GPU Comparison

Intel
GPU

Intel UHD Graphics 32EU Mobile

CORE STATE Elkhart Lake GT1
VRAM System Shared
CLOCK SPEED 750 MHz
TDP 9 W
BUS WIDTH System Shared
ARCHITECTURE Generation 11.0
nm
PROCESS 10 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce RTX 3070 Max-Q

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1290 MHz
TDP 80 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

DETAILED SPECIFICATIONS

SPECIFICATION
UHD Graphics 32EU Mobile
RTX 3070 Max-Q
Core Specs
Shading Units
256
5,120 +1900.0%
Shaders
256
5,120 +1900.0%
TMUs
16
160 +900.0%
ROPs
8
80 +900.0%
SM Count
40
Execution Units
32
Clocks
Base Clock
400 MHz
780 MHz
Boost Clock
750 MHz
1290 MHz
Memory Clock
System Shared
1500 MHz 12 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
8,192
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
384.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
4 MB
Performance
Pixel Rate
6.000 GPixel/s
103.2 GPixel/s
Texture Rate
12.00 GTexel/s
206.4 GTexel/s
FP32 (TFLOPS)
384.0 GFLOPS
13.21 TFLOPS
FP64 (TFLOPS)
96.00 GFLOPS (1:4)
206.4 GFLOPS (1:64)
FP16 (TFLOPS)
768.0 GFLOPS (2:1)
13.21 TFLOPS (1:1)
AI/RT
RT Cores
40
Tensor Cores
160
Power
TDP
9 W
80 W
TDP (W)
9
80 +788.9%
Power Connectors
None
Architecture
Architecture
Generation 11.0
Ampere
GPU Name
Elkhart Lake GT1
GA104
Generation
HD Graphics-E (Elkhart Lake)
GeForce 30 Mobile
Process Size
10 nm
8 nm
Transistors
17,400 million
Die Size
392 mm²
Foundry
Intel
Samsung
Density
44.4M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
8.6
Shader Model
6.5
6.8
Physical
Slot Width
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 4.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 20 Mobile
View UHD Graphics 32EU Mobile Details View GeForce RTX 3070 Max-Q Details