GPU Comparison
GPU
Intel HD Graphics 530
CORE STATE
Skylake GT2
VRAM
System Shared
CLOCK SPEED
950 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 9.0
PROCESS
14 nm+
LAUNCH DATE
2015
VS
GEFORCE
GeForce GTX 950M
CORE STATE
GM107
VRAM
4 GB
CLOCK SPEED
1124 MHz
TDP
75 W
BUS WIDTH
128 bit
ARCHITECTURE
Maxwell
PROCESS
28 nm
LAUNCH DATE
2015
PERFORMANCE BENCHMARKS
geekbench_metal
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
HD Graphics 530
GTX 950M
Core Specs
Shading Units
192
640
+233.3%
Shaders
192
640
+233.3%
TMUs
24
40
+66.7%
ROPs
3
16
+433.3%
Execution Units
24
—
Clocks
Base Clock
350 MHz
993 MHz
Boost Clock
950 MHz
1124 MHz
Memory Clock
System Shared
900 MHz
1800 Mbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
DDR3
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
28.80 GB/s
Cache
L1 Cache
—
64 KB (per SMM)
L2 Cache
—
2 MB
Performance
Pixel Rate
2.850 GPixel/s
17.98 GPixel/s
Texture Rate
22.80 GTexel/s
44.96 GTexel/s
FP32 (TFLOPS)
364.8 GFLOPS
1,438.7 GFLOPS
FP64 (TFLOPS)
91.20 GFLOPS (1:4)
44.96 GFLOPS (1:32)
FP16 (TFLOPS)
729.6 GFLOPS (2:1)
—
Power
TDP
15 W
75 W
TDP (W)
15
75
+400.0%
Power Connectors
—
None
Architecture
Architecture
Generation 9.0
Maxwell
GPU Name
Skylake GT2
GM107
Generation
HD Graphics
(Skylake)
GeForce 900M
Process Size
14 nm+
28 nm
Transistors
—
1,870 million
Die Size
123 mm²
148 mm²
Foundry
Intel
TSMC
Density
—
12.6M / mm²
API Support
DirectX
12 (12_1)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
—
5.0
Shader Model
6.4
6.7 (5.1)
Physical
Slot Width
IGP
IGP
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 3.0 x8
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 800M
Successor
—
GeForce 10 Mobile