GPU Comparison
GEFORCE
NVIDIA B200
CORE STATE
GB100
VRAM
90 GB
CLOCK SPEED
1965 MHz
TDP
1000 W
BUS WIDTH
4096 bit
ARCHITECTURE
Blackwell
PROCESS
5 nm
LAUNCH DATE
—
VS
GEFORCE
GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
3dmark_3dmark_steel_nomad_dx12
DETAILED SPECIFICATIONS
SPECIFICATION
B200
RTX 5050 Mobile
Core Specs
Shading Units
18,944
2,560
-86.5%
Shaders
18,944
2,560
-86.5%
TMUs
592
80
-86.5%
ROPs
24
32
+33.3%
SM Count
148
20
-86.5%
Clocks
Base Clock
700 MHz
1020 MHz
Boost Clock
1965 MHz
1500 MHz
Memory Clock
2000 MHz
8 Gbps effective
1500 MHz
24 Gbps effective
Memory
Memory Size
90 GB
8 GB
VRAM (MB)
92,160
8,192
-91.1%
Memory Type
HBM3e
GDDR7
Memory Bus
4096 bit
128 bit
Bandwidth
4.10 TB/s
384.0 GB/s
Cache
L1 Cache
256 KB (per SM)
128 KB (per SM)
L2 Cache
50 MB
32 MB
Performance
Pixel Rate
47.16 GPixel/s
48.00 GPixel/s
Texture Rate
1,163.3 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
74.45 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
37.22 TFLOPS (1:2)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
1,191.2 TFLOPS (16:1)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
—
20
Tensor Cores
592
80
-86.5%
Power
TDP
1000 W
50 W
TDP (W)
1,000
50
-95.0%
Suggested PSU
1400 W
—
Power Connectors
—
None
Architecture
Architecture
Blackwell
Blackwell 2.0
GPU Name
GB100
GB207
Generation
Server Blackwell
(Bxx)
GeForce 50 Mobile
Process Size
5 nm
5 nm
Transistors
104,000 million
16,900 million
Die Size
—
149 mm²
Foundry
TSMC
TSMC
Density
—
113.4M / mm²
API Support
DirectX
—
12 Ultimate (12_2)
OpenGL
—
4.6
Vulkan
—
1.4
OpenCL
3.0
3.0
CUDA
10.0
12.0
Shader Model
—
6.8
Physical
Slot Width
SXM Module
IGP
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
Server Hopper
GeForce 40 Mobile
Successor
Server Rubin
—