Intel Arc A570M vs NVIDIA GeForce RTX 5090 Mobile Comparison
Intel Arc A570M
GeForce RTX 5090 Mobile
PERFORMANCE BENCHMARKS
Analysis: Intel Arc A570M vs NVIDIA GeForce RTX 5090 Mobile
FAQ
Q: How does the Intel Arc A570M compare to the NVIDIA GeForce RTX 5090 Mobile in OpenCL performance?
A: The NVIDIA GeForce RTX 5090 Mobile scores 201,834 in Geekbench OpenCL, while the Intel Arc A570M scores 58,239. This gives NVIDIA a 71.1% advantage in this specific test, which is the only directly comparable benchmark in the database.
Q: What is the average benchmark score for each GPU?
A: The Intel Arc A570M has an average benchmark score of 58,239, based on its single Geekbench OpenCL result. The NVIDIA GeForce RTX 5090 Mobile averages 45,152 across its ten recorded benchmarks, which include 3DMark Steel Nomad, multiple PassMark tests, and Geekbench OpenCL/Vulkan.
Q: How do the two GPUs rank against all other GPUs in the database?
A: The Intel Arc A570M sits at the 88th percentile, while the NVIDIA GeForce RTX 5090 Mobile sits at the 84th percentile. Despite its lower average score, the RTX 5090 Mobile's diverse benchmark suite includes demanding DirectX 12 and compute workloads that pull its average down relative to its peak OpenCL result.
Q: What are the closest rivals to each GPU based on average scores?
A: The Arc A570M's nearest rival is the AMD Radeon RX 6950 XT, which scores 58,392 (a 0.3% difference). The RTX 5090 Mobile's closest competitor is the AMD Radeon Pro 5500 XT at 45,384, just 0.5% behind its average.
Q: Which GPU has more memory and bandwidth?
A: The NVIDIA GeForce RTX 5090 Mobile features 24 GB of GDDR7 memory on a 256-bit bus, delivering 896.0 GB/s of bandwidth. The Intel Arc A570M has 8 GB of GDDR6 on a 128-bit bus, providing 224.0 GB/s. The RTX 5090 Mobile offers three times the memory capacity and four times the bandwidth.
Q: What are the production statuses and release dates?
A: Both GPUs are listed as Active in production. The Intel Arc A570M was released on July 31, 2023, while the NVIDIA GeForce RTX 5090 Mobile launched on March 26, 2025. The RTX 5090 Mobile's predecessor is the GeForce 40 Mobile series.
The Verdict
The data presents a clear split. For pure compute workloads measured by Geekbench OpenCL, the NVIDIA GeForce RTX 5090 Mobile is in a different class entirely, delivering 201,834 points versus the Intel Arc A570M's 58,239. That is a 71.1% margin, and no amount of architectural nuance can bridge that gap. Anyone prioritizing raw OpenCL throughput, ray tracing capability, or high-resolution memory bandwidth should choose the RTX 5090 Mobile without hesitation.
The Intel Arc A570M, however, holds its own in the percentile ranking. It sits at the 88th percentile versus the RTX 5090 Mobile's 84th, and its average score of 58,239 is higher than NVIDIA's 45,152. This is partly because the A570M's only recorded benchmark is a single OpenCL test, while the RTX 5090 Mobile's suite includes 3DMark Steel Nomad, PassMark DirectX 9/10/11/12, and compute tests that drag its average down. For users who rely on the specific workloads represented in those extra tests, the RTX 5090 Mobile may not appear as dominant as the OpenCL number suggests.
The verdict depends on workload. If the target application is OpenCL-heavy, the RTX 5090 Mobile is the only rational pick. If the user's tasks align more closely with the A570M's profile, which the database records as a single OpenCL score, then the A570M offers competitive standing relative to other GPUs. The RTX 5090 Mobile's nearest rivals include the AMD Radeon Pro 5500 XT (0.5% behind), the NVIDIA GeForce RTX 4070 Ti (0.8% behind), and the Intel Arc A730M (1% ahead). The A570M's rivals include the AMD Radeon RX 6950 XT (0.3% ahead), the AMD Radeon RX 5600 OEM (0.3% behind), and the NVIDIA P102-100 (0.5% ahead). Both GPUs sit in tight competitive clusters, but the RTX 5090 Mobile's 24 GB frame buffer and 896.0 GB/s bandwidth make it the superior choice for memory-bound scenarios.
Head-to-Head Benchmarks
The only direct head-to-head benchmark in the database is Geekbench OpenCL. The NVIDIA GeForce RTX 5090 Mobile wins with a score of 201,834, while the Intel Arc A570M records 58,239. The delta percentage is -71.1% from the A570M's perspective, meaning the Arc GPU trails by more than two-thirds. This is a decisive victory for NVIDIA, and it reflects the massive gap in shading units (10,496 vs. 2,048), texture mapping units (328 vs. 128), and ray tracing cores (82 vs. 16).
The RTX 5090 Mobile's additional benchmarks paint a broader picture. Its 3DMark Steel Nomad DX12 score of 5,871, PassMark G3D score of 30,034, and PassMark GPU Compute score of 13,401 all indicate strong performance across varied APIs. The PassMark DirectX 9 score of 324 and DirectX 11 score of 269 show legacy API strength, while DirectX 10 (183) and DirectX 12 (138) scores are lower in absolute terms but still represent functional capability. The Geekbench Vulkan score of 198,405 approaches the OpenCL result, suggesting consistent compute performance across different frameworks.
The Arc A570M has no such multi-test record. Its single OpenCL score of 58,239 places it near the AMD Radeon RX 6950 XT (58,392) and the NVIDIA P102-100 (58,528), with deltas of -0.3% and -0.5% respectively. This means the A570M is essentially tied with those GPUs in OpenCL, while the RTX 5090 Mobile's nearest OpenCL rival is not listed in the head-to-head data. The comparison is stark: the RTX 5090 Mobile's OpenCL score is 3.47 times higher than the A570M's, a ratio that no other metric in the database comes close to matching.
Specification Differences
The two GPUs differ in nearly every measurable specification. The Intel Arc A570M uses 8 GB of GDDR6 memory on a 128-bit bus, while the NVIDIA GeForce RTX 5090 Mobile has 24 GB of GDDR7 on a 256-bit bus. Bandwidth jumps from 224.0 GB/s to 896.0 GB/s, a fourfold increase. The RTX 5090 Mobile also has far more execution resources: 10,496 shading units versus 2,048, 328 TMUs versus 128, and 112 ROPs versus 64. Ray tracing cores number 82 on the NVIDIA part versus 16 on the Intel part, and the RTX 5090 Mobile adds 328 tensor cores while the A570M has none listed.
Clock speeds also differ. The Arc A570M operates at a 900 MHz base and 1300 MHz boost, while the RTX 5090 Mobile runs at 990 MHz base and 1515 MHz boost. Memory clock is 1750 MHz (14 Gbps effective) on the Intel side versus 1750 MHz (28 Gbps effective) on the NVIDIA side. Pixel rate reaches 83.20 GPixel/s for the A570M and 169.7 GPixel/s for the RTX 5090 Mobile. Texture rate is 166.4 GTexel/s versus 496.9 GTexel/s. FP32 compute is 5.325 TFLOPS versus 31.80 TFLOPS, and FP16 is 10.65 TFLOPS (2:1) versus 31.80 TFLOPS (1:1). The TDP is 75 W for the Arc and 95 W for the RTX 5090 Mobile. The bus interface differs as well: PCIe 4.0 x8 on the A570M versus PCIe 5.0 x16 on the RTX 5090 Mobile. Both are IGP slot width with portable-device-dependent display outputs, and neither has a listed launch MSRP.
Architecture Differences
The Intel Arc A570M is built on the Xe-HPG architecture, specifically the DG2-256 chip, and belongs to the Alchemist generation under the Arc 5 Mobile family. It uses TSMC's 6 nm process with 11,500 million transistors on a 269 mm² die, yielding a transistor density of 42.8 million per mm². The NVIDIA GeForce RTX 5090 Mobile uses the Blackwell 2.0 architecture with the GB203 chip, part of the GeForce 50 Mobile generation. It is fabricated on TSMC's 5 nm process with 45,600 million transistors on a 378 mm² die, giving a density of 120.6 million per mm².
The transistor count difference is substantial: the RTX 5090 Mobile has nearly four times as many transistors (45,600 million versus 11,500 million), and its die is 40% larger (378 mm² versus 269 mm²). The density advantage of the 5 nm node is also clear, at 120.6M per mm² versus 42.8M per mm². Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 5090 Mobile's predecessor is the GeForce 40 Mobile series, while the A570M has no predecessor listed. Neither has a successor listed. The RTX 5090 Mobile has no power connectors, while the A570M's power connector field is null. Both are portable-device-dependent for display outputs.