Intel Data Center GPU Max 1100 vs NVIDIA GeForce RTX 5070 SUPER Comparison

Intel
GPU

Intel Data Center GPU Max 1100

CORE STATE Ponte Vecchio
VRAM 48 GB
CLOCK SPEED 1550 MHz
TDP 300 W
BUS WIDTH 8192 bit
ARCHITECTURE Generation 12.5
nm
PROCESS 10 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5070 SUPER

CORE STATE GB205
VRAM 18 GB
CLOCK SPEED 2512 MHz
TDP 275 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
2,690

Analysis: Intel Data Center GPU Max 1100 vs NVIDIA GeForce RTX 5070 SUPER

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark results between the Intel Data Center GPU Max 1100 and the NVIDIA GeForce RTX 5070 SUPER. The Intel part has no recorded benchmark scores, while the RTX 5070 SUPER has a single entry in 3DMark Steel Nomad DX12, scoring 2690. That score places the NVIDIA card at the 18th percentile among all GPUs in the database, a relatively low position that reflects the demanding nature of the Steel Nomad workload rather than weak performance. The nearest rivals to the RTX 5070 SUPER in that test are the NVIDIA Quadro K1100M at 2664 (1% slower), the NVIDIA GeForce GT 1030 at 2662 (1.1% slower), the Intel Arc Pro B50 at 2660 (1.1% slower), and the NVIDIA GeForce GT 440 at 2645 (1.7% slower). These deltas are small, meaning the RTX 5070 SUPER sits at the top of a tight cluster in this particular benchmark. The Intel Data Center GPU Max 1100 has no score to compare, so any performance assessment for that card must rely on its architectural specifications and compute capabilities rather than measured results.

Architecture Differences

The two GPUs represent fundamentally different design philosophies. Intel's Data Center GPU Max 1100 uses the Ponte Vecchio chip, built on Intel's Generation 12.5 architecture with a 10 nm process manufactured in-house. It packs 100,000 million transistors onto a massive 1280 mm² die, yielding a transistor density of 78.1 million per square millimeter. NVIDIA's GeForce RTX 5070 SUPER uses the GB205 chip, based on Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC. That chip contains 31,100 million transistors on a 263 mm² die, for a density of 118.3 million per square millimeter. The density difference is stark: NVIDIA crams nearly 1.5 times more transistors per area, while Intel uses a far larger die to achieve its transistor count.

Memory architecture separates the two even further. The Intel card carries 48 GB of HBM2e on a massive 8192-bit bus, producing 1.23 TB/s of bandwidth. The NVIDIA card uses 18 GB of GDDR7 on a 192-bit bus, delivering 672.0 GB/s. The Intel part has roughly double the memory capacity and nearly double the bandwidth, a configuration aimed at data-heavy workloads. Clock speeds tell a different story. The Intel part runs at a 1000 MHz base and 1550 MHz boost, with memory at 600 MHz (1200 Mbps effective). NVIDIA's card runs at 2325 MHz base and 2512 MHz boost, with memory at 1750 MHz (28 Gbps effective). The NVIDIA clocks are more than 60% higher at boost, which contributes to its raw throughput advantages in conventional rendering.

Compute resources differ in structure as well. The Intel card has 7168 shading units, 448 texture mapping units, and 56 ray tracing cores. It reports zero ROPs and a pixel rate of 0 MPixel/s, indicating it is not designed for traditional rasterization output. The NVIDIA card has 6400 shading units, 200 TMUs, 80 ROPs, 50 ray tracing cores, and 200 tensor cores. Its pixel rate is 201.0 GPixel/s and texture rate is 502.4 GTexel/s. Intel's texture rate is higher at 694.4 GTexel/s, but the lack of ROPs means it cannot drive displays at all. The Intel card has no display outputs, while NVIDIA provides 1x HDMI 2.1b and 3x DisplayPort 2.1b. API support also differs: Intel lists DirectX 12 (12_1), OpenGL 4.6, and no Vulkan entry, while NVIDIA lists DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA card supports a newer DirectX feature level and Vulkan, which matters for modern game engines and compute APIs.

Power and physical specs show a different tradeoff. Intel's card draws 300 W with a suggested 700 W power supply and uses a single 12-pin connector. NVIDIA's draws 275 W with no suggested PSU listed and uses a 16-pin connector. Both are dual-slot cards. Intel measures 267 mm (10.5 inches) in length; NVIDIA measures 245 mm (9.6 inches) in length, 115 mm (4.5 inches) in height, and 40 mm (1.6 inches) in width. The Intel card is longer but has no listed height or width. Both use PCIe 5.0 x16 interfaces, so bandwidth to the host system is identical.

Where Each One Wins

The Intel Data Center GPU Max 1100 wins in memory capacity and bandwidth. With 48 GB of HBM2e and 1.23 TB/s of bandwidth, it is suited for datasets that exceed the 18 GB capacity of the NVIDIA card. The 8192-bit bus is an extreme configuration that few consumer or workstation GPUs approach. For workloads that stream large tensors, big language models, or massive scientific simulation grids, the Intel card has a clear structural advantage. Its 694.4 GTexel/s texture rate also exceeds NVIDIA's 502.4 GTexel/s, which could benefit certain texture-heavy compute kernels. The higher shading unit count, 7168 versus 6400, provides more parallel lanes for raw shader work, though the NVIDIA card's higher clocks and newer architecture may offset that in practice.

The NVIDIA GeForce RTX 5070 SUPER wins in rendering and general-purpose compute throughput. Its 32.15 TFLOPS FP32 and FP16 (1:1) are roughly 45% higher than Intel's 22.22 TFLOPS on both formats. The NVIDIA card has 200 tensor cores, which Intel does not list at all, giving it a dedicated path for AI inference and training workloads. Its 80 ROPs and 201.0 GPixel/s pixel rate mean it can actually rasterize and output frames, unlike the Intel card's 0 MPixel/s and no display outputs. The NVIDIA card also wins on clock speed, process node, and transistor density, all of which point to higher efficiency per die area. The RTX 5070 SUPER has a lower TDP at 275 W versus 300 W, despite delivering higher FP32 throughput, indicating better power efficiency. Its smaller physical footprint, 245 mm versus 267 mm in length, makes it easier to fit in standard cases.

The single benchmark result for the NVIDIA card, 2690 in 3DMark Steel Nomad DX12, puts it ahead of its nearest rivals by 1% to 1.7%. That result, combined with the 18th percentile position, suggests the card performs well in a modern DX12 workload but does not dominate the field. The Intel card has no comparable result, so its standing in gaming or DX12 rendering cannot be quantified. The data shows Intel's card is a compute accelerator without display output, while NVIDIA's is a full graphics card with modern display connectivity and a measurable rendering benchmark score.

FAQ

Q: Which card has more memory bandwidth?

A: The Intel Data Center GPU Max 1100 has 1.23 TB/s of bandwidth from HBM2e memory on a 8192-bit bus. The NVIDIA GeForce RTX 5070 SUPER has 672.0 GB/s from GDDR7 on a 192-bit bus. Intel's bandwidth is roughly 83% higher.

Q: Can the Intel card output video to a display?

A: No. The Intel Data Center GPU Max 1100 has no display outputs and reports a pixel rate of 0 MPixel/s. The NVIDIA GeForce RTX 5070 SUPER has 1x HDMI 2.1b and 3x DisplayPort 2.1b outputs.

Q: Which card has higher FP32 compute throughput?

A: The NVIDIA GeForce RTX 5070 SUPER delivers 32.15 TFLOPS FP32, compared to 22.22 TFLOPS for the Intel Data Center GPU Max 1100. NVIDIA's card is approximately 45% higher in this metric.

Q: What is the process node difference?

A: Intel uses a 10 nm process at its own foundry, while NVIDIA uses a 5 nm process at TSMC. NVIDIA's node is smaller and its die has a higher transistor density at 118.3M per mm² versus Intel's 78.1M per mm².

Q: Does the NVIDIA card have tensor cores?

A: Yes, the NVIDIA GeForce RTX 5070 SUPER has 200 tensor cores. The Intel Data Center GPU Max 1100 does not list tensor cores in the database.

Q: How do the power requirements compare?

A: The Intel card has a 300 W TDP and suggests a 700 W power supply. The NVIDIA card has a 275 W TDP and no suggested PSU is listed. Intel uses a 12-pin connector; NVIDIA uses a 16-pin connector.

Specification Differences

The two cards differ across nearly every measured specification. The Intel part uses a 10 nm Ponte Vecchio chip from Intel foundry, while NVIDIA uses a 5 nm GB205 chip from TSMC. Transistor count favors Intel at 100,000 million versus 31,100 million, but die size is also much larger at 1280 mm² versus 263 mm². Transistor density favors NVIDIA at 118.3M per mm² versus 78.1M per mm². Clock speeds favor NVIDIA: 2325 MHz base and 2512 MHz boost versus Intel's 1000 MHz base and 1550 MHz boost. Memory capacity favors Intel at 48 GB HBM2e versus 18 GB GDDR7. Memory bus width favors Intel at 8192 bit versus 192 bit. Bandwidth favors Intel at 1.23 TB/s versus 672.0 GB/s. Shading units favor Intel at 7168 versus 6400. TMUs favor Intel at 448 versus 200. ROPs favor NVIDIA at 80 versus 0. Ray tracing cores favor Intel at 56 versus 50. Tensor cores are present only on NVIDIA at 200. Pixel rate favors NVIDIA at 201.0 GPixel/s versus 0 MPixel/s. Texture rate favors Intel at 694.4 GTexel/s versus 502.4 GTexel/s. FP32 and FP16 both favor NVIDIA at 32.15 TFLOPS versus 22.22 TFLOPS. TDP favors NVIDIA at 275 W versus 300 W. Power connectors differ: 12-pin for Intel, 16-pin for NVIDIA. Display outputs exist only on NVIDIA. DirectX support favors NVIDIA with 12 Ultimate (12_2) versus Intel's 12 (12_1). Vulkan is listed only on NVIDIA at 1.4. Length favors NVIDIA at 245 mm versus 267 mm for Intel. NVIDIA also lists height and width dimensions; Intel does not.

The Verdict

The data points to a clear split by intended use. The Intel Data Center GPU Max 1100 is a specialized compute accelerator with no display path. Its 48 GB HBM2e memory and 1.23 TB/s bandwidth make it a strong candidate for memory-bound data center workloads that fit within a single GPU. Its higher texture rate and shading unit count add to its compute profile, but the absence of ROPs and display outputs means it cannot serve as a conventional graphics card. The NVIDIA GeForce RTX 5070 SUPER is a general-purpose GPU that handles both rendering and compute. Its 32.15 TFLOPS FP32 output, 200 tensor cores, and modern API support give it a broader feature set. The single recorded benchmark, 2690 in 3DMark Steel Nomad DX12, confirms it can run demanding graphics workloads, and its 18th percentile position among all GPUs indicates it sits in the lower middle of the database's performance distribution. For a system that needs to output video, run modern DirectX 12 Ultimate or Vulkan applications, or accelerate AI workloads with tensor cores, the NVIDIA card is the functional choice. For a server node that only processes data and requires maximum memory capacity and bandwidth, the Intel card offers a structural advantage that the NVIDIA card cannot match. The verdict from the recorded data is straightforward: NVIDIA wins on measured performance, power efficiency, and feature completeness, while Intel wins on memory capacity, bandwidth, and raw texture throughput.

DETAILED SPECIFICATIONS

SPECIFICATION
Data Center GPU Max 1100
RTX 5070 SUPER
Core Specs
Shading Units
7,168
6,400 -10.7%
Shaders
7,168
6,400 -10.7%
TMUs
448
200 -55.4%
ROPs
0
80 +∞%
Execution Units
448
Clocks
Base Clock
1000 MHz
2325 MHz
Boost Clock
1550 MHz
2512 MHz
Memory Clock
600 MHz 1200 Mbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
48 GB
18 GB
VRAM (MB)
49,152
18,432 -62.5%
Memory Type
HBM2e
GDDR7
Memory Bus
8192 bit
192 bit
Bandwidth
1.23 TB/s
672.0 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
204 MB
48 MB
Performance
Pixel Rate
0 MPixel/s
201.0 GPixel/s
Texture Rate
694.4 GTexel/s
502.4 GTexel/s
FP32 (TFLOPS)
22.22 TFLOPS
32.15 TFLOPS
FP64 (TFLOPS)
22.22 TFLOPS (1:1)
502.4 GFLOPS (1:64)
FP16 (TFLOPS)
22.22 TFLOPS (1:1)
32.15 TFLOPS (1:1)
AI/RT
RT Cores
56
50 -10.7%
Tensor Cores
200
XMX Cores
448
Power
TDP
300 W
275 W
TDP (W)
300
275 -8.3%
Suggested PSU
700 W
Power Connectors
1x 12-pin
1x 16-pin
Architecture
Architecture
Generation 12.5
Blackwell 2.0
GPU Name
Ponte Vecchio
GB205
Generation
Data Center GPU (Ponte Vecchio)
GeForce 50
Process Size
10 nm
5 nm
Transistors
100,000 million
31,100 million
Die Size
1280 mm²
263 mm²
Foundry
Intel
TSMC
Density
78.1M / mm²
118.3M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
OpenCL
3.0
3.0
Shader Model
6.6
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
267 mm 10.5 inches
245 mm 9.6 inches
Height
115 mm 4.5 inches
Outputs
No outputs
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Successor
H3C Graphics
View Data Center GPU Max 1100 Details View GeForce RTX 5070 SUPER Details