Intel Data Center GPU Max 1100 vs NVIDIA GeForce RTX 5060 GB205 Comparison
Intel Data Center GPU Max 1100
GeForce RTX 5060 GB205
Analysis: Intel Data Center GPU Max 1100 vs NVIDIA GeForce RTX 5060 GB205
FAQ
Q: What are the core architectural identities of these two GPUs?
A: The Intel Data Center GPU Max 1100 uses the Ponte Vecchio chip, based on Generation 12.5 architecture, built on Intel's 10 nm process. The NVIDIA GeForce RTX 5060 GB205 uses the GB205 chip, based on Blackwell 2.0 architecture, built on TSMC's 5 nm process.
Q: How do the memory subsystems compare?
A: The Intel GPU has 48 GB of HBM2e memory on an 8192-bit bus, delivering 1.23 TB/s of bandwidth. The NVIDIA GPU has 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth.
Q: What is the difference in physical size?
A: The Intel card is 267 mm (10.5 inches) long, while the NVIDIA card is 241 mm (9.5 inches) long, 111 mm (4.4 inches) high, and 40 mm (1.6 inches) wide.
Q: Which card has higher raw compute throughput?
A: The Intel GPU delivers 22.22 TFLOPS FP32 and 22.22 TFLOPS FP16 (1:1). The NVIDIA GPU delivers 19.18 TFLOPS FP32 and 19.18 TFLOPS FP16 (1:1), placing Intel ahead in raw floating-point output.
Q: What are the power requirements?
A: The Intel GPU has a 300 W TDP with a suggested 700 W PSU and a single 12-pin power connector. The NVIDIA GPU has a 145 W TDP with a suggested 300 W PSU and a single 8-pin connector.
Q: Do these cards have similar display output capabilities?
A: No, the Intel Data Center GPU Max 1100 has no display outputs at all, while the NVIDIA GeForce RTX 5060 GB205 provides 1x HDMI 2.1b and 3x DisplayPort 2.1b outputs.
Architecture Differences
The two GPUs represent fundamentally different design philosophies. The Intel Data Center GPU Max 1100 is a compute-oriented accelerator built on Ponte Vecchio, using Intel's Generation 12.5 architecture. It is fabricated on Intel's 10 nm process node with a die size of 1280 mm². The NVIDIA GeForce RTX 5060 GB205 is a consumer graphics card based on Blackwell 2.0 architecture, manufactured on TSMC's 5 nm process with a die size of 263 mm².
The transistor counts highlight the scale difference. The Intel chip integrates 100,000 million transistors, yielding a transistor density of 78.1M per mm². The NVIDIA chip contains 31,100 million transistors, achieving a higher density of 118.3M per mm². This means the NVIDIA process packs transistors more tightly despite the Intel chip having over three times the total transistor count.
The Intel GPU features a massive 8192-bit memory bus paired with 48 GB of HBM2e memory. The NVIDIA GPU uses a 128-bit bus with 8 GB of GDDR7 memory. Memory bandwidth follows accordingly: 1.23 TB/s for Intel versus 448.0 GB/s for NVIDIA. The Intel card also has no ROPs, reporting a pixel rate of 0 MPixel/s, while the NVIDIA card has 48 ROPs and a pixel rate of 119.9 GPixel/s.
The shading resources differ substantially. The Intel GPU has 7168 shading units, 448 TMUs, and 56 ray tracing cores. The NVIDIA GPU has 3840 shading units, 120 TMUs, 48 ROPs, 30 ray tracing cores, and 120 tensor cores. The Intel card has no listed tensor cores. Clock speeds show NVIDIA's advantage in frequency: base 2280 MHz and boost 2497 MHz versus Intel's base 1000 MHz and boost 1550 MHz.
API support also separates them. The NVIDIA card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel card supports DirectX 12 (12_1) and OpenGL 4.6, with no Vulkan version listed. Both use PCIe 5.0, but Intel uses a x16 interface while NVIDIA uses x8.
Head-to-Head Benchmarks
The recorded data contains no direct benchmark scores for either GPU. Both cards have zero average benchmark scores and zero entries in their benchmark lists. Their percentile rankings against all GPUs are identical at 50. Without measured performance data, the analysis relies on architectural specifications and theoretical compute rates.
In raw FP32 throughput, the Intel GPU leads with 22.22 TFLOPS against NVIDIA's 19.18 TFLOPS, a difference of 3.04 TFLOPS. That places Intel approximately 15.8% ahead in peak single-precision compute. The same ratio applies to FP16, where both cards run at a 1:1 rate relative to FP32: Intel at 22.22 TFLOPS and NVIDIA at 19.18 TFLOPS.
Texture processing shows Intel's advantage in TMU count. The Intel GPU has 448 TMUs producing 694.4 GTexel/s, while the NVIDIA GPU has 120 TMUs producing 299.6 GTexel/s. Intel's texture fill rate is more than double that of NVIDIA. This suggests Intel may handle texture-heavy workloads with greater theoretical throughput.
Pixel processing tells the opposite story. The Intel GPU reports 0 MPixel/s because it has no ROPs, making it incapable of traditional rasterization output. The NVIDIA GPU delivers 119.9 GPixel/s with its 48 ROPs, a clear win for NVIDIA in any pixel-bound scenario.
Memory bandwidth strongly favors Intel. The 1.23 TB/s figure exceeds NVIDIA's 448.0 GB/s by a factor of roughly 2.75. The 48 GB capacity versus 8 GB also favors Intel for large datasets, though NVIDIA's GDDR7 memory clock runs at 1750 MHz (28 Gbps effective) versus Intel's 600 MHz (1200 Mbps effective), showing NVIDIA's memory technology operates at much higher frequencies.
Specification Differences
The two cards differ across nearly every measured specification. The Intel Data Center GPU Max 1100 uses a 10 nm process from Intel, while the NVIDIA GeForce RTX 5060 GB205 uses a 5 nm process from TSMC. Die size: 1280 mm² versus 263 mm². Transistor count: 100,000 million versus 31,100 million. Transistor density: 78.1M per mm² versus 118.3M per mm².
Memory configuration: Intel has 48 GB HBM2e on an 8192-bit bus with 1.23 TB/s bandwidth. NVIDIA has 8 GB GDDR7 on a 128-bit bus with 448.0 GB/s bandwidth. Memory clocks: Intel at 600 MHz (1200 Mbps effective), NVIDIA at 1750 MHz (28 Gbps effective).
Compute units: Intel has 7168 shading units, 448 TMUs, 0 ROPs, and 56 RT cores. NVIDIA has 3840 shading units, 120 TMUs, 48 ROPs, 30 RT cores, and 120 tensor cores. Pixel rate: 0 MPixel/s versus 119.9 GPixel/s. Texture rate: 694.4 GTexel/s versus 299.6 GTexel/s.
Clocks: Intel base 1000 MHz, boost 1550 MHz. NVIDIA base 2280 MHz, boost 2497 MHz. FP32: 22.22 TFLOPS versus 19.18 TFLOPS. FP16: 22.22 TFLOPS versus 19.18 TFLOPS (both 1:1).
Power and physical: Intel TDP 300 W, suggested PSU 700 W, 1x 12-pin connector. NVIDIA TDP 145 W, suggested PSU 300 W, 1x 8-pin connector. Both are dual-slot. Intel length 267 mm (10.5 inches). NVIDIA length 241 mm (9.5 inches), height 111 mm (4.4 inches), width 40 mm (1.6 inches).
Interface and outputs: Intel uses PCIe 5.0 x16 with no display outputs. NVIDIA uses PCIe 5.0 x8 with 1x HDMI 2.1b and 3x DisplayPort 2.1b. API support: Intel DirectX 12 (12_1) and OpenGL 4.6. NVIDIA DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
Release dates: Intel released on 2023-01-09, NVIDIA releases on 2026-05-31. The Intel card's successor is listed as H3C Graphics, while NVIDIA's predecessor is GeForce 40 and successor is GeForce 60. The NVIDIA card has a launch MSRP of 299 USD.
The Verdict
The data describes two GPUs with opposite strengths. The Intel Data Center GPU Max 1100 is a data center accelerator with massive memory capacity, enormous bandwidth, and higher theoretical compute. The NVIDIA GeForce RTX 5060 GB205 is a consumer graphics card with display outputs, rasterization capability, and significantly lower power draw.
For compute-heavy workloads that fit within the Intel card's architecture, the numbers favor Intel: 22.22 TFLOPS FP32, 694.4 GTexel/s texture rate, 48 GB memory, and 1.23 TB/s bandwidth. The absence of ROPs and display outputs confirms this card is not designed for traditional graphics rendering. Its 300 W TDP and 700 W suggested PSU reflect a server-oriented power profile.
For any workload requiring pixel output, standard graphics rendering, or consumer display connectivity, the NVIDIA card is the only option between the two. It has 48 ROPs, 119.9 GPixel/s pixel rate, and full display outputs. Its 145 W TDP and 300 W suggested PSU make it far more efficient in power consumption. The 299 USD launch MSRP positions it as a mainstream product, though the database does not provide pricing for the Intel card.
Both cards hold a 50th percentile ranking against all GPUs, and both have zero recorded benchmark scores. The recorded data contains no head-to-head benchmark results, so relative real-world performance cannot be quantified. The verdict must rest on specifications alone.
Where Each One Wins
The Intel Data Center GPU Max 1100 wins in raw compute throughput. Its 22.22 TFLOPS FP32 and FP16 outputs exceed NVIDIA's 19.18 TFLOPS. It also wins decisively in memory capacity and bandwidth: 48 GB versus 8 GB, and 1.23 TB/s versus 448.0 GB/s. Texture throughput favors Intel at 694.4 GTexel/s versus 299.6 GTexel/s. The 8192-bit bus dwarfs NVIDIA's 128-bit bus. The Intel card also has more shading units (7168 versus 3840), more TMUs (448 versus 120), and more ray tracing cores (56 versus 30).
The NVIDIA GeForce RTX 5060 GB205 wins in pixel rendering. Its 119.9 GPixel/s pixel rate stands against Intel's 0 MPixel/s, and its 48 ROPs enable actual rasterization output. NVIDIA wins in clock speeds with a boost of 2497 MHz versus Intel's 1550 MHz. It wins in power efficiency with a 145 W TDP versus 300 W, and a suggested PSU of 300 W versus 700 W. The NVIDIA card provides display outputs, which the Intel card lacks entirely. It supports a higher DirectX version (12 Ultimate versus 12_1) and includes Vulkan 1.4 support, which Intel does not list. The NVIDIA card also has tensor cores (120), a feature absent from the Intel specifications.
The NVIDIA card wins on physical footprint with shorter length (241 mm versus 267 mm) and uses a smaller die (263 mm² versus 1280 mm²). Its GDDR7 memory operates at much higher effective speed (28 Gbps versus 1200 Mbps). The NVIDIA card has a launch MSRP of 299 USD, while no MSRP is recorded for the Intel card. The Intel card uses a PCIe 5.0 x16 interface versus NVIDIA's x8, giving Intel a bus width advantage. The NVIDIA card wins on transistor density (118.3M per mm² versus 78.1M per mm²), though Intel has more total transistors.
In practical terms, the Intel card is built for data center compute with no display path, while the NVIDIA card is built for consumer graphics with full output support. The choice depends entirely on workload type: compute density and memory capacity point to Intel, graphics rendering and efficiency point to NVIDIA.