GPU Comparison
GPU
Intel Xeon Phi 3120A
CORE STATE
Knights Corner
VRAM
6 GB
CLOCK SPEED
—
TDP
300 W
BUS WIDTH
384 bit
ARCHITECTURE
Knights
PROCESS
22 nm
LAUNCH DATE
2012
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
Phi 3120A
GTX 1650 Mobile
Core Specs
Shading Units
912
1,024
+12.3%
Shaders
912
1,024
+12.3%
TMUs
32
64
+100.0%
ROPs
0
32
+∞%
SM Count
—
16
Execution Units
57
—
Clocks
Base Clock
—
1395 MHz
Boost Clock
—
1560 MHz
GPU Clock
1100 MHz
—
Memory Clock
1250 MHz
5 Gbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
6 GB
4 GB
VRAM (MB)
6,144
4,096
-33.3%
Memory Type
GDDR5
GDDR5
Memory Bus
384 bit
128 bit
Bandwidth
240.0 GB/s
128.1 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
0 MPixel/s
49.92 GPixel/s
Texture Rate
35.20 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
2.006 TFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
—
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
—
6.390 TFLOPS (2:1)
Power
TDP
300 W
50 W
TDP (W)
300
50
-83.3%
Suggested PSU
700 W
—
Power Connectors
—
None
Architecture
Architecture
Knights
Turing
GPU Name
Knights Corner
TU117
Generation
Knights Corner
(x100)
GeForce 16 Mobile
Process Size
22 nm
12 nm
Transistors
5,000 million
4,700 million
Die Size
720 mm²
200 mm²
Foundry
Intel
TSMC
Density
6.9M / mm²
23.5M / mm²
API Support
DirectX
—
12 (12_1)
OpenGL
—
4.6
Vulkan
—
1.4
OpenCL
1.2
3.0
CUDA
—
7.5
Shader Model
5.0
6.8
Physical
Slot Width
Dual-slot
—
Length
248 mm
9.8 inches
—
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Launch Price
1,695 USD
—
Production
End-of-life
End-of-life
Predecessor
Knights Ferry
GeForce 10 Mobile
Successor
H3C Graphics
GeForce 20 Mobile