GPU Comparison
RADEON
ATI FirePro 2450 Multi-View PCIe x1
CORE STATE
RV620
VRAM
256 MB
CLOCK SPEED
—
TDP
32 W
BUS WIDTH
64 bit
ARCHITECTURE
TeraScale
PROCESS
55 nm
LAUNCH DATE
—
VS
GEFORCE
GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
ATI FirePro 2450 Multi-View PCIe x1
RTX 5050 Mobile
Core Specs
Shading Units
40
2,560
+6300.0%
Shaders
40
2,560
+6300.0%
TMUs
4
80
+1900.0%
ROPs
4
32
+700.0%
Compute Units
2
—
SM Count
—
20
Clocks
Base Clock
—
1020 MHz
Boost Clock
—
1500 MHz
GPU Clock
400 MHz
—
Memory Clock
400 MHz
800 Mbps effective
1500 MHz
24 Gbps effective
Memory
Memory Size
256 MB
8 GB
VRAM (MB)
256
8,192
+3100.0%
Memory Type
DDR3
GDDR7
Memory Bus
64 bit
128 bit
Bandwidth
6.400 GB/s
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
32 MB
Performance
Pixel Rate
1.600 GPixel/s
48.00 GPixel/s
Texture Rate
1.600 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
32.00 GFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
—
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
—
7.680 TFLOPS (1:1)
AI/RT
RT Cores
—
20
Tensor Cores
—
80
Power
TDP
32 W
50 W
TDP (W)
32
50
+56.3%
Suggested PSU
200 W
—
Power Connectors
None
None
Architecture
Architecture
TeraScale
Blackwell 2.0
GPU Name
RV620
GB207
Generation
FirePro Multi-View
(2000)
GeForce 50 Mobile
Process Size
55 nm
5 nm
Transistors
181 million
16,900 million
Die Size
67 mm²
149 mm²
Foundry
TSMC
TSMC
Density
2.7M / mm²
113.4M / mm²
API Support
DirectX
10.1 (10_1)
12 Ultimate (12_2)
OpenGL
3.3
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
12.0
Shader Model
4.1
6.8
Physical
Slot Width
Single-slot
IGP
Length
170 mm
6.7 inches
—
Height
69 mm
2.7 inches
—
Outputs
1x VHDCI
Portable Device Dependent
Bus Interface
PCIe 2.0 x1
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile