity. The memory clock difference is also stark: the 1080 Ti runs at 1376 MHz (11 Gbps effective) while the GTX 570 runs at 950 MHz (3.8 Gbps effective). Higher effective data rates per pin plus a wider bus equals a fundamental throughput advantage.
Compute resources follow the same pattern. The GTX 1080 Ti has 3,584 shading units, 224 texture mapping units, and 88 raster operation units. The GTX 570 has 480 shading units, 60 TMUs, and 40 ROPs. That is 7.5 times more shading units, 3.7 times more TMUs, and 2.2 times more ROPs. Pixel rate is 139.2 GPixel/s on the 1080 Ti versus 21.96 GPixel/s on the 570. Texture rate is 354.4 GTexel/s versus 43.92 GTexel/s. FP32 throughput is 11.34 TFLOPS versus 1,405.4 GFLOPS (about 1.41 TFLOPS). Every measured throughput metric favors the 1080 Ti by a wide margin.
The GTX 1080 Ti also supports FP16 at 177.2 GFLOPS with a 1:64 ratio, while the GTX 570 has no recorded FP16 capability. The 1080 Ti uses PCIe 3.0 x16; the GTX 570 uses PCIe 2.0 x16. Display outputs differ too: the 1080 Ti offers 1x HDMI 2.0 and 3x DisplayPort 1.4a, while the GTX 570 provides 2x DVI and 1x mini-HDMI 1.3a. API support also diverges. Both list DirectX 12, but the 1080 Ti is at feature level 12_1 while the 570 is at 11_0. Both support OpenGL 4.6, but Vulkan support is listed only for the 1080 Ti at version 1.4; the GTX 570 has no Vulkan entry.
Where Each One Wins
The GTX 1080 Ti wins everywhere the database records a comparison. In Geekbench OpenCL, it is 402.6% ahead. In every architectural metric, from shading units to memory bandwidth to pixel rate, it leads. There is no recorded benchmark, no measured workload, where the GTX 570 takes a win.
The GTX 570’s relevance is limited to its own era. Its nearest rivals in the database, cards like the AMD Radeon HD 7770M and the NVIDIA P106-090, sit within 1% of its score. That suggests the GTX 570 performs at a level consistent with entry-level or midrange GPUs from later generations, but it is not competitive with the GTX 1080 Ti in any way.
For use-case planning, the GTX 1080 Ti is the clear choice for compute-heavy workloads, high-resolution gaming, or any task that needs large memory capacity and high bandwidth. The GTX 570, with its 1280 MB frame buffer and 152.0 GB/s bandwidth, would struggle with modern game assets or compute workloads that exceed its limits. The data does not support any scenario where the GTX 570 wins a performance comparison.
FAQ
Q: How much faster is the GTX 1080 Ti in the only shared benchmark?
A: The GTX 1080 Ti scores 67,929 in Geekbench OpenCL versus the GTX 570’s 13,515, a 402.6% advantage.
Q: What is the memory capacity difference?
A: The GTX 1080 Ti has 11 GB of GDDR5X, while the GTX 570 has 1280 MB of GDDR5. That is roughly nine times more capacity on the 1080 Ti.
Q: Which card has higher memory bandwidth?
A: The GTX 1080 Ti delivers 484.4 GB/s over a 352-bit bus, compared to the GTX 570’s 152.0 GB/s over a 320-bit bus.
Q: Do both cards support DirectX 12?
A: Yes, both list DirectX 12 support, but the GTX 1080 Ti is at feature level 12_1 while the GTX 570 is at 11_0.
Q: What about Vulkan?
A: Only the GTX 1080 Ti lists Vulkan support at version 1.4. The GTX 570 has no Vulkan entry in the database.
Q: How do their transistor counts compare?
A: The GTX 1080 Ti has 11,800 million transistors on a 471 mm² die, while the GTX 570 has 3,000 million on a 520 mm² die.
The Verdict
The GTX 1080 Ti is the only sensible pick from this comparison. Every recorded benchmark, every architectural specification, and every measured throughput metric favors it. The 402.6% lead in Geekbench OpenCL is not a close margin; it is a generational chasm. The GTX 1080 Ti also holds higher transistor density (25.1M per mm² versus 5.8M), more shading units (3,584 versus 480), more memory (11 GB versus 1280 MB), and faster bandwidth (484.4 GB/s versus 152.0 GB/s).
The GTX 570 is an end-of-life product from 2010, and the database shows it performing in line with much later entry-level cards, but it has no path to beating the 1080 Ti in any workload. If you need compute performance, memory capacity, or modern API support, the GTX 1080 Ti is the card the data supports. The GTX 570 should only be considered if you are specifically targeting legacy software from its era, and even then, the 1080 Ti’s raw speed will handle those tasks far better.
Specification Differences
The following specifications differ between the two cards, based on recorded data:
- Process node: GTX 1080 Ti is 16 nm; GTX 570 is 40 nm.
- Transistors: 11,800 million versus 3,000 million.
- Die size: 471 mm² versus 520 mm².
- Transistor density: 25.1M per mm² versus 5.8M per mm².
- Memory size: 11 GB GDDR5X versus 1280 MB GDDR5.
- Memory bus width: 352 bit versus 320 bit.
- Memory bandwidth: 484.4 GB/s versus 152.0 GB/s.
- Memory clock: 1376 MHz (11 Gbps effective) versus 950 MHz (3.8 Gbps effective).
- Shading units: 3,584 versus 480.
- TMUs: 224 versus 60.
- ROPs: 88 versus 40.
- Pixel rate: 139.2 GPixel/s versus 21.96 GPixel/s.
- Texture rate: 354.4 GTexel/s versus 43.92 GTexel/s.
- FP32 performance: 11.34 TFLOPS versus 1,405.4 GFLOPS.
- FP16 performance: 177.2 GFLOPS (1:64) versus not listed.
- TDP: 250 W versus 219 W.
- Power connectors: 1x 6-pin + 1x 8-pin versus 2x 6-pin.
- Suggested PSU: 600 W versus 550 W.
- Bus interface: PCIe 3.0 x16 versus PCIe 2.0 x16.
- Display outputs: 1x HDMI 2.0, 3x DisplayPort 1.4a versus 2x DVI, 1x mini-HDMI 1.3a.
- DirectX feature level: 12_1 versus 11_0.
- Vulkan support: 1.4 versus not listed.
- Release date: 2017-03-09 versus 2010-12-06.
- Launch MSRP: 699 USD versus 349 USD.