Intel Arc Graphics 4 Xe Mobile vs NVIDIA RTX 4500 Ada Generation Comparison

Intel
GPU

Intel Arc Graphics 4 Xe Mobile

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2300 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

RTX 4500 Ada Generation

CORE STATE AD103
VRAM 24 GB
CLOCK SPEED 2580 MHz
TDP 210 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
160,786
geekbench_vulkan
N/A
171,401

Analysis: Intel Arc Graphics 4 Xe Mobile vs NVIDIA RTX 4500 Ada Generation

Where Each One Wins

The recorded data presents a stark contrast between these two graphics solutions. The Intel Arc Graphics 4 Xe Mobile is an integrated processor graphics solution with no standalone benchmark scores in the database, placing it at the 50th percentile of all GPUs. The NVIDIA RTX 4500 Ada Generation is a dedicated workstation card that sits at the 97th percentile, with an average benchmark score of 166,094 across Geekbench OpenCL and Vulkan tests.

The Intel part wins in efficiency and physical integration. It carries a 25 W TDP, uses system shared memory, requires no power connectors, and occupies no expansion slot. It is an IGP, meaning it lives inside the processor package. The NVIDIA card, by contrast, draws 210 W, needs a 550 W suggested power supply, occupies a dual-slot form factor, and measures 245 mm in length. For a compact laptop or low-power portable device, the Intel solution is the only viable option of the two.

The NVIDIA part wins in raw performance across every measurable compute category. Its Geekbench OpenCL score of 160,786 and Vulkan score of 171,401 are the only recorded benchmark results in this comparison. The Intel Arc Graphics 4 Xe Mobile has no benchmark entries, so the database shows zero wins for the Intel part and zero wins for the NVIDIA part in head-to-head tests. The absence of data for the Intel component means every performance advantage in this analysis flows from the NVIDIA specification sheet.

Architecture Differences

The two processors come from different design philosophies. Intel's Arc Graphics 4 Xe Mobile uses the Xe3-LPG architecture on a 3 nm process node, built by Intel's own foundry. Its chip is Panther Lake, part of the Arc Graphics-M generation. The NVIDIA RTX 4500 Ada Generation uses Ada Lovelace architecture on a 5 nm process from TSMC, with the AD103 chip. NVIDIA's part belongs to the Workstation Ada generation and succeeds the Workstation Ampere line.

The transistor counts diverge sharply. NVIDIA's AD103 packs 45,900 million transistors on a 379 mm² die, yielding a transistor density of 121.1 million transistors per square millimeter. Intel's transistor count and die size are listed as unknown, so no direct density comparison is possible from the recorded data.

The compute pipelines differ in scale. The Intel GPU has 512 shading units, 32 texture mapping units, 16 raster output units, and 4 ray tracing cores. It has no tensor core count listed. The NVIDIA GPU has 7,680 shading units, 240 TMUs, 80 ROPs, 60 ray tracing cores, and 240 tensor cores. That is a 15-fold difference in shading units, a 7.5-fold difference in TMUs, and a 5-fold difference in ROPs.

Clock behavior also separates the two. Intel runs at a 300 MHz base clock and 2300 MHz boost. NVIDIA runs at 2070 MHz base and 2580 MHz boost. The NVIDIA card's memory clock is listed as 2250 MHz with 18 Gbps effective speed, while the Intel part uses system shared memory with a system dependent bandwidth.

The API support is identical on paper. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The practical difference lies in what those APIs can drive: NVIDIA has 24 GB of dedicated GDDR6 memory on a 192-bit bus with 432.0 GB/s bandwidth, while Intel relies on shared system memory with no dedicated VRAM allocation.

The Verdict

The data directs specific buyers to each product. The Intel Arc Graphics 4 Xe Mobile is the choice for systems where power and space are constrained. Its 25 W TDP, IGP slot width, no power connectors, and system shared memory make it suitable for portable devices where a discrete card cannot physically fit. The 50th percentile ranking indicates mid-pack positioning among all GPUs, but the lack of benchmark scores means its real-world compute performance is not quantified in the database.

The NVIDIA RTX 4500 Ada Generation is the choice for workstation compute workloads. Its 97th percentile rank places it above 97 percent of all GPUs in the database. The average benchmark score of 166,094 puts it 0.5 percent ahead of the NVIDIA RTX A5500, 0.7 percent ahead of the AMD Radeon PRO W7800, and 2.2 percent ahead of the NVIDIA A100 PCIe 40 GB. It trails the AMD Radeon Pro W6900X by 1.5 percent. These margins are narrow, indicating the RTX 4500 Ada Generation sits in a tightly contested performance tier.

The production status of both parts is listed as Active. The Intel part has a release date of 2026-01-26, while the NVIDIA card shipped on 2023-08-08. The NVIDIA product has a defined predecessor and successor, Workstation Ampere and Blackwell PRO W respectively. The Intel part has neither listed.

FAQ

Q: Which GPU has better benchmark scores?

A: The NVIDIA RTX 4500 Ada Generation has recorded Geekbench OpenCL and Vulkan scores of 160,786 and 171,401, with an average benchmark score of 166,094. The Intel Arc Graphics 4 Xe Mobile has no benchmark entries in the database.

Q: What is the memory configuration of each GPU?

A: The NVIDIA RTX 4500 Ada Generation uses 24 GB of GDDR6 memory on a 192-bit bus with 432.0 GB/s bandwidth. The Intel Arc Graphics 4 Xe Mobile uses system shared memory, with system dependent bandwidth.

Q: How do the power requirements differ?

A: The Intel part has a 25 W TDP and requires no power connectors. The NVIDIA part has a 210 W TDP, lists a 550 W suggested power supply, and also requires no power connectors.

Q: What ray tracing resources does each GPU have?

A: The Intel Arc Graphics 4 Xe Mobile has 4 ray tracing cores. The NVIDIA RTX 4500 Ada Generation has 60 ray tracing cores.

Q: Which process nodes are used?

A: Intel uses a 3 nm process from its own foundry for the Xe3-LPG architecture. NVIDIA uses a 5 nm process from TSMC for Ada Lovelace.

Q: How does the NVIDIA card compare to its nearest rivals?

A: The RTX 4500 Ada Generation's average score of 166,094 is 0.5 percent ahead of the RTX A5500, 0.7 percent ahead of the Radeon PRO W7800, 2.2 percent ahead of the A100 PCIe 40 GB, and 1.5 percent behind the Radeon Pro W6900X.

Head-to-Head Benchmarks

The database records no head-to-head benchmark entries between these two products. The wins count is zero for both sides. The comparison therefore rests on the NVIDIA card's standalone benchmark results and the Intel part's complete absence of scored tests.

NVIDIA's Geekbench Vulkan result of 171,401 is the stronger of its two scores, exceeding its OpenCL result of 160,786 by roughly 6.6 percent. The average of the two, 166,094, is the figure used for percentile ranking. At the 97th percentile, this card outperforms the vast majority of the database population. The nearest rival, the RTX A5500, scores 165,217, which is only 877 points lower, a 0.5 percent gap. The Radeon PRO W7800 at 164,894 is 1,200 points behind, a 0.7 percent gap. The A100 PCIe 40 GB at 162,504 is 3,590 points behind, a 2.2 percent gap. The only rival ahead is the Radeon Pro W6900X at 168,574, which leads by 2,480 points, a 1.5 percent margin.

The Intel Arc Graphics 4 Xe Mobile has no scores to place against these numbers. Its 50th percentile rank comes from its specification-based standing, not from measured performance. The pixel rate of 36.80 GPixel/s and texture rate of 73.60 GTexel/s are far below NVIDIA's 206.4 GPixel/s and 619.2 GTexel/s. The FP32 throughput tells the same story: Intel delivers 2.355 TFLOPS, NVIDIA delivers 39.63 TFLOPS. The NVIDIA card also handles FP16 at the same 39.63 TFLOPS rate with a 1:1 ratio, while Intel's FP16 figure of 4.710 TFLOPS uses a 2:1 ratio.

The Intel part's boost clock of 2300 MHz is close to NVIDIA's 2580 MHz, but the massive difference in shading units decides the compute outcome. NVIDIA's 7,680 shading units dwarf Intel's 512. The bus interface also separates the two: Intel is IGP, NVIDIA is PCIe 4.0 x16.

Specification Differences

The two products differ in nearly every hardware field. Process node: Intel uses 3 nm, NVIDIA uses 5 nm. Foundry: Intel uses its own, NVIDIA uses TSMC. Transistors: Intel is unknown, NVIDIA is 45,900 million. Die size: Intel is unknown, NVIDIA is 379 mm². Base clock: Intel is 300 MHz, NVIDIA is 2070 MHz. Boost clock: Intel is 2300 MHz, NVIDIA is 2580 MHz. Memory clock: Intel uses system shared, NVIDIA uses 2250 MHz with 18 Gbps effective.

Memory size: Intel is system shared, NVIDIA is 24 GB. Memory type: Intel is system shared, NVIDIA is GDDR6. Bus width: Intel is system shared, NVIDIA is 192 bit. Bandwidth: Intel is system dependent, NVIDIA is 432.0 GB/s. Shading units: Intel has 512, NVIDIA has 7,680. TMUs: Intel has 32, NVIDIA has 240. ROPs: Intel has 16, NVIDIA has 80. Ray tracing cores: Intel has 4, NVIDIA has 60. Tensor cores: Intel lists none, NVIDIA has 240.

Pixel rate: Intel is 36.80 GPixel/s, NVIDIA is 206.4 GPixel/s. Texture rate: Intel is 73.60 GTexel/s, NVIDIA is 619.2 GTexel/s. FP32: Intel is 2.355 TFLOPS, NVIDIA is 39.63 TFLOPS. FP16: Intel is 4.710 TFLOPS at 2:1, NVIDIA is 39.63 TFLOPS at 1:1. TDP: Intel is 25 W, NVIDIA is 210 W. Slot width: Intel is IGP, NVIDIA is dual-slot. Power connectors: both are listed as none. Suggested PSU: Intel has none listed, NVIDIA suggests 550 W. Bus interface: Intel is IGP, NVIDIA is PCIe 4.0 x16. Display outputs: Intel is portable device dependent, NVIDIA is 4x DisplayPort 1.4a. Dimensions: Intel has none listed, NVIDIA is 245 mm long and 112 mm high. Release date: Intel is 2026-01-26, NVIDIA is 2023-08-08. Predecessor: Intel has none, NVIDIA is Workstation Ampere. Successor: Intel has none, NVIDIA is Blackwell PRO W.

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 4 Xe Mobile
RTX 4500 Ada Generation
Core Specs
Shading Units
512
7,680 +1400.0%
Shaders
512
7,680 +1400.0%
TMUs
32
240 +650.0%
ROPs
16
80 +400.0%
SM Count
—
60
Execution Units
8
—
Clocks
Base Clock
300 MHz
2070 MHz
Boost Clock
2300 MHz
2580 MHz
Memory Clock
System Shared
2250 MHz 18 Gbps effective
Memory
Memory Size
System Shared
24 GB
VRAM (MB)
—
24,576
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
432.0 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
16 MB
48 MB
Performance
Pixel Rate
36.80 GPixel/s
206.4 GPixel/s
Texture Rate
73.60 GTexel/s
619.2 GTexel/s
FP32 (TFLOPS)
2.355 TFLOPS
39.63 TFLOPS
FP64 (TFLOPS)
294.4 GFLOPS (1:8)
619.2 GFLOPS (1:64)
FP16 (TFLOPS)
4.710 TFLOPS (2:1)
39.63 TFLOPS (1:1)
AI/RT
RT Cores
4
60 +1400.0%
Tensor Cores
—
240
XMX Cores
32
—
Power
TDP
25 W
210 W
TDP (W)
25
210 +740.0%
Suggested PSU
—
550 W
Power Connectors
None
None
Architecture
Architecture
Xe3-LPG
Ada Lovelace
GPU Name
Panther Lake
AD103
Generation
Arc Graphics-M (Panther Lake)
Workstation Ada (x000A)
Process Size
3 nm
5 nm
Transistors
unknown
45,900 million
Die Size
unknown
379 mm²
Foundry
Intel
TSMC
Density
—
121.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
8.9
Shader Model
6.9
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
245 mm 9.6 inches
Height
—
112 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 1.4a
Bus Interface
IGP
PCIe 4.0 x16
Other
Production
Active
Active
Predecessor
—
Workstation Ampere
Successor
—
Blackwell PRO W
View Arc Graphics 4 Xe Mobile Details View RTX 4500 Ada Generation Details