Intel Data Center GPU Max 1100 vs NVIDIA GeForce RTX 5070 Mobile 12 GB Comparison

Intel
GPU

Intel Data Center GPU Max 1100

CORE STATE Ponte Vecchio
VRAM 48 GB
CLOCK SPEED 1550 MHz
TDP 300 W
BUS WIDTH 8192 bit
ARCHITECTURE Generation 12.5
nm
PROCESS 10 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Mobile 12 GB

CORE STATE GB206
VRAM 12 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

Analysis: Intel Data Center GPU Max 1100 vs NVIDIA GeForce RTX 5070 Mobile 12 GB

Head-to-Head Benchmarks

The database contains no recorded head-to-head benchmark results between the Intel Data Center GPU Max 1100 and the NVIDIA GeForce RTX 5070 Mobile 12 GB. Both products hold a percentile rank of 50 against all GPUs in the database, and neither has an average benchmark score recorded. This absence of direct measurement data means that comparative performance must be derived from the architectural specifications and memory characteristics listed in the database rather than from empirical test results.

The Intel part delivers a theoretical FP32 throughput of 22.22 TFLOPS, which is approximately 69% higher than the NVIDIA mobile GPU's 13.13 TFLOPS. In FP16 compute, the Intel accelerator maintains the same 22.22 TFLOPS with a 1:1 ratio, while the NVIDIA part also sustains a 1:1 ratio at 13.13 TFLOPS. Texture rate favors Intel decisively: 694.4 GTexel/s versus 205.2 GTexel/s, a 3.4x advantage. The NVIDIA part counters with a pixel rate of 68.40 GPixel/s, while the Intel card shows 0 MPixel/s, indicating no dedicated raster output pipeline.

Memory bandwidth presents a stark split. Intel uses 48 GB of HBM2e across an 8192-bit bus, delivering 1.23 TB/s. NVIDIA uses 12 GB of GDDR7 across a 192-bit bus, delivering 576.0 GB/s. The Intel bandwidth is roughly 2.1x higher, but the NVIDIA memory operates at 1500 MHz with 24 Gbps effective speed, whereas the Intel memory runs at 600 MHz with 1200 Mbps effective. The NVIDIA part's smaller memory footprint is offset by its higher per-pin data rate.

Architecture Differences

The two processors come from fundamentally different design philosophies. Intel's Data Center GPU Max 1100 uses the Ponte Vecchio chip built on Generation 12.5 architecture, manufactured on Intel's 10 nm process. It contains 100,000 million transistors on a 1280 mm² die, yielding a transistor density of 78.1M per mm². NVIDIA's GeForce RTX 5070 Mobile uses the GB206 chip on Blackwell 2.0 architecture, fabricated by TSMC on a 5 nm process. It integrates 21,900 million transistors on a 181 mm² die, achieving a higher density of 121.0M per mm². The Intel die is over 7x larger in area and packs roughly 4.6x more transistors.

The Intel part's shading unit count is 7168, compared to 4608 on the NVIDIA chip. Texture mapping units show an even wider gap: 448 versus 144. In ray tracing hardware, Intel includes 56 RT cores, while NVIDIA has 36. Tensor cores appear only on the NVIDIA side, with 144 tensor cores listed; the Intel specification shows null for this field. The NVIDIA part also includes 48 ROPs, while the Intel part lists 0 ROPs, which aligns with its pixel rate of 0 MPixel/s.

Clock behavior differs significantly. Intel's base clock is 1000 MHz with a boost of 1550 MHz. NVIDIA's base is lower at 907 MHz, and its boost reaches 1425 MHz. The Intel card boosts about 8.8% higher, but it draws 300 W of power, whereas the NVIDIA mobile GPU consumes only 50 W. This sixfold power difference explains the form factor split: Intel is a dual-slot card with a single 12-pin power connector and a suggested PSU of 700 W, while NVIDIA is an IGP (integrated graphics package) with no power connectors and no suggested PSU listed.

Memory architecture reveals distinct target use cases. Intel uses HBM2e with 48 GB capacity, which is four times the NVIDIA part's 12 GB of GDDR7. The bus width difference is extreme: 8192 bits versus 192 bits. Both use PCIe 5.0 x16 as the bus interface. Display output capability also diverges: Intel has no outputs, while NVIDIA's outputs are portable-device dependent. In API support, Intel lists DirectX 12 (12_1), OpenGL 4.6, and no Vulkan version, while NVIDIA lists DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The Intel accelerator was released on 2023-01-09, and the NVIDIA mobile GPU has a release date of 2026-05-31. Intel's production status is Active, and its successor is listed as H3C Graphics. NVIDIA's predecessor is GeForce 40 Mobile, with no successor listed. The Intel card measures 267 mm in length, equivalent to 10.5 inches; no dimensions are recorded for the NVIDIA part.

Where Each One Wins

Based on the recorded specifications, the Intel Data Center GPU Max 1100 wins in scenarios demanding massive memory capacity and raw compute throughput. Its 48 GB of HBM2e memory suits workloads with large datasets that must reside on the GPU, such as dense matrix operations, scientific simulation, or AI model training with substantial batch sizes. The 1.23 TB/s memory bandwidth supports high-throughput data movement that the NVIDIA part cannot match, as its 576.0 GB/s is less than half. The 7168 shading units and 448 TMUs provide a theoretical compute ceiling that is roughly 1.7x higher in FP32 and FP16 operations. The 56 RT cores add ray tracing capability, though the database does not include ray tracing-specific benchmark scores.

The NVIDIA GeForce RTX 5070 Mobile 12 GB wins in power-constrained and form-factor-constrained environments. Its 50 W TDP is one-sixth of the Intel card's 300 W, which allows deployment in slim laptops and portable devices where the dual-slot Intel card cannot fit. The IGP form factor with no power connectors means it integrates directly into a system without external cabling. Its 48 ROPs and pixel rate of 68.40 GPixel/s give it a defined rasterization pipeline, which the Intel part lacks entirely at 0 MPixel/s. This makes the NVIDIA chip the only one of the two with a path to traditional display output, albeit dependent on the portable device. The 144 tensor cores provide dedicated hardware for AI acceleration that the Intel part does not list. NVIDIA's 5 nm process with higher transistor density (121.0M per mm² versus 78.1M per mm²) indicates a more area-efficient design, which supports its compact implementation.

The Intel card's 10 nm process and 1280 mm² die suggest it was built for maximum throughput with no concern for physical size or power draw. The NVIDIA chip's 181 mm² die on 5 nm indicates a design optimized for efficiency and integration. DirectX 12 Ultimate support on NVIDIA versus DirectX 12 (12_1) on Intel gives the mobile GPU a more current graphics API feature set, while Vulkan 1.4 support on NVIDIA versus no listed Vulkan on Intel further separates their software compatibility.

The Verdict

The database presents two accelerators with opposing design goals. The Intel Data Center GPU Max 1100 is a server-oriented compute card, evidenced by its 300 W power draw, dual-slot footprint, 12-pin connector, 700 W suggested PSU, and no display outputs. Its 48 GB HBM2e memory and 1.23 TB/s bandwidth target memory-bound data center workloads. The NVIDIA GeForce RTX 5070 Mobile 12 GB is a mobile integrated GPU, shown by its 50 W TDP, IGP form factor, no power connectors, and portable-device-dependent outputs. Its 12 GB GDDR7 memory and 576.0 GB/s bandwidth serve client workloads within tight power budgets.

For pure compute throughput, the Intel part leads in every measured shading metric: 22.22 TFLOPS FP32, 22.22 TFLOPS FP16, 694.4 GTexel/s texture rate, and 7168 shading units. For rasterization and pixel processing, the NVIDIA part leads with 68.40 GPixel/s and 48 ROPs, while the Intel part shows zero pixel throughput. For memory capacity, Intel's 48 GB is unmatched by NVIDIA's 12 GB. For memory bandwidth, Intel's 1.23 TB/s exceeds NVIDIA's 576.0 GB/s by a factor of 2.1.

The user who needs a data center accelerator with large memory capacity and high FP32/FP16 throughput should select the Intel Data Center GPU Max 1100, given the recorded data. The user who needs a low-power mobile GPU with tensor cores, rasterization capability, and current API support should select the NVIDIA GeForce RTX 5070 Mobile 12 GB. The 2026 release date for the NVIDIA part and the 2023 release date for the Intel part place them in different market periods, with Intel's successor already listed as H3C Graphics. Neither product has recorded benchmark scores or rival comparisons in the database, so these conclusions rest entirely on architectural specifications and power characteristics.

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The Intel Data Center GPU Max 1100 records 22.22 TFLOPS FP32, while the NVIDIA GeForce RTX 5070 Mobile records 13.13 TFLOPS. The Intel part is about 69% higher.

Q: What are the memory capacities of each GPU?

A: The Intel Data Center GPU Max 1100 has 48 GB of HBM2e memory, and the NVIDIA GeForce RTX 5070 Mobile has 12 GB of GDDR7 memory. The Intel card provides four times the capacity.

Q: Which GPU has tensor cores?

A: Only the NVIDIA GeForce RTX 5070 Mobile lists tensor cores, with 144 of them. The Intel Data Center GPU Max 1100 specification shows no tensor core count.

Q: How do the power requirements differ?

A: The Intel Data Center GPU Max 1100 has a TDP of 300 W, a dual-slot form factor, and a single 12-pin power connector. The NVIDIA GeForce RTX 5070 Mobile has a TDP of 50 W, an IGP form factor, and no power connectors.

Q: Which GPU supports display outputs?

A: The Intel Data Center GPU Max 1100 has no display outputs. The NVIDIA GeForce RTX 5070 Mobile has display outputs that are portable-device dependent.

Q: What are the release dates for these products?

A: The Intel Data Center GPU Max 1100 was released on 2023-01-09, and the NVIDIA GeForce RTX 5070 Mobile is dated 2026-05-31.

DETAILED SPECIFICATIONS

SPECIFICATION
Data Center GPU Max 1100
RTX 5070 Mobile 12 GB
Core Specs
Shading Units
7,168
4,608 -35.7%
Shaders
7,168
4,608 -35.7%
TMUs
448
144 -67.9%
ROPs
0
48 +∞%
SM Count
—
36
Execution Units
448
—
Clocks
Base Clock
1000 MHz
907 MHz
Boost Clock
1550 MHz
1425 MHz
Memory Clock
600 MHz 1200 Mbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
48 GB
12 GB
VRAM (MB)
49,152
12,288 -75.0%
Memory Type
HBM2e
GDDR7
Memory Bus
8192 bit
192 bit
Bandwidth
1.23 TB/s
576.0 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
204 MB
32 MB
Performance
Pixel Rate
0 MPixel/s
68.40 GPixel/s
Texture Rate
694.4 GTexel/s
205.2 GTexel/s
FP32 (TFLOPS)
22.22 TFLOPS
13.13 TFLOPS
FP64 (TFLOPS)
22.22 TFLOPS (1:1)
205.2 GFLOPS (1:64)
FP16 (TFLOPS)
22.22 TFLOPS (1:1)
13.13 TFLOPS (1:1)
AI/RT
RT Cores
56
36 -35.7%
Tensor Cores
—
144
XMX Cores
448
—
Power
TDP
300 W
50 W
TDP (W)
300
50 -83.3%
Suggested PSU
700 W
—
Power Connectors
1x 12-pin
None
Architecture
Architecture
Generation 12.5
Blackwell 2.0
GPU Name
Ponte Vecchio
GB206
Generation
Data Center GPU (Ponte Vecchio)
GeForce 50 Mobile
Process Size
10 nm
5 nm
Transistors
100,000 million
21,900 million
Die Size
1280 mm²
181 mm²
Foundry
Intel
TSMC
Density
78.1M / mm²
121.0M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
—
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
IGP
Length
267 mm 10.5 inches
—
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
—
GeForce 40 Mobile
Successor
H3C Graphics
—
View Data Center GPU Max 1100 Details View GeForce RTX 5070 Mobile 12 GB Details