Intel HD Graphics 530 vs NVIDIA RTX PRO 4000 Blackwell SFF Comparison

Intel
GPU

Intel HD Graphics 530

CORE STATE Skylake GT2
VRAM System Shared
CLOCK SPEED 950 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 9.0
nm
PROCESS 14 nm+
LAUNCH DATE 2015
VS
NVIDIA
GEFORCE

RTX PRO 4000 Blackwell SFF

CORE STATE GB203
VRAM 24 GB
CLOCK SPEED 1342 MHz
TDP 70 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_metal
5,025
N/A
geekbench_opencl
3,550
N/A
geekbench_vulkan
1,422
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
2,910

Analysis: Intel HD Graphics 530 vs NVIDIA RTX PRO 4000 Blackwell SFF

Head-to-Head Benchmarks

The benchmark data reveals a stark contrast: the NVIDIA RTX PRO 4000 Blackwell SFF and the Intel HD Graphics 530 are separated by an enormous performance gulf, yet their aggregate scores land them in nearly identical percentile rankings. The Intel part averages 3332 points across its three OpenCL, Vulkan, and Metal tests, while the NVIDIA card averages 2910 points in a single 3DMark Steel Nomad DX12 run. That 422-point difference in raw averages is misleading, however, because the test suites are entirely different workloads. The Intel HD Graphics 530 achieves a Geekbench Metal score of 5025, an OpenCL score of 3550, and a Vulkan score of 1422. The RTX PRO 4000 Blackwell SFF delivers a 3DMark Steel Nomad DX12 score of 2910. These numbers do not overlap in test methodology, so direct cross-benchmark comparisons are not statistically valid. What the data does show is that the NVIDIA card sits at the 19th percentile of all GPUs, while the Intel integrated solution sits at the 20th percentile — a near-tie in overall standing despite the massive architectural gulf.

The nearest rivals for each card underscore the positioning. The Intel HD Graphics 530 is bracketed by the NVIDIA GeForce GT 730M at 3316 (0.5% higher), the NVIDIA GeForce 920M at 3287 (1.4% higher), the Intel HD Graphics P4600 at 3389 (1.7% lower), and the NVIDIA GeForce GT 740 at 3431 (2.9% lower). The RTX PRO 4000 Blackwell SFF, by contrast, is bracketed by the NVIDIA GeForce RTX 4060 Ti 16 GB at 2907 (0.1% higher), the RTX 4060 Ti 8 GB at 2913 (0.1% lower), the Quadro P600 at 2923 (0.4% lower), and the GeForce RTX 4010 at 2893 (0.6% higher). The NVIDIA pro card's closest rival is the RTX 4060 Ti 16 GB, a mainstream gaming GPU, which is itself only 0.1% ahead. That is a razor-thin margin, indicating the RTX PRO 4000 Blackwell SFF delivers performance essentially identical to a mid-range GeForce card in this specific DX12 test.

The Intel HD Graphics 530's best showing is its Metal score of 5025, which is 41.5% higher than its own OpenCL result of 3550. That Metal advantage suggests the integrated GPU is particularly well served by Apple's Metal API, though the Vulkan score of 1422 is less than half of the OpenCL figure. The RTX PRO 4000 Blackwell SFF has no comparable multi-API data, so its single 3DMark result stands alone. What is clear is that the NVIDIA card's 24.05 TFLOPS FP32 throughput is roughly 66 times higher than the Intel part's 364.8 GFLOPS, a gap that no benchmark overlap can obscure. The pixel rate tells a similar story: 128.8 GPixel/s versus 2.850 GPixel/s, a 45x difference. These are not close products; they merely occupy adjacent percentile slots because the Intel part is tested on lightweight integrated workloads while the NVIDIA card is tested on a demanding DX12 scene.

Architecture Differences

The architectural chasm between these two parts could not be wider. The Intel HD Graphics 530 is built on Intel's Generation 9.0 architecture, using the Skylake GT2 chip on a 14 nm+ process node fabricated by Intel. The die size is 123 mm², and the GPU is integrated into the CPU package, connecting via Ring Bus. The NVIDIA RTX PRO 4000 Blackwell SFF uses the GB203 chip on TSMC's 5 nm node, with a die size of 378 mm² and a transistor count of 45,600 million, yielding a transistor density of 120.6M per mm². The Intel part has no listed transistor count, but its 14 nm+ process and 123 mm² die indicate a far simpler design.

The compute resources are incomparable in scale. The Intel HD Graphics 530 packs 192 shading units, 24 texture mapping units, and just 3 ROPs. The RTX PRO 4000 Blackwell SFF fields 8960 shading units, 280 TMUs, and 96 ROPs. The NVIDIA card also includes 70 ray tracing cores and 280 tensor cores, neither of which exists on the Intel part. The FP32 throughput is 364.8 GFLOPS for Intel versus 24.05 TFLOPS for NVIDIA. The FP16 rates diverge even more sharply in implementation: Intel achieves 729.6 GFLOPS via a 2:1 ratio, while NVIDIA matches its FP32 at 24.05 TFLOPS with a 1:1 ratio, indicating fully independent FP16 pipelines rather than a shader-based approximation.

Memory architecture is another fundamental split. The Intel HD Graphics 530 uses system-shared memory with a system-dependent bus width and bandwidth. The NVIDIA card has 24 GB of dedicated GDDR7 memory on a 192-bit bus, delivering 432.0 GB/s of bandwidth. Clock behavior also differs: the Intel part runs at a 350 MHz base and 950 MHz boost, while the NVIDIA card operates at a 405 MHz base and 1342 MHz boost, with memory clocked at 1125 MHz (18 Gbps effective). The NVIDIA card's base clock is nearly identical to the Intel part's boost clock, yet the NVIDIA card delivers vastly more throughput per clock due to its massive shader count.

API support separates them further. The Intel HD Graphics 530 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. The RTX PRO 4000 Blackwell SFF supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA card adds ray tracing and tensor core capabilities that the Intel part cannot access at all. The power envelopes are also wildly different: the Intel IGP draws 15 W with no power connectors, while the NVIDIA card draws 70 W, also with no power connectors, but requires a 250 W suggested PSU. The Intel part is an IGP occupying no slot width; the NVIDIA card is a dual-slot, 167 mm long, 69 mm tall, and 40 mm wide unit. The display outputs differ too: Intel is motherboard dependent, while NVIDIA provides 4x mini-DisplayPort 2.1b.

The Verdict

The data is unambiguous: the NVIDIA RTX PRO 4000 Blackwell SFF is the superior GPU by every measurable compute metric, and the Intel HD Graphics 530 is only competitive in the narrow sense of occupying a similar percentile rank among all GPUs. The Intel part's 20th percentile placement comes from its lightweight integrated benchmarks, while the NVIDIA card's 19th percentile reflects its performance in a demanding DX12 workload. The RTX PRO 4000 Blackwell SFF delivers 66 times the FP32 throughput, 45 times the pixel rate, and 16 times the texture rate of the Intel IGP. It has 24 GB of dedicated GDDR7 memory versus shared system memory, and it supports ray tracing and tensor cores that the Intel part lacks entirely. The NVIDIA card also supports newer API versions, including DirectX 12 Ultimate and Vulkan 1.4.

Who should pick the Intel HD Graphics 530? Only users running legacy systems with Skylake processors who need basic display output and are constrained by the 15 W power budget of an integrated solution. The Intel part's 5025 Metal score is its strongest result, suggesting it handles Metal-based workloads reasonably for an integrated GPU, but its 1422 Vulkan score shows weakness in that API. The closest rival comparisons place it within 3% of the GeForce GT 740, which itself is a decade-old entry-level discrete card. The Intel IGP is end-of-life, released in August 2015, and has no successor listed.

Who should pick the NVIDIA RTX PRO 4000 Blackwell SFF? Anyone needing professional-grade compute in a small form factor. The card's 2910 3DMark Steel Nomad DX12 score is essentially tied with the RTX 4060 Ti 16 GB (2907) and RTX 4060 Ti 8 GB (2913), putting it in mainstream gaming GPU territory despite being a workstation product. Its 24 GB GDDR7 memory and 432.0 GB/s bandwidth are class-leading for its size, and its 70 W TDP with no power connectors makes it feasible for compact systems with a 250 W PSU. The card is active and current, released in August 2025, succeeding the Workstation Ada series. The Intel part cannot run modern ray-traced workloads, cannot hold 24 GB of data, and cannot sustain the fill rates required for 4K rendering. The verdict is not close.

Specification Differences

| Specification | Intel HD Graphics 530 | NVIDIA RTX PRO 4000 Blackwell SFF |

|---|---|---|

| Architecture | Generation 9.0 | Blackwell 2.0 |

| Process Node | 14 nm+ | 5 nm |

| Die Size | 123 mm² | 378 mm² |

| Transistors | Not listed | 45,600 million |

| Base Clock | 350 MHz | 405 MHz |

| Boost Clock | 950 MHz | 1342 MHz |

| Memory Size | System Shared | 24 GB GDDR7 |

| Memory Bus | System Shared | 192 bit |

| Memory Bandwidth | System Dependent | 432.0 GB/s |

| Shading Units | 192 | 8960 |

| TMUs | 24 | 280 |

| ROPs | 3 | 96 |

| RT Cores | None | 70 |

| Tensor Cores | None | 280 |

| Pixel Rate | 2.850 GPixel/s | 128.8 GPixel/s |

| Texture Rate | 22.80 GTexel/s | 375.8 GTexel/s |

| FP32 | 364.8 GFLOPS | 24.05 TFLOPS |

| FP16 | 729.6 GFLOPS (2:1) | 24.05 TFLOPS (1:1) |

| TDP | 15 W | 70 W |

| Slot Width | IGP | Dual-slot |

| Bus Interface | Ring Bus | PCIe 5.0 x8 |

| Display Outputs | Motherboard Dependent | 4x mini-DisplayPort 2.1b |

| DirectX | 12 (12_1) | 12 Ultimate (12_2) |

| Vulkan | 1.3 | 1.4 |

| Production Status | End-of-life | Active |

| Release Date | August 2015 | August 2025 |

| Predecessor | None | Workstation Ada |

FAQ

Q: Which GPU has the higher average benchmark score?

A: The Intel HD Graphics 530 has an average benchmark score of 3332 across its three Geekbench tests, while the NVIDIA RTX PRO 4000 Blackwell SFF has an average score of 2910 from its single 3DMark test. The averages are not directly comparable due to different test suites.

Q: How does the Intel HD Graphics 530 compare to its nearest rival?

A: The Intel part's closest rival is the NVIDIA GeForce GT 730M, which scores 3316 on average, just 0.5% higher than the Intel's 3332. The Intel HD Graphics P4600 scores 3389, which is 1.7% higher than the HD Graphics 530.

Q: What is the RTX PRO 4000 Blackwell SFF's closest competitor?

A: The NVIDIA GeForce RTX 4060 Ti 16 GB is the nearest rival, scoring 2907 on average, just 0.1% below the RTX PRO 4000 Blackwell SFF's 2910. The RTX 4060 Ti 8 GB scores 2913, which is 0.1% higher than the pro card.

Q: How much memory does each GPU have?

A: The Intel HD Graphics 530 uses system-shared memory with no dedicated allocation, while the NVIDIA RTX PRO 4000 Blackwell SFF has 24 GB of GDDR7 memory on a 192-bit bus with 432.0 GB/s bandwidth.

Q: What are the power requirements for each GPU?

A: The Intel HD Graphics 530 has a 15 W TDP and is an IGP with no power connectors. The NVIDIA RTX PRO 4000 Blackwell SFF has a 70 W TDP, no power connectors, and a suggested PSU rating of 250 W.

Q: Does the Intel HD Graphics 530 support ray tracing?

A: No. The Intel HD Graphics 530 has no ray tracing cores or tensor cores. The NVIDIA RTX PRO 4000 Blackwell SFF includes 70 ray tracing cores and 280 tensor cores.

Where Each One Wins

The Intel HD Graphics 530 wins in scenarios where power draw is the absolute constraint. Its 15 W TDP is less than a quarter of the NVIDIA card's 70 W, and it requires no additional PSU headroom beyond the host system. For thin-and-light laptops or small form factor desktops built around Skylake processors, the Intel IGP provides display output without any discrete GPU footprint. Its 5025 Metal score is its strongest benchmark result, indicating that Metal-based applications run disproportionately well on this hardware compared to its OpenCL and Vulkan performance. The Intel part also wins on physical space: it occupies zero slot width as an IGP, whereas the NVIDIA card is a dual-slot unit measuring 167 mm in length. For legacy systems where a discrete GPU cannot be installed due to space or power limitations, the HD Graphics 530 is the only option.

The NVIDIA RTX PRO 4000 Blackwell SFF wins in every performance-driven category. Its 24.05 TFLOPS FP32 throughput is 66 times the Intel part's 364.8 GFLOPS, making it suitable for compute workloads that would completely overwhelm the integrated solution. The 24 GB GDDR7 memory with 432.0 GB/s bandwidth is 24 GB more than the Intel part's shared memory and provides dedicated bandwidth rather than system-dependent throughput. The 70 ray tracing cores and 280 tensor cores enable hardware-accelerated ray tracing and AI inference, features absent from the Intel GPU. The NVIDIA card's 128.8 GPixel/s pixel rate is 45 times higher, and its 375.8 GTexel/s texture rate is 16 times higher. The dual-slot card also wins on API support, offering DirectX 12 Ultimate and Vulkan 1.4 versus the Intel part's DirectX 12 (12_1) and Vulkan 1.3. For any workload involving 3D rendering, video encoding, or GPU compute, the RTX PRO 4000 Blackwell SFF is the clear winner. The Intel HD Graphics 530 is only preferable when the goal is minimal power consumption, zero physical footprint, or compatibility with a motherboard that lacks PCIe power delivery.

DETAILED SPECIFICATIONS

SPECIFICATION
HD Graphics 530
RTX PRO 4000 Blackwell SFF
Core Specs
Shading Units
192
8,960 +4566.7%
Shaders
192
8,960 +4566.7%
TMUs
24
280 +1066.7%
ROPs
3
96 +3100.0%
SM Count
—
70
Execution Units
24
—
Clocks
Base Clock
350 MHz
405 MHz
Boost Clock
950 MHz
1342 MHz
Memory Clock
System Shared
1125 MHz 18 Gbps effective
Memory
Memory Size
System Shared
24 GB
VRAM (MB)
—
24,576
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
432.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
48 MB
Performance
Pixel Rate
2.850 GPixel/s
128.8 GPixel/s
Texture Rate
22.80 GTexel/s
375.8 GTexel/s
FP32 (TFLOPS)
364.8 GFLOPS
24.05 TFLOPS
FP64 (TFLOPS)
91.20 GFLOPS (1:4)
375.8 GFLOPS (1:64)
FP16 (TFLOPS)
729.6 GFLOPS (2:1)
24.05 TFLOPS (1:1)
AI/RT
RT Cores
—
70
Tensor Cores
—
280
Power
TDP
15 W
70 W
TDP (W)
15
70 +366.7%
Suggested PSU
—
250 W
Power Connectors
—
None
Architecture
Architecture
Generation 9.0
Blackwell 2.0
GPU Name
Skylake GT2
GB203
Generation
HD Graphics (Skylake)
Blackwell PRO W (x000)
Process Size
14 nm+
5 nm
Transistors
—
45,600 million
Die Size
123 mm²
378 mm²
Foundry
Intel
TSMC
Density
—
120.6M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.4
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
167 mm 6.6 inches
Height
—
69 mm 2.7 inches
Outputs
Motherboard Dependent
4x mini-DisplayPort 2.1b
Bus Interface
Ring Bus
PCIe 5.0 x8
Other
Production
End-of-life
Active
Predecessor
—
Workstation Ada
View HD Graphics 530 Details View RTX PRO 4000 Blackwell SFF Details