GPU Comparison

AMD
RADEON

ATI FireMV 2250

CORE STATE RV516
VRAM 256 MB
CLOCK SPEED
TDP 32 W
BUS WIDTH 128 bit
ARCHITECTURE Ultra-Threaded SE
nm
PROCESS 90 nm
LAUNCH DATE
VS
NVIDIA
GEFORCE

GeForce RTX 5050 Mobile

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 1500 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
84,171

DETAILED SPECIFICATIONS

SPECIFICATION
ATI FireMV 2250
RTX 5050 Mobile
Core Specs
Shading Units
2,560
Shaders
2,560
TMUs
4
80 +1900.0%
ROPs
4
32 +700.0%
SM Count
20
Clocks
Base Clock
1020 MHz
Boost Clock
1500 MHz
GPU Clock
600 MHz
Memory Clock
400 MHz 800 Mbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
256 MB
8 GB
VRAM (MB)
256
8,192 +3100.0%
Memory Type
DDR2
GDDR7
Memory Bus
128 bit
128 bit
Bandwidth
12.80 GB/s
384.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
32 MB
Performance
Pixel Rate
2.400 GPixel/s
48.00 GPixel/s
Texture Rate
2.400 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
7.680 TFLOPS
FP64 (TFLOPS)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
20
Tensor Cores
80
Power
TDP
32 W
50 W
TDP (W)
32
50 +56.3%
Suggested PSU
200 W
Power Connectors
None
None
Architecture
Architecture
Ultra-Threaded SE
Blackwell 2.0
GPU Name
RV516
GB207
Generation
FireMV Multi-View (2000)
GeForce 50 Mobile
Process Size
90 nm
5 nm
Transistors
105 million
16,900 million
Die Size
100 mm²
149 mm²
Foundry
UMC
TSMC
Density
1.1M / mm²
113.4M / mm²
API Support
DirectX
9.0c (9_3)
12 Ultimate (12_2)
OpenGL
2.1
4.6
Vulkan
1.4
OpenCL
3.0
CUDA
12.0
Shader Model
3.0
6.8
Physical
Slot Width
Single-slot
IGP
Length
170 mm 6.7 inches
Height
69 mm 2.7 inches
Outputs
1x S-Video1x DMS-59
Portable Device Dependent
Bus Interface
PCIe 1.0 x16
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
GeForce 40 Mobile
View ATI FireMV 2250 Details View GeForce RTX 5050 Mobile Details