GPU Comparison

Intel
GPU

Intel HD Graphics 630

CORE STATE Kaby Lake GT2
VRAM System Shared
CLOCK SPEED 1000 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 9.5
nm
PROCESS 14 nm++
LAUNCH DATE 2016
VS
NVIDIA
GEFORCE

GeForce GTX 1660 Ti Max-Q

CORE STATE TU116
VRAM 6 GB
CLOCK SPEED 1335 MHz
TDP
BUS WIDTH 192 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2019

PERFORMANCE BENCHMARKS

geekbench_metal
5,099
N/A
geekbench_opencl
4,566
N/A
geekbench_vulkan
5,267
N/A

DETAILED SPECIFICATIONS

SPECIFICATION
HD Graphics 630
GTX 1660 Ti Max-Q
Core Specs
Shading Units
192
1,536 +700.0%
Shaders
192
1,536 +700.0%
TMUs
24
96 +300.0%
ROPs
3
48 +1500.0%
SM Count
24
Execution Units
24
Clocks
Base Clock
350 MHz
1140 MHz
Boost Clock
1000 MHz
1335 MHz
Memory Clock
System Shared
1500 MHz 12 Gbps effective
Memory
Memory Size
System Shared
6 GB
VRAM (MB)
6,144
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
288.0 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
1536 KB
Performance
Pixel Rate
3.000 GPixel/s
64.08 GPixel/s
Texture Rate
24.00 GTexel/s
128.2 GTexel/s
FP32 (TFLOPS)
384.0 GFLOPS
4.101 TFLOPS
FP64 (TFLOPS)
96.00 GFLOPS (1:4)
128.2 GFLOPS (1:32)
FP16 (TFLOPS)
768.0 GFLOPS (2:1)
8.202 TFLOPS (2:1)
Power
TDP
15 W
TDP (W)
15
Power Connectors
None
Architecture
Architecture
Generation 9.5
Turing
GPU Name
Kaby Lake GT2
TU116
Generation
HD Graphics (Kaby Lake)
GeForce 16 Mobile
Process Size
14 nm++
12 nm
Transistors
6,600 million
Die Size
284 mm²
Foundry
Intel
TSMC
Density
23.2M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
7.5
Shader Model
6.4
6.8
Physical
Slot Width
IGP
MXM Module
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 10 Mobile
Successor
GeForce 20 Mobile
View HD Graphics 630 Details View GeForce GTX 1660 Ti Max-Q Details