GPU Comparison
RADEON
ATI Xbox 360 E GPU
CORE STATE
Xenos Corona
VRAM
512 MB
CLOCK SPEED
—
TDP
120 W
BUS WIDTH
128 bit
ARCHITECTURE
TeraScale
PROCESS
45 nm
LAUNCH DATE
2013
VS
GEFORCE
GeForce RTX 2080 Mobile
CORE STATE
TU104
VRAM
8 GB
CLOCK SPEED
1590 MHz
TDP
150 W
BUS WIDTH
256 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
ATI Xbox 360 E GPU
RTX 2080 Mobile
Core Specs
Shading Units
240
2,944
+1126.7%
Shaders
240
2,944
+1126.7%
TMUs
16
184
+1050.0%
ROPs
8
64
+700.0%
Compute Units
3
—
SM Count
—
46
Clocks
Base Clock
—
1380 MHz
Boost Clock
—
1590 MHz
GPU Clock
500 MHz
—
Memory Clock
700 MHz
1400 Mbps effective
1750 MHz
14 Gbps effective
Memory
Memory Size
512 MB
8 GB
VRAM (MB)
512
8,192
+1500.0%
Memory Type
GDDR3
GDDR6
Memory Bus
128 bit
256 bit
Bandwidth
22.40 GB/s
448.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
4 MB
Performance
Pixel Rate
4.000 GPixel/s
101.8 GPixel/s
Texture Rate
8.000 GTexel/s
292.6 GTexel/s
FP32 (TFLOPS)
240.0 GFLOPS
9.362 TFLOPS
FP64 (TFLOPS)
—
292.6 GFLOPS (1:32)
FP16 (TFLOPS)
—
18.72 TFLOPS (2:1)
AI/RT
RT Cores
—
46
Tensor Cores
—
368
Power
TDP
120 W
150 W
TDP (W)
120
150
+25.0%
Power Connectors
—
None
Architecture
Architecture
TeraScale
Turing
GPU Name
Xenos Corona
TU104
Generation
Console GPU
(Microsoft)
GeForce 20 Mobile
Process Size
45 nm
12 nm
Transistors
372 million
13,600 million
Die Size
168 mm²
545 mm²
Foundry
TSMC
TSMC
Density
2.2M / mm²
25.0M / mm²
API Support
DirectX
9.0c (9_3)
12 Ultimate (12_2)
OpenGL
—
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
7.5
Shader Model
3.0
6.8
Physical
Slot Width
—
MXM Module
Length
264 mm
10.4 inches
—
Height
254 mm
10 inches
—
Outputs
1x HDMI 1.2
Portable Device Dependent
Bus Interface
—
PCIe 3.0 x16
Other
Launch Price
299 USD
—
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 30 Mobile