GPU Comparison
RADEON
ATI FirePro V5700
CORE STATE
RV730
VRAM
512 MB
CLOCK SPEED
—
TDP
56 W
BUS WIDTH
128 bit
ARCHITECTURE
TeraScale
PROCESS
55 nm
LAUNCH DATE
2008
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
ATI FirePro V5700
GTX 1650 Mobile
Core Specs
Shading Units
320
1,024
+220.0%
Shaders
320
1,024
+220.0%
TMUs
32
64
+100.0%
ROPs
8
32
+300.0%
Compute Units
4
—
SM Count
—
16
Clocks
Base Clock
—
1395 MHz
Boost Clock
—
1560 MHz
GPU Clock
700 MHz
—
Memory Clock
900 MHz
1800 Mbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
512 MB
4 GB
VRAM (MB)
512
4,096
+700.0%
Memory Type
GDDR3
GDDR5
Memory Bus
128 bit
128 bit
Bandwidth
28.80 GB/s
128.1 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
128 KB
1024 KB
Performance
Pixel Rate
5.600 GPixel/s
49.92 GPixel/s
Texture Rate
22.40 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
448.0 GFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
—
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
—
6.390 TFLOPS (2:1)
Power
TDP
56 W
50 W
TDP (W)
56
50
-10.7%
Suggested PSU
250 W
—
Power Connectors
None
None
Architecture
Architecture
TeraScale
Turing
GPU Name
RV730
TU117
Generation
FirePro Terascale
(Vx700)
GeForce 16 Mobile
Process Size
55 nm
12 nm
Transistors
514 million
4,700 million
Die Size
146 mm²
200 mm²
Foundry
TSMC
TSMC
Density
3.5M / mm²
23.5M / mm²
API Support
DirectX
10.1 (10_1)
12 (12_1)
OpenGL
3.3
4.6
Vulkan
—
1.4
OpenCL
1.1
3.0
CUDA
—
7.5
Shader Model
4.1
6.8
Physical
Slot Width
Single-slot
—
Length
168 mm
6.6 inches
—
Height
111 mm
4.4 inches
—
Outputs
1x DVI2x DisplayPort 1.0
Portable Device Dependent
Bus Interface
PCIe 2.0 x16
PCIe 3.0 x16
Other
Launch Price
599 USD
—
Production
End-of-life
End-of-life
Predecessor
FireGL
GeForce 10 Mobile
Successor
Radeon Pro GCN
GeForce 20 Mobile