GPU Comparison
GPU
Intel UHD Graphics 605 Mobile
CORE STATE
Gemini Lake GT1.5
VRAM
System Shared
CLOCK SPEED
750 MHz
TDP
5 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 9.5
PROCESS
14 nm
LAUNCH DATE
2017
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
UHD Graphics 605 Mobile
GTX 1650 Mobile
Core Specs
Shading Units
144
1,024
+611.1%
Shaders
144
1,024
+611.1%
TMUs
18
64
+255.6%
ROPs
3
32
+966.7%
SM Count
—
16
Execution Units
18
—
Clocks
Base Clock
200 MHz
1395 MHz
Boost Clock
750 MHz
1560 MHz
Memory Clock
System Shared
2001 MHz
8 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
128.1 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
2.250 GPixel/s
49.92 GPixel/s
Texture Rate
13.50 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
216.0 GFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
54.00 GFLOPS (1:4)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
432.0 GFLOPS (2:1)
6.390 TFLOPS (2:1)
Power
TDP
5 W
50 W
TDP (W)
5
50
+900.0%
Power Connectors
—
None
Architecture
Architecture
Generation 9.5
Turing
GPU Name
Gemini Lake GT1.5
TU117
Generation
HD Graphics-T
(Goldmont Plus)
GeForce 16 Mobile
Process Size
14 nm
12 nm
Transistors
—
4,700 million
Die Size
—
200 mm²
Foundry
Intel
TSMC
Density
—
23.5M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
—
7.5
Shader Model
6.4
6.8
Physical
Slot Width
IGP
—
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile