NVIDIA GeForce GT 640 vs NVIDIA GeForce RTX 5070 SUPER Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GT 640

CORE STATE GK107
VRAM 2 GB
CLOCK SPEED —
TDP 65 W
BUS WIDTH 128 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2012
VS
NVIDIA
GEFORCE

GeForce RTX 5070 SUPER

CORE STATE GB205
VRAM 18 GB
CLOCK SPEED 2512 MHz
TDP 275 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

geekbench_metal
2,086
N/A
geekbench_opencl
3,736
N/A
geekbench_vulkan
3,809
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
2,690

Analysis: NVIDIA GeForce GT 640 vs NVIDIA GeForce RTX 5070 SUPER

The NVIDIA GeForce GT 640 and the NVIDIA GeForce RTX 5070 SUPER represent two distinct eras of GPU design, separated by over a decade of architectural evolution. The data shows a stark contrast: the GT 640 is an end-of-life entry-level card from the Kepler generation, while the RTX 5070 SUPER is an active, high-end Blackwell 2.0 part. Benchmark results indicate that while the GT 640 achieves a higher average score in its available tests, this is a matter of differing benchmark suites and workload types, not a sign of superior performance. The RTX 5070 SUPER, despite its lower percentile rank, is built for modern, demanding tasks that the older card cannot handle.

FAQ

Q: How does the average benchmark score of the GT 640 compare to that of the RTX 5070 SUPER?

A: The GT 640 has an average benchmark score of 3210, while the RTX 5070 SUPER has an average score of 2690. This makes the GT 640 appear roughly 19% higher in this specific metric, but this is due to the different tests each card was subjected to, not a direct performance comparison.

Q: What is the performance percentile of each card relative to all other GPUs?

A: The GT 640 sits at the 20th percentile, meaning it performs better than 20% of all GPUs. The RTX 5070 SUPER is at the 18th percentile, placing it just below the GT 640 in this ranking. This indicates that neither card is a top-tier performer in the current database, though for vastly different reasons.

Q: Which card has a higher memory bandwidth, and by how much?

A: The RTX 5070 SUPER has significantly higher memory bandwidth. It boasts 672.0 GB/s compared to the GT 640's 28.51 GB/s, representing a massive 23.6x advantage for the newer card.

Q: What are the transistor counts for each GPU, and what does this suggest?

A: The GT 640 uses 1,270 million transistors on a 28 nm process, while the RTX 5070 SUPER uses 31,100 million transistors on a 5 nm process. The RTX 5070 SUPER has roughly 24.5 times more transistors, indicating a far more complex and capable processor.

Q: Does the RTX 5070 SUPER support hardware ray tracing or tensor cores?

A: Yes, the RTX 5070 SUPER is equipped with 50 RT cores and 200 tensor cores, which are essential for modern ray-traced graphics and AI-driven features. The GT 640 has no such hardware, as it predates these technologies.

Q: Which card has a larger memory capacity and what type of memory does it use?

A: The RTX 5070 SUPER has 18 GB of GDDR7 memory, whereas the GT 640 has 2 GB of DDR3 memory. The newer card offers both a larger capacity and a much faster memory type.

Architecture Differences

The architectural gap between these two GPUs is vast. The GT 640 is built on the Kepler architecture, fabricated on a 28 nm process at TSMC with 1,270 million transistors on a die size of 118 mm². This results in a transistor density of 10.8M / mm². In contrast, the RTX 5070 SUPER is based on the Blackwell 2.0 architecture, also from TSMC but on a much more advanced 5 nm node. It contains 31,100 million transistors within a 263 mm² die, achieving a density of 118.3M / mm². This represents a dramatic leap in manufacturing complexity and efficiency.

The fundamental feature sets are even more divergent. The GT 640 is a pure rasterization GPU with 384 shading units, 32 TMUs, and 16 ROPs. It has no RT cores or tensor cores, meaning it cannot accelerate ray tracing or AI workloads. The RTX 5070 SUPER, however, is a modern compute monster with 6400 shading units, 200 TMUs, and 80 ROPs. Crucially, it also integrates 50 RT cores for real-time ray tracing and 200 tensor cores for AI processing, making it a far more versatile and future-proof piece of hardware.

The memory subsystems are from different generations entirely. The GT 640 uses 2 GB of DDR3 memory on a 128-bit bus, yielding a bandwidth of 28.51 GB/s. The RTX 5070 SUPER uses 18 GB of GDDR7 memory on a 192-bit bus, providing a bandwidth of 672.0 GB/s. This massive disparity in bandwidth directly impacts performance in memory-intensive tasks like high-resolution texturing and compute workloads. The RTX 5070 SUPER also supports PCIe 5.0 x16, while the GT 640 is limited to PCIe 3.0 x16.

Head-to-Head Benchmarks

Direct comparison is complicated because the FACT PACK shows no shared benchmark tests between the two GPUs. The GT 640 was evaluated on Geekbench tests (Metal, OpenCL, Vulkan), while the RTX 5070 SUPER has only one benchmark result: 3DMark Steel Nomad DX12, with a score of 2690. This makes a direct numerical comparison impossible, but the data from their nearest rivals provides context.

The GT 640's average score of 3210 places it 0.9% ahead of the Intel Arc Pro B60 (3182) and 1.5% ahead of the NVIDIA Quadro P1000 (3163). It is 2.3% behind the NVIDIA GeForce 920M (3287) and 3.2% behind the NVIDIA GeForce GT 730M (3316). This shows the GT 640 is competitive within its very low-performance tier, matching other legacy or entry-level parts.

The RTX 5070 SUPER's score of 2690 puts it in a different performance bracket relative to its own rivals. It is 1% ahead of the NVIDIA Quadro K1100M (2664), 1.1% ahead of the NVIDIA GeForce GT 1030 (2662), 1.1% ahead of the Intel Arc Pro B50 (2660), and 1.7% ahead of the NVIDIA GeForce GT 440 (2645). The similarity in these scores is striking, suggesting that the RTX 5070 SUPER's single benchmark result may not reflect its true gaming or compute potential, or that this particular test is not favorable to it. The data simply does not support a claim of dominance in a head-to-head comparison, as the wins are not recorded in the headToHeadBenchmarks field.

Specification Differences

The specification differences are extensive and define the performance gap. The process node differs significantly: the GT 640 is on 28 nm, while the RTX 5070 SUPER is on 5 nm. The latter has a much larger die (263 mm² vs 118 mm²) and a vastly higher transistor count (31,100 million vs 1,270 million).

Clock speeds also differ, with the RTX 5070 SUPER having a base clock of 2325 MHz and a boost clock of 2512 MHz, while the GT 640 has no listed base or boost clock. The memory configuration is entirely different, as noted above. The RTX 5070 SUPER uses GDDR7 with a 192-bit bus, while the GT 640 uses DDR3 with a 128-bit bus.

Compute capabilities are dramatically higher on the newer card. The RTX 5070 SUPER delivers 32.15 TFLOPS of FP32 performance and 32.15 TFLOPS of FP16 performance (1:1 ratio). The GT 640 provides only 692.7 GFLOPS of FP32 and no FP16 capability. The RTX 5070 SUPER also has dedicated RT and tensor cores, which the GT 640 completely lacks. Power requirements and physical attributes also differ: the RTX 5070 SUPER has a TDP of 275 W and is a dual-slot card with a 16-pin connector, while the GT 640 has a 65 W TDP and is a single-slot card with no power connector. The display outputs are modernized on the RTX 5070 SUPER, featuring HDMI 2.1b and DisplayPort 2.1b, compared to the older HDMI 1.4a and DisplayPort 1.2 on the GT 640.

Where Each One Wins

Based on the data, the GT 640 wins in the narrow metric of average benchmark score, primarily because its Geekbench tests (OpenCL score of 3736, Vulkan score of 3809) produce higher numbers than the RTX 5070 SUPER's single 3DMark result. It also has a higher percentile rank (20th vs 18th) and a lower power draw (65 W vs 275 W), making it a suitable candidate for legacy systems or basic display output where maximum compute power is not required. Its smaller 145 mm length and single-slot design also make it easier to fit in compact cases.

The RTX 5070 SUPER wins in every meaningful technical specification. It offers a massive advantage in memory bandwidth (672.0 GB/s vs 28.51 GB/s), memory capacity (18 GB vs 2 GB), and raw compute throughput (32.15 TFLOPS vs 692.7 GFLOPS). The inclusion of RT and tensor cores makes it the only one of the two capable of modern gaming features like ray tracing and DLSS. Its support for PCIe 5.0 and newer display outputs (HDMI 2.1b, DisplayPort 2.1b) ensures compatibility with current and future hardware. The data clearly indicates that the RTX 5070 SUPER is the superior card for any demanding workload.

The Verdict

The choice between these two GPUs is not a decision based on performance parity; it is a decision based on era and application. The data shows that the GT 640 is a relic of the early 2010s, with a 20th percentile ranking and benchmark scores that place it alongside other low-end legacy cards like the GeForce 920M and GT 730M. Its strengths lie solely in its low power consumption and small physical footprint.

The RTX 5070 SUPER, despite its lower average benchmark score and 18th percentile rank, is unequivocally the more powerful and capable GPU. Its architectural advantages are immense, from the 5 nm process and 31,100 million transistors to the 18 GB of GDDR7 memory and 32.15 TFLOPS of compute power. The presence of RT and tensor cores alone makes it the only viable option for modern gaming or professional 3D rendering.

For any user building a new system or upgrading for contemporary software, the RTX 5070 SUPER is the only logical choice. The GT 640 should be considered only for retro computing, basic 2D display tasks, or as a placeholder in a system where power draw is the absolute priority. The benchmark data, while not directly comparable, does not change the conclusion: the RTX 5070 SUPER is a modern, high-performance part, while the GT 640 is a historical artifact. The verdict is clear: the RTX 5070 SUPER is the definitive winner for anyone needing actual graphics processing capability.

DETAILED SPECIFICATIONS

SPECIFICATION
GT 640
RTX 5070 SUPER
Core Specs
Shading Units
384
6,400 +1566.7%
Shaders
384
6,400 +1566.7%
TMUs
32
200 +525.0%
ROPs
16
80 +400.0%
Clocks
Base Clock
—
2325 MHz
Boost Clock
—
2512 MHz
GPU Clock
902 MHz
—
Memory Clock
891 MHz 1782 Mbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
2 GB
18 GB
VRAM (MB)
2,048
18,432 +800.0%
Memory Type
DDR3
GDDR7
Memory Bus
128 bit
192 bit
Bandwidth
28.51 GB/s
672.0 GB/s
Cache
L1 Cache
16 KB (per SMX)
128 KB (per SM)
L2 Cache
256 KB
48 MB
Performance
Pixel Rate
7.216 GPixel/s
201.0 GPixel/s
Texture Rate
28.86 GTexel/s
502.4 GTexel/s
FP32 (TFLOPS)
692.7 GFLOPS
32.15 TFLOPS
FP64 (TFLOPS)
28.86 GFLOPS (1:24)
502.4 GFLOPS (1:64)
FP16 (TFLOPS)
—
32.15 TFLOPS (1:1)
AI/RT
RT Cores
—
50
Tensor Cores
—
200
Power
TDP
65 W
275 W
TDP (W)
65
275 +323.1%
Suggested PSU
250 W
—
Power Connectors
None
1x 16-pin
Architecture
Architecture
Kepler
Blackwell 2.0
GPU Name
GK107
GB205
Generation
GeForce 600
GeForce 50
Process Size
28 nm
5 nm
Transistors
1,270 million
31,100 million
Die Size
118 mm²
263 mm²
Foundry
TSMC
TSMC
Density
10.8M / mm²
118.3M / mm²
API Support
DirectX
12 (11_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.175
1.4
OpenCL
3.0
3.0
CUDA
3.0
—
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Single-slot
Dual-slot
Length
145 mm 5.7 inches
245 mm 9.6 inches
Height
—
115 mm 4.5 inches
Outputs
1x DVI1x HDMI 1.4a1x DisplayPort 1.2
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
PCIe 3.0 x16
PCIe 5.0 x16
Other
Launch Price
99 USD
—
Production
End-of-life
Active
Predecessor
GeForce 500
—
Successor
GeForce 700
—
View GeForce GT 640 Details View GeForce RTX 5070 SUPER Details