GPU Comparison
RADEON
ATI Xbox 360 S GPU
CORE STATE
Xenos Vejle
VRAM
512 MB
CLOCK SPEED
—
TDP
133 W
BUS WIDTH
128 bit
ARCHITECTURE
TeraScale
PROCESS
45 nm
LAUNCH DATE
2010
VS
GEFORCE
GeForce RTX 2070 Max-Q
CORE STATE
TU106
VRAM
8 GB
CLOCK SPEED
1185 MHz
TDP
90 W
BUS WIDTH
256 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
ATI Xbox 360 S GPU
RTX 2070 Max-Q
Core Specs
Shading Units
240
2,304
+860.0%
Shaders
240
2,304
+860.0%
TMUs
16
144
+800.0%
ROPs
8
64
+700.0%
Compute Units
3
—
SM Count
—
36
Clocks
Base Clock
—
885 MHz
Boost Clock
—
1185 MHz
GPU Clock
500 MHz
—
Memory Clock
700 MHz
1400 Mbps effective
1500 MHz
12 Gbps effective
Memory
Memory Size
512 MB
8 GB
VRAM (MB)
512
8,192
+1500.0%
Memory Type
GDDR3
GDDR6
Memory Bus
128 bit
256 bit
Bandwidth
22.40 GB/s
384.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
4 MB
Performance
Pixel Rate
4.000 GPixel/s
75.84 GPixel/s
Texture Rate
8.000 GTexel/s
170.6 GTexel/s
FP32 (TFLOPS)
240.0 GFLOPS
5.460 TFLOPS
FP64 (TFLOPS)
—
170.6 GFLOPS (1:32)
FP16 (TFLOPS)
—
10.92 TFLOPS (2:1)
AI/RT
RT Cores
—
36
Tensor Cores
—
288
Power
TDP
133 W
90 W
TDP (W)
133
90
-32.3%
Power Connectors
—
None
Architecture
Architecture
TeraScale
Turing
GPU Name
Xenos Vejle
TU106
Generation
Console GPU
(Microsoft)
GeForce 20 Mobile
Process Size
45 nm
12 nm
Transistors
372 million
10,800 million
Die Size
168 mm²
445 mm²
Foundry
TSMC
TSMC
Density
2.2M / mm²
24.3M / mm²
API Support
DirectX
9.0c (9_3)
12 Ultimate (12_2)
OpenGL
—
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
7.5
Shader Model
3.0
6.8
Physical
Slot Width
—
MXM Module
Length
260 mm
10.2 inches
—
Height
270 mm
10.6 inches
—
Outputs
1x HDMI 1.2
Portable Device Dependent
Bus Interface
—
PCIe 3.0 x16
Other
Launch Price
299 USD
—
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 30 Mobile