Intel Arc Graphics 4 Xe Mobile vs NVIDIA RTX PRO 6000 Blackwell Server Comparison

Intel
GPU

Intel Arc Graphics 4 Xe Mobile

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2300 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

RTX PRO 6000 Blackwell Server

CORE STATE GB202
VRAM 96 GB
CLOCK SPEED 2617 MHz
TDP 600 W
BUS WIDTH 512 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
5,996

Analysis: Intel Arc Graphics 4 Xe Mobile vs NVIDIA RTX PRO 6000 Blackwell Server

Head-to-Head Benchmarks

The recorded benchmark data presents a stark contrast between these two GPUs. The NVIDIA RTX PRO 6000 Blackwell Server has a single benchmark entry in the database: a 3DMark Steel Nomad DX12 score of 5996. This places it at the 34th percentile of all GPUs in the database. The Intel Arc Graphics 4 Xe Mobile has no recorded benchmark scores, resulting in a 0 average benchmark score and a 50th percentile ranking. The head-to-head benchmark comparison is therefore one-sided, with the NVIDIA part registering a measurable result while the Intel part has no comparable data.

The NVIDIA GPU's nearest rivals in the database provide useful context for its performance level. The GeForce GTX 770M scores 6000, a delta of -0.1% from the RTX PRO 6000. The AMD Radeon RX 6400 also scores 6001, another -0.1% delta. On the other side, the AMD FirePro W4100 scores 5987, a 0.2% delta, and the NVIDIA Quadro K4000M scores 5986, also a 0.2% delta. These near-identical scores indicate that the RTX PRO 6000 Blackwell Server's recorded benchmark performance is effectively indistinguishable from these four older or lower-tier GPUs in this specific test. This is a curious result for a server-class part with 126.0 TFLOPS of FP32 compute, suggesting the benchmark may not reflect the card's intended workload characteristics.

The Intel Arc Graphics 4 Xe Mobile, with no benchmark scores in the database, cannot be directly compared numerically. Its 50th percentile ranking is a default placement rather than a measured outcome. The data shows zero wins for the Intel part and zero wins for the NVIDIA part in the head-to-head benchmark section, as no comparative test results exist.

Architecture Differences

The architectural gap between these two parts is substantial. The Intel Arc Graphics 4 Xe Mobile uses the Panther Lake chip with the Xe3-LPG architecture, part of the Arc Graphics-M (Panther Lake) generation. It is built on a 3 nm process at Intel's foundry. The NVIDIA RTX PRO 6000 Blackwell Server uses the GB202 chip with the Blackwell 2.0 architecture, part of the Server Blackwell (Bxx) generation, fabricated on a 5 nm process at TSMC.

The NVIDIA part's transistor count is recorded at 92,200 million, with a die size of 750 mm² and a transistor density of 122.9M per mm². The Intel part's transistor count, die size, and transistor density are all listed as unknown or null in the database. This makes a direct comparison of manufacturing complexity impossible from the recorded data.

Clock speeds differ notably. The Intel Arc Graphics 4 Xe Mobile has a base clock of 300 MHz and a boost clock of 2300 MHz. The NVIDIA RTX PRO 6000 Blackwell Server operates at a base clock of 1590 MHz and a boost clock of 2617 MHz. The NVIDIA part's memory clock is 1750 MHz with 28 Gbps effective data rate, while the Intel part uses system-shared memory with system-dependent bandwidth.

Compute resources show an extreme disparity. The Intel part has 512 shading units, 32 texture mapping units, 16 render output units, and 4 ray tracing cores. The NVIDIA part has 24,064 shading units, 752 TMUs, 192 ROPs, and 188 ray tracing cores. The NVIDIA part also has 752 tensor cores, while the Intel part has no tensor core count listed. Pixel rate for the Intel part is 36.80 GPixel/s, texture rate is 73.60 GTexel/s, and FP32 throughput is 2.355 TFLOPS. The NVIDIA part delivers 502.5 GPixel/s, 1,968.0 GTexel/s, and 126.0 TFLOPS FP32. FP16 performance also diverges: the Intel part achieves 4.710 TFLOPS with a 2:1 ratio, while the NVIDIA part achieves 126.0 TFLOPS with a 1:1 ratio.

Memory configurations are entirely different. The Intel Arc Graphics 4 Xe Mobile shares system memory, with size, type, and bus width all listed as system shared. The NVIDIA RTX PRO 6000 Blackwell Server has 96 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s bandwidth. The power envelope also differs dramatically: the Intel part has a 25 W TDP and is an integrated GPU (IGP) with no power connectors, while the NVIDIA part has a 600 W TDP, dual-slot form factor, and a single 16-pin power connector with a suggested PSU of 1000 W.

The NVIDIA part connects via PCIe 5.0 x16, while the Intel part uses an IGP bus interface. Display outputs are portable device dependent for the Intel part, while the NVIDIA part has 4x DisplayPort 2.1b. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The Verdict

The database indicates two fundamentally different products with no overlapping benchmark data. The Intel Arc Graphics 4 Xe Mobile is a 25 W integrated GPU for mobile devices, built on a 3 nm process with system-shared memory. The NVIDIA RTX PRO 6000 Blackwell Server is a 600 W dual-slot server card with 96 GB of dedicated GDDR7 memory, PCIe 5.0 connectivity, and a massive compute resource advantage.

From the recorded data alone, the NVIDIA part delivers 53.5 times the FP32 throughput of the Intel part (126.0 TFLOPS versus 2.355 TFLOPS), 13.7 times the pixel rate, and 26.7 times the texture rate. It has 47 times the shading units, 23.5 times the TMUs, 12 times the ROPs, and 47 times the ray tracing cores. The NVIDIA part also has 752 tensor cores while the Intel part lists none.

However, the NVIDIA part's benchmark percentile of 34 and its near-identical scores to older mobile GPUs raise questions about its measured performance in the single database test. The Intel part's 50th percentile ranking, despite having no benchmark scores, suggests the database places it differently. The release dates also differ: the NVIDIA part was released on 2025-03-17, while the Intel part was released on 2026-01-26.

The data shows that these are not competing products in any meaningful sense. The Intel part targets integrated mobile graphics, while the NVIDIA part targets server workloads. The NVIDIA part has a predecessor named Server Hopper and a successor named Server Rubin, while the Intel part has no recorded predecessor or successor.

FAQ

Q: What is the FP32 compute difference between the two GPUs?

A: The NVIDIA RTX PRO 6000 Blackwell Server delivers 126.0 TFLOPS FP32, while the Intel Arc Graphics 4 Xe Mobile delivers 2.355 TFLOPS FP32. The NVIDIA part is 53.5 times higher.

Q: How much memory does each GPU have?

A: The NVIDIA RTX PRO 6000 Blackwell Server has 96 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s bandwidth. The Intel Arc Graphics 4 Xe Mobile uses system-shared memory with system-dependent bandwidth.

Q: What are the power requirements for each card?

A: The Intel Arc Graphics 4 Xe Mobile has a 25 W TDP and requires no power connectors. The NVIDIA RTX PRO 6000 Blackwell Server has a 600 W TDP, uses a single 16-pin power connector, and recommends a 1000 W PSU.

Q: What process nodes are used?

A: The Intel Arc Graphics 4 Xe Mobile uses a 3 nm process at Intel's foundry. The NVIDIA RTX PRO 6000 Blackwell Server uses a 5 nm process at TSMC.

Q: What is the NVIDIA part's recorded benchmark score?

A: The NVIDIA RTX PRO 6000 Blackwell Server has a 3DMark Steel Nomad DX12 score of 5996. Its nearest rivals score between 5986 and 6001, with deltas ranging from -0.1% to 0.2%. The Intel part has no recorded benchmark scores.

Q: Do both GPUs support the same graphics APIs?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Where Each One Wins

The Intel Arc Graphics 4 Xe Mobile wins in power efficiency and integration. Its 25 W TDP allows operation without external power connectors, and its IGP bus interface means it is built into a processor package. The 3 nm process node is smaller than the NVIDIA part's 5 nm node. The Intel part's boost clock of 2300 MHz is higher than its base clock by 2000 MHz, indicating significant dynamic range. Its system-shared memory approach eliminates the need for dedicated VRAM allocation.

The NVIDIA RTX PRO 6000 Blackwell Server wins in every raw compute metric recorded. Its 126.0 TFLOPS FP32 and FP16 (1:1) performance, 1.79 TB/s memory bandwidth, 96 GB capacity, 188 ray tracing cores, and 752 tensor cores position it for server workloads that require massive parallel processing. The 502.5 GPixel/s pixel rate and 1,968.0 GTexel/s texture rate indicate high-throughput rendering capability. The PCIe 5.0 x16 interface provides high-bandwidth host connectivity, and the 4x DisplayPort 2.1b outputs support multiple displays. The 267 mm length, 111 mm height, and 40 mm width dimensions fit standard server chassis.

The NVIDIA part's clock speeds are also higher in absolute terms: 1590 MHz base versus 300 MHz, and 2617 MHz boost versus 2300 MHz. The 92,200 million transistor count and 750 mm² die size indicate a much larger and more complex chip. The 122.9M per mm² transistor density reflects a dense design on the 5 nm process.

Specification Differences

The following specifications differ between the Intel Arc Graphics 4 Xe Mobile and the NVIDIA RTX PRO 6000 Blackwell Server:

  • Chip: Intel uses Panther Lake; NVIDIA uses GB202
  • Architecture: Intel uses Xe3-LPG; NVIDIA uses Blackwell 2.0
  • Generation: Intel is Arc Graphics-M (Panther Lake); NVIDIA is Server Blackwell (Bxx)
  • Process node: Intel uses 3 nm; NVIDIA uses 5 nm
  • Foundry: Intel; NVIDIA uses TSMC
  • Transistors: Intel unknown; NVIDIA 92,200 million
  • Die size: Intel unknown; NVIDIA 750 mm²
  • Transistor density: Intel null; NVIDIA 122.9M per mm²
  • Base clock: Intel 300 MHz; NVIDIA 1590 MHz
  • Boost clock: Intel 2300 MHz; NVIDIA 2617 MHz
  • Memory clock: Intel system shared; NVIDIA 1750 MHz, 28 Gbps effective
  • Memory size: Intel system shared; NVIDIA 96 GB
  • Memory type: Intel system shared; NVIDIA GDDR7
  • Memory bus width: Intel system shared; NVIDIA 512 bit
  • Memory bandwidth: Intel system dependent; NVIDIA 1.79 TB/s
  • Shading units: Intel 512; NVIDIA 24064
  • TMUs: Intel 32; NVIDIA 752
  • ROPs: Intel 16; NVIDIA 192
  • RT cores: Intel 4; NVIDIA 188
  • Tensor cores: Intel null; NVIDIA 752
  • Pixel rate: Intel 36.80 GPixel/s; NVIDIA 502.5 GPixel/s
  • Texture rate: Intel 73.60 GTexel/s; NVIDIA 1,968.0 GTexel/s
  • FP32: Intel 2.355 TFLOPS; NVIDIA 126.0 TFLOPS
  • FP16: Intel 4.710 TFLOPS (2:1); NVIDIA 126.0 TFLOPS (1:1)
  • TDP: Intel 25 W; NVIDIA 600 W
  • Slot width: Intel IGP; NVIDIA dual-slot
  • Power connectors: Intel none; NVIDIA 1x 16-pin
  • Suggested PSU: Intel null; NVIDIA 1000 W
  • Bus interface: Intel IGP; NVIDIA PCIe 5.0 x16
  • Display outputs: Intel portable device dependent; NVIDIA 4x DisplayPort 2.1b
  • Dimensions: Intel null; NVIDIA 267 mm length, 111 mm height, 40 mm width
  • Release date: Intel 2026-01-26; NVIDIA 2025-03-17
  • Predecessor: Intel null; NVIDIA Server Hopper
  • Successor: Intel null; NVIDIA Server Rubin
  • Avg benchmark score: Intel 0; NVIDIA 5996
  • Percentile: Intel 50; NVIDIA 34

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 4 Xe Mobile
RTX PRO 6000 Blackwell Server
Core Specs
Shading Units
512
24,064 +4600.0%
Shaders
512
24,064 +4600.0%
TMUs
32
752 +2250.0%
ROPs
16
192 +1100.0%
SM Count
—
188
Execution Units
8
—
Clocks
Base Clock
300 MHz
1590 MHz
Boost Clock
2300 MHz
2617 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
96 GB
VRAM (MB)
—
98,304
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
512 bit
Bandwidth
System Dependent
1.79 TB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
16 MB
128 MB
Performance
Pixel Rate
36.80 GPixel/s
502.5 GPixel/s
Texture Rate
73.60 GTexel/s
1,968.0 GTexel/s
FP32 (TFLOPS)
2.355 TFLOPS
126.0 TFLOPS
FP64 (TFLOPS)
294.4 GFLOPS (1:8)
1.968 TFLOPS (1:64)
FP16 (TFLOPS)
4.710 TFLOPS (2:1)
126.0 TFLOPS (1:1)
AI/RT
RT Cores
4
188 +4600.0%
Tensor Cores
—
752
XMX Cores
32
—
Power
TDP
25 W
600 W
TDP (W)
25
600 +2300.0%
Suggested PSU
—
1000 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Xe3-LPG
Blackwell 2.0
GPU Name
Panther Lake
GB202
Generation
Arc Graphics-M (Panther Lake)
Server Blackwell (Bxx)
Process Size
3 nm
5 nm
Transistors
unknown
92,200 million
Die Size
unknown
750 mm²
Foundry
Intel
TSMC
Density
—
122.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.9
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
267 mm 10.5 inches
Height
—
111 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 2.1b
Bus Interface
IGP
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
—
Server Hopper
Successor
—
Server Rubin
View Arc Graphics 4 Xe Mobile Details View RTX PRO 6000 Blackwell Server Details