GPU Comparison
GEFORCE
NVIDIA B200
CORE STATE
GB100
VRAM
90 GB
CLOCK SPEED
1965 MHz
TDP
1000 W
BUS WIDTH
4096 bit
ARCHITECTURE
Blackwell
PROCESS
5 nm
LAUNCH DATE
—
VS
GEFORCE
GeForce GTX 950M
CORE STATE
GM107
VRAM
4 GB
CLOCK SPEED
1124 MHz
TDP
75 W
BUS WIDTH
128 bit
ARCHITECTURE
Maxwell
PROCESS
28 nm
LAUNCH DATE
2015
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
B200
GTX 950M
Core Specs
Shading Units
18,944
640
-96.6%
Shaders
18,944
640
-96.6%
TMUs
592
40
-93.2%
ROPs
24
16
-33.3%
SM Count
148
—
Clocks
Base Clock
700 MHz
993 MHz
Boost Clock
1965 MHz
1124 MHz
Memory Clock
2000 MHz
8 Gbps effective
900 MHz
1800 Mbps effective
Memory
Memory Size
90 GB
4 GB
VRAM (MB)
92,160
4,096
-95.6%
Memory Type
HBM3e
DDR3
Memory Bus
4096 bit
128 bit
Bandwidth
4.10 TB/s
28.80 GB/s
Cache
L1 Cache
256 KB (per SM)
64 KB (per SMM)
L2 Cache
50 MB
2 MB
Performance
Pixel Rate
47.16 GPixel/s
17.98 GPixel/s
Texture Rate
1,163.3 GTexel/s
44.96 GTexel/s
FP32 (TFLOPS)
74.45 TFLOPS
1,438.7 GFLOPS
FP64 (TFLOPS)
37.22 TFLOPS (1:2)
44.96 GFLOPS (1:32)
FP16 (TFLOPS)
1,191.2 TFLOPS (16:1)
—
AI/RT
Tensor Cores
592
—
Power
TDP
1000 W
75 W
TDP (W)
1,000
75
-92.5%
Suggested PSU
1400 W
—
Power Connectors
—
None
Architecture
Architecture
Blackwell
Maxwell
GPU Name
GB100
GM107
Generation
Server Blackwell
(Bxx)
GeForce 900M
Process Size
5 nm
28 nm
Transistors
104,000 million
1,870 million
Die Size
—
148 mm²
Foundry
TSMC
TSMC
Density
—
12.6M / mm²
API Support
DirectX
—
12 (11_0)
OpenGL
—
4.6
Vulkan
—
1.4
OpenCL
3.0
3.0
CUDA
10.0
5.0
Shader Model
—
6.7 (5.1)
Physical
Slot Width
SXM Module
IGP
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 3.0 x8
Other
Production
Active
End-of-life
Predecessor
Server Hopper
GeForce 800M
Successor
Server Rubin
GeForce 10 Mobile