Intel Arc Graphics 4 Xe Mobile vs NVIDIA GeForce RTX 4070 Mobile Comparison

Intel
GPU

Intel Arc Graphics 4 Xe Mobile

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2300 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 4070 Mobile

CORE STATE AD106
VRAM 8 GB
CLOCK SPEED 1695 MHz
TDP 115 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
109,197
geekbench_vulkan
N/A
108,367
passmark_directx_10
N/A
116
passmark_directx_11
N/A
179
passmark_directx_12
N/A
85
passmark_directx_9
N/A
223
passmark_g2d
N/A
763
passmark_g3d
N/A
19,587
passmark_gpu_compute
N/A
8,399

Analysis: Intel Arc Graphics 4 Xe Mobile vs NVIDIA GeForce RTX 4070 Mobile

The Verdict

The data records no head-to-head benchmark comparisons between the Intel Arc Graphics 4 Xe Mobile and the NVIDIA GeForce RTX 4070 Mobile. However, the available aggregate measurements place the NVIDIA part in the 73rd percentile of all GPUs, while the Intel part sits at the 50th percentile. The NVIDIA GeForce RTX 4070 Mobile carries an average benchmark score of 27,435, whereas the Intel Arc Graphics 4 Xe Mobile has a recorded average benchmark score of 0, indicating no measured performance data exists for the Intel part in the database.

The NVIDIA GeForce RTX 4070 Mobile is the only option with verified performance data. Its nearest rivals in the database include the AMD Radeon RX 6700 XT with an average score of 27,425 (a 0% delta), the NVIDIA GeForce RTX 3090 at 27,565 (0.5% higher), the NVIDIA RTX PRO 4000 Blackwell at 27,135 (1.1% lower), and the AMD Radeon Pro Vega 20 at 27,839 (1.5% higher). These figures show the RTX 4070 Mobile sits in a tight performance cluster, essentially matching desktop-class GPUs from the previous generation.

For users selecting between these two parts strictly from the data, the choice is clear: only the NVIDIA GeForce RTX 4070 Mobile has any benchmark results. The Intel Arc Graphics 4 Xe Mobile has no recorded scores, so any performance claim about it cannot be supported by the database. The RTX 4070 Mobile offers verified compute capability across multiple test suites, including OpenCL, Vulkan, and DirectX variants.

Architecture Differences

The two GPUs come from different architectural lineages. The Intel Arc Graphics 4 Xe Mobile uses the Xe3-LPG architecture on a 3 nm process node, manufactured by Intel. The chip is codenamed Panther Lake and belongs to the Arc Graphics-M generation. The NVIDIA GeForce RTX 4070 Mobile uses the Ada Lovelace architecture on a 5 nm process node, manufactured by TSMC, with the AD106 chip.

The Intel part integrates 512 shading units, 32 texture mapping units, and 16 raster output pipelines. It includes 4 ray tracing cores. The NVIDIA part is substantially larger in compute resources: 4,608 shading units, 144 texture mapping units, 48 raster output pipelines, 36 ray tracing cores, and 144 tensor cores. These resource counts indicate the NVIDIA GPU has roughly 9 times the shading units and 4.5 times the texture units of the Intel part.

Transistor counts differ markedly. The NVIDIA AD106 chip contains 22,900 million transistors on a 188 mm² die, yielding a transistor density of 121.8 million per square millimeter. The Intel chip's transistor count and die size are recorded as unknown. The process node advantage goes to Intel at 3 nm versus NVIDIA's 5 nm, though the unknown die size prevents a direct density comparison.

Memory architecture diverges completely. The Intel Arc Graphics 4 Xe Mobile uses system shared memory, with system dependent bandwidth. The NVIDIA GeForce RTX 4070 Mobile has dedicated 8 GB of GDDR6 memory on a 128-bit bus, delivering 256.0 GB/s of bandwidth. This dedicated memory configuration gives the NVIDIA part predictable and higher bandwidth compared to the Intel part's shared memory approach.

Clock behavior also differs. The Intel part has a base clock of 300 MHz and a boost clock of 2300 MHz. The NVIDIA part has a base clock of 1395 MHz and a boost clock of 1695 MHz. The Intel boost clock is substantially higher, but the NVIDIA part compensates with far more compute units.

Head-to-Head Benchmarks

The database contains no head-to-head benchmark entries for these two GPUs, and the Intel part has no individual benchmark scores recorded. The NVIDIA GeForce RTX 4070 Mobile, however, has a full suite of measurements across nine tests.

In Geekbench tests, the RTX 4070 Mobile scores 109,197 in OpenCL and 108,367 in Vulkan. These two scores are closely matched, differing by less than 1%. The PassMark suite shows a wide spread across API versions: DirectX 9 scores 223, DirectX 10 scores 116, DirectX 11 scores 179, and DirectX 12 scores 85. The PassMark G2D score is 763, while the G3D score reaches 19,587. Compute performance in PassMark GPU Compute is 8,399.

The average benchmark score of 27,435 for the RTX 4070 Mobile places it near the AMD Radeon RX 6700 XT (27,425, a 0% delta) and the NVIDIA GeForce RTX 3090 (27,565, 0.5% higher). The RTX PRO 4000 Blackwell trails by 1.1% with 27,135, and the AMD Radeon Pro Vega 20 leads by 1.5% with 27,839. These deltas are all within a narrow band, indicating the RTX 4070 Mobile performs at a level comparable to these established desktop GPUs.

The pixel rate for the RTX 4070 Mobile is 81.36 GPixel/s, and the texture rate is 244.1 GTexel/s. The Intel part, based on its shading unit count and clock, would calculate to a pixel rate of 36.80 GPixel/s and a texture rate of 73.60 GTexel/s. These theoretical figures for the Intel part are not confirmed by any benchmark score, but they suggest the NVIDIA GPU has roughly 2.2 times the pixel throughput and 3.3 times the texture throughput. The FP32 compute figures show 15.62 TFLOPS for the NVIDIA part versus 2.355 TFLOPS for the Intel part, a factor of about 6.6. The FP16 figures are 15.62 TFLOPS for NVIDIA (1:1 ratio) and 4.710 TFLOPS for Intel (2:1 ratio).

Specification Differences

The two GPUs differ across nearly every specification field recorded in the database.

The process node is 3 nm for Intel and 5 nm for NVIDIA. The foundry is Intel for the Intel part and TSMC for the NVIDIA part. The Intel chip is named Panther Lake, while the NVIDIA chip is AD106. The Intel generation is Arc Graphics-M (Panther Lake), and the NVIDIA generation is GeForce 40 Mobile.

Clocks: Intel base clock is 300 MHz versus NVIDIA's 1395 MHz. Intel boost clock is 2300 MHz versus NVIDIA's 1695 MHz. The NVIDIA memory clock is 2000 MHz with 16 Gbps effective, while the Intel memory clock is system shared.

Memory: Intel uses system shared memory with system dependent bandwidth. NVIDIA uses 8 GB GDDR6 with a 128-bit bus and 256.0 GB/s bandwidth.

Compute units: Intel has 512 shading units, 32 TMUs, and 16 ROPs. NVIDIA has 4,608 shading units, 144 TMUs, and 48 ROPs. Ray tracing cores: Intel has 4, NVIDIA has 36. Tensor cores: Intel has none listed, NVIDIA has 144.

Rates: Intel pixel rate is 36.80 GPixel/s, NVIDIA is 81.36 GPixel/s. Intel texture rate is 73.60 GTexel/s, NVIDIA is 244.1 GTexel/s. Intel FP32 is 2.355 TFLOPS, NVIDIA is 15.62 TFLOPS. Intel FP16 is 4.710 TFLOPS (2:1), NVIDIA is 15.62 TFLOPS (1:1).

Power: Intel TDP is 25 W, NVIDIA TDP is 115 W. Both are IGP slot width with no power connectors. The bus interface is IGP for Intel and PCIe 4.0 x8 for NVIDIA.

Transistors and die size: Intel is unknown for both. NVIDIA is 22,900 million transistors and 188 mm², with a density of 121.8 million per mm².

Release dates: Intel released on 2026-01-26, NVIDIA released on 2023-01-02. The NVIDIA part has a predecessor (GeForce 30 Mobile) and successor (GeForce 50 Mobile); the Intel part has neither recorded.

APIs match: both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The NVIDIA GeForce RTX 4070 Mobile has an average benchmark score of 27,435. The Intel Arc Graphics 4 Xe Mobile has an average benchmark score of 0, with no individual benchmark results recorded in the database.

Q: How does the NVIDIA GeForce RTX 4070 Mobile compare to its nearest rivals?

A: The RTX 4070 Mobile's average score of 27,435 is essentially tied with the AMD Radeon RX 6700 XT at 27,425 (0% delta). The NVIDIA GeForce RTX 3090 scores 27,565, which is 0.5% higher. The NVIDIA RTX PRO 4000 Blackwell scores 27,135, which is 1.1% lower. The AMD Radeon Pro Vega 20 scores 27,839, which is 1.5% higher.

Q: What memory configurations do the two GPUs use?

A: The Intel Arc Graphics 4 Xe Mobile uses system shared memory with system dependent bandwidth. The NVIDIA GeForce RTX 4070 Mobile uses 8 GB of GDDR6 memory on a 128-bit bus with 256.0 GB/s bandwidth.

Q: What are the FP32 performance figures for each GPU?

A: The Intel Arc Graphics 4 Xe Mobile delivers 2.355 TFLOPS of FP32 performance. The NVIDIA GeForce RTX 4070 Mobile delivers 15.62 TFLOPS of FP32 performance.

Q: Which GPU has more ray tracing cores?

A: The NVIDIA GeForce RTX 4070 Mobile has 36 ray tracing cores. The Intel Arc Graphics 4 Xe Mobile has 4 ray tracing cores.

Q: What are the power consumption ratings?

A: The Intel Arc Graphics 4 Xe Mobile has a TDP of 25 W. The NVIDIA GeForce RTX 4070 Mobile has a TDP of 115 W. Both are IGP slot width with no power connectors.

Q: What is the transistor count of each chip?

A: The NVIDIA AD106 chip contains 22,900 million transistors on a 188 mm² die. The Intel Panther Lake chip has an unknown transistor count and die size in the database.

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 4 Xe Mobile
RTX 4070 Mobile
Core Specs
Shading Units
512
4,608 +800.0%
Shaders
512
4,608 +800.0%
TMUs
32
144 +350.0%
ROPs
16
48 +200.0%
SM Count
36
Execution Units
8
Clocks
Base Clock
300 MHz
1395 MHz
Boost Clock
2300 MHz
1695 MHz
Memory Clock
System Shared
2000 MHz 16 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
8,192
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
256.0 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
16 MB
32 MB
Performance
Pixel Rate
36.80 GPixel/s
81.36 GPixel/s
Texture Rate
73.60 GTexel/s
244.1 GTexel/s
FP32 (TFLOPS)
2.355 TFLOPS
15.62 TFLOPS
FP64 (TFLOPS)
294.4 GFLOPS (1:8)
244.1 GFLOPS (1:64)
FP16 (TFLOPS)
4.710 TFLOPS (2:1)
15.62 TFLOPS (1:1)
AI/RT
RT Cores
4
36 +800.0%
Tensor Cores
144
XMX Cores
32
Power
TDP
25 W
115 W
TDP (W)
25
115 +360.0%
Power Connectors
None
None
Architecture
Architecture
Xe3-LPG
Ada Lovelace
GPU Name
Panther Lake
AD106
Generation
Arc Graphics-M (Panther Lake)
GeForce 40 Mobile
Process Size
3 nm
5 nm
Transistors
unknown
22,900 million
Die Size
unknown
188 mm²
Foundry
Intel
TSMC
Density
121.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.9
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 4.0 x8
Other
Production
Active
Active
Predecessor
GeForce 30 Mobile
Successor
GeForce 50 Mobile
View Arc Graphics 4 Xe Mobile Details View GeForce RTX 4070 Mobile Details