Intel Arc B370 vs NVIDIA RTX 2000 Mobile Ada Generation Comparison
Intel Arc B370
RTX 2000 Mobile Ada Generation
PERFORMANCE BENCHMARKS
Analysis: Intel Arc B370 vs NVIDIA RTX 2000 Mobile Ada Generation
Head-to-Head Benchmarks
The database contains only one recorded benchmark result for the Intel Arc B370, a 3DMark Steel Nomad DX12 score of 1184. The NVIDIA RTX 2000 Mobile Ada Generation has no recorded benchmark entries in the database, so a direct numerical comparison between the two parts is not possible from the measured data. The Arc B370 sits at the 5th percentile among all GPUs, while the RTX 2000 Mobile Ada sits at the 50th percentile.
The Arc B370's score of 1184 places it in close company with several older discrete parts. The ATI Mobility Radeon HD 5570 posts an average score of 1186, which is 0.2% higher than the Arc B370. The ATI Radeon HD 5770 averages 1190, 0.5% higher. The AMD Radeon HD 7650M averages 1192, 0.7% higher. The only rival in the list that the Arc B370 edges out is the AMD FirePro M2000, which averages 1168, putting the Arc B370 1.4% ahead. These deltas are small, indicating that the Arc B370's measured performance is essentially at parity with a cluster of decade-old mobile and low-end desktop parts.
The RTX 2000 Mobile Ada Generation's benchmark array is empty, and its average benchmark score is recorded as 0. The percentile field places it at 50, which is the median position across all GPUs in the database. This percentile ranking suggests that, in aggregate database statistics, the RTX 2000 Mobile Ada is positioned far above the Arc B370, but the lack of a specific Steel Nomad score prevents a precise delta from being calculated. The data shows a wide gap in percentile standing: 5th versus 50th, a 45 percentile point spread. Without a shared benchmark result, the head-to-head record remains incomplete. The win counter shows zero wins for each part.
FAQ
Q: Which GPU has a higher recorded 3DMark Steel Nomad DX12 score?
A: Only the Intel Arc B370 has a recorded score in that test, at 1184. The NVIDIA RTX 2000 Mobile Ada Generation has no entries in the benchmark database.
Q: How does the Intel Arc B370 compare to its nearest rivals in the database?
A: The Arc B370 is 1.4% ahead of the AMD FirePro M2000, 0.2% behind the ATI Mobility Radeon HD 5570, 0.5% behind the ATI Radeon HD 5770, and 0.7% behind the AMD Radeon HD 7650M.
Q: What is the memory configuration of each GPU?
A: The Intel Arc B370 uses system shared memory, with a system dependent bandwidth. The NVIDIA RTX 2000 Mobile Ada Generation has 8 GB of GDDR6 memory on a 128-bit bus, delivering 256.0 GB/s of bandwidth.
Q: Which GPU has more shading units?
A: The NVIDIA RTX 2000 Mobile Ada Generation has 3072 shading units, while the Intel Arc B370 has 1280. The NVIDIA part also has 96 texture mapping units and 48 render output units, versus 40 TMUs and 20 ROPs on the Intel part.
Q: What are the power targets of the two GPUs?
A: The Intel Arc B370 has a TDP of 25 W, while the NVIDIA RTX 2000 Mobile Ada Generation has a TDP of 50 W. Both are integrated form factor (IGP) parts with no power connectors.
Q: Which GPU has a higher boost clock?
A: The NVIDIA RTX 2000 Mobile Ada Generation boosts to 2115 MHz, with a base clock of 1635 MHz. The Intel Arc B370 has a base clock of 300 MHz and a boost clock of 2400 MHz.
Architecture Differences
The Intel Arc B370 is built on Intel's Xe3-LPG architecture, using the Panther Lake chip, and is manufactured on a 3 nm process at Intel's own foundry. It belongs to the Arc Graphics-M (Panther Lake) generation. The NVIDIA RTX 2000 Mobile Ada Generation uses the Ada Lovelace architecture with the AD107 chip, fabricated by TSMC on a 5 nm process. The NVIDIA part belongs to the Ada-MW generation, with a predecessor of Ampere-MW and a successor of Blackwell-MW.
The transistor counts differ substantially. The NVIDIA AD107 chip contains 18,900 million transistors on a 159 mm² die, yielding a transistor density of 118.9M per mm². The Arc B370's transistor count and die size are unknown in the database, so no density figure can be computed.
Ray tracing hardware differs in quantity. The Arc B370 has 10 RT cores, while the RTX 2000 Mobile Ada has 24 RT cores. The NVIDIA part also includes 96 tensor cores, a feature that is not listed for the Intel part. The shading unit count is more than double on the NVIDIA side: 3072 versus 1280. The texture mapping units are 96 versus 40, and the render output units are 48 versus 20.
The architectures also differ in FP16 throughput behavior. The Arc B370 delivers 12.29 TFLOPS of FP16 at a 2:1 ratio relative to its FP32 rate of 6.144 TFLOPS. The RTX 2000 Mobile Ada delivers 12.99 TFLOPS of FP16 at a 1:1 ratio, matching its FP32 rate of 12.99 TFLOPS. This indicates the NVIDIA part keeps full-rate FP16 throughput, while the Intel part halves its FP16 rate.
Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both are integrated (IGP) parts with portable device dependent display outputs. The bus interface differs: the Arc B370 uses IGP, while the RTX 2000 Mobile Ada uses PCIe 4.0 x16.
Specification Differences
The two GPUs differ across nearly every recorded specification category. The process node is 3 nm for Intel versus 5 nm for NVIDIA. The foundry is Intel for the Arc B370 and TSMC for the RTX 2000 Mobile Ada. The NVIDIA chip has a known transistor count of 18,900 million and a die size of 159 mm²; the Intel chip has neither recorded.
Clock speeds diverge sharply. The Arc B370 has a base clock of 300 MHz and a boost clock of 2400 MHz. The RTX 2000 Mobile Ada has a base clock of 1635 MHz and a boost clock of 2115 MHz. The NVIDIA part starts much higher but boosts lower; the Intel part starts very low but has a higher ceiling.
Memory configurations are entirely different. The Arc B370 uses system shared memory with a system dependent bandwidth. The RTX 2000 Mobile Ada has 8 GB of dedicated GDDR6 memory on a 128-bit bus, with 256.0 GB/s of bandwidth, and its memory clock is listed at 2000 MHz with 16 Gbps effective.
Compute rates favor the NVIDIA part. Pixel rate is 101.5 GPixel/s for the RTX 2000 Mobile Ada versus 48.00 GPixel/s for the Arc B370. Texture rate is 203.0 GTexel/s versus 96.00 GTexel/s. FP32 throughput is 12.99 TFLOPS versus 6.144 TFLOPS. FP16 throughput is 12.99 TFLOPS versus 12.29 TFLOPS.
Power consumption also differs. The Arc B370 has a TDP of 25 W, while the RTX 2000 Mobile Ada has a TDP of 50 W, exactly double. Both have no power connectors and use an IGP slot width. The bus interface is IGP for Intel and PCIe 4.0 x16 for NVIDIA.
The NVIDIA part has a known release date of March 20, 2023. The Intel Arc B370 has a release date of January 26, 2026. The NVIDIA part is listed in the GeForce 20-series family, while the Intel part has no series designation.
Where Each One Wins
The NVIDIA RTX 2000 Mobile Ada Generation wins on raw compute throughput in every measured category. Its FP32 rate of 12.99 TFLOPS is more than double the Arc B370's 6.144 TFLOPS. Its pixel rate of 101.5 GPixel/s is more than double the Arc B370's 48.00 GPixel/s. Its texture rate of 203.0 GTexel/s is more than double the Arc B370's 96.00 GTexel/s. The NVIDIA part also carries more shading units, more TMUs, more ROPs, more RT cores, and includes tensor cores, which the Intel part lacks entirely.
The NVIDIA part also wins on memory subsystem. It has a dedicated 8 GB GDDR6 pool with 256.0 GB/s of bandwidth, whereas the Arc B370 relies on system shared memory with system dependent bandwidth. For workloads that require consistent memory access without competing with the CPU, the NVIDIA part's dedicated VRAM provides a structural advantage.
The NVIDIA part wins on the 50th percentile standing in the database, compared to the Arc B370's 5th percentile. This is a broad statistical indicator that the RTX 2000 Mobile Ada is positioned in the middle of the GPU distribution, while the Arc B370 sits near the bottom.
The Intel Arc B370 wins on power efficiency. Its 25 W TDP is half of the NVIDIA part's 50 W TDP, while delivering a meaningful portion of the compute throughput. The FP16 rate of 12.29 TFLOPS is close to the NVIDIA part's 12.99 TFLOPS, a gap of only 5.4%, achieved at half the power draw. For FP16 workloads, the Arc B370 delivers nearly the same throughput as the RTX 2000 Mobile Ada while consuming far less power.
The Intel part also wins on boost clock. Its 2400 MHz boost is 13.5% higher than the NVIDIA part's 2115 MHz boost. However, the NVIDIA part's base clock of 1635 MHz is more than five times higher than the Arc B370's 300 MHz base, which suggests the Intel part relies heavily on boost behavior to reach its performance levels.
The Arc B370 wins on the only recorded benchmark delta against its nearest rivals. It is 1.4% ahead of the AMD FirePro M2000, a small but positive margin. It also ties or nearly ties with several other older parts, within a range of 0.2% to 0.7%, indicating that its absolute measured performance clusters with those legacy products.
The data shows no direct benchmark win for either GPU against the other, since no shared test result exists. The RTX 2000 Mobile Ada's advantage is structural and architectural, while the Arc B370's advantage is limited to power draw and one FP16 throughput comparison. The Arc B370 is an integrated part with no dedicated memory, no tensor cores, and a much smaller compute core count, which positions it as a low-power option. The RTX 2000 Mobile Ada is a higher-power, higher-throughput part with dedicated VRAM and a full feature set, which positions it for more demanding workloads.