AMD Radeon RX 7600M XT vs Intel Iris Xe MAX Graphics Comparison
AMD Radeon RX 7600M XT
Iris Xe MAX Graphics
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon RX 7600M XT vs Intel Iris Xe MAX Graphics
The Verdict
The data presents a decisive outcome for most use cases. The AMD Radeon RX 760M XT holds the only recorded head-to-head benchmark victory, and the gap is enormous. In Geekbench OpenCL, the AMD part scores 74,869 against the Intel Iris Xe MAX’s 14,315, a delta of -80.9% from the AMD perspective, meaning the Intel GPU is roughly one-fifth as fast in this compute workload. Anyone needing raw throughput for GPU-accelerated tasks should pick the AMD Radeon RX 7600M XT without hesitation.
The Intel Iris Xe MAX Graphics, however, is not without a niche. Its average benchmark score of 14,315 places it at the 56th percentile of all GPUs in the database, which is actually higher than the AMD part’s 52nd percentile. The AMD Radeon RX 7600M XT’s average score across all its recorded tests is 12,710, dragged down by several low DirectX and 2D results. This means the Intel discrete GPU is the more consistent performer in legacy or lightweight workloads, while the AMD part is a specialist that dominates compute but shows weakness in older API tests. The AMD Radeon RX 7600M XT is for the user who prioritizes modern compute and high-end gaming; the Intel Iris Xe MAX is for the user who needs a stable, efficient IGP-class part with a higher overall percentile ranking.
Where Each One Wins
The AMD Radeon RX 7600M XT wins the only direct head-to-head benchmark, Geekbench OpenCL, with a score of 74,869 versus 14,315. This is a compute-heavy test that stresses parallel shader throughput, and the AMD part’s 20.23 TFLOPS of FP32 performance versus the Intel’s 2.534 TFLOPS explains the result. The AMD GPU also has 2,048 shading units against Intel’s 768, a 128-bit memory bus with 8 GB of GDDR6 at 288.0 GB/s versus Intel’s 4 GB of LPDDR4X at 68.26 GB/s. For any task that scales with raw shader count, memory bandwidth, or FP32 compute, the AMD Radeon RX 7600M XT is the clear winner.
The Intel Iris Xe MAX Graphics wins on consistency and percentile placement. Its average benchmark score of 14,315 is higher than the AMD part’s 12,710, and its 56th percentile versus the AMD’s 52nd percentile means it sits better relative to the entire GPU population. The Intel GPU’s nearest rivals include the AMD Radeon Vega 11 (average score 14,352, delta -0.3%), the NVIDIA GeForce GTX TITAN (14,373, delta -0.4%), and the AMD Radeon RX Vega 11 (14,385, delta -0.5%), all of which are within a fraction of a percent. This indicates the Intel part is a solid, mid-tier performer in its class. The AMD Radeon RX 7600M XT’s nearest rivals are older NVIDIA cards like the GeForce GTX 670 (12,773, delta -0.5%) and the GeForce GTX 590 (12,830, delta -0.9%), suggesting that despite its compute dominance, its average score is pulled down by other tests.
Architecture Differences
The two GPUs come from completely different design philosophies. The Intel Iris Xe MAX uses the DG1 chip built on Intel’s Generation 12.1 architecture, also called Xe Graphics, on a 10 nm process at Intel’s own foundry. The die size is 95 mm². The AMD Radeon RX 7600M XT uses the Navi 33 chip, codenamed Hotpink Bonefish, built on RDNA 3.0 architecture, fabricated by TSMC on a 6 nm process. The die measures 204 mm² and contains 13,300 million transistors, giving a transistor density of 65.2M per mm². The Intel part has no listed transistor count.
The core configurations are vastly different. The Intel GPU has 768 shading units, 48 texture mapping units, and 24 render output units. The AMD GPU has 2,048 shading units, 128 TMUs, and 64 ROPs. The AMD part also includes 32 ray tracing cores, while the Intel GPU lists none. Clock speeds tell a similar story: the Intel GPU’s base clock is 300 MHz with a boost of 1650 MHz, while the AMD GPU’s base is 1280 MHz, its game clock is 2023 MHz, and its boost reaches 2469 MHz.
Memory architecture is another major divide. The Intel Iris Xe MAX uses 4 GB of LPDDR4X on a 128-bit bus, with a memory clock of 2133 MHz and 4.3 Gbps effective, yielding 68.26 GB/s of bandwidth. The AMD Radeon RX 7600M XT uses 8 GB of GDDR6 on a 128-bit bus, with a memory clock of 2250 MHz and 18 Gbps effective, yielding 288.0 GB/s. The AMD part has four times the memory capacity and over four times the bandwidth.
Power and connectivity differ as well. The Intel GPU has a TDP of 25 W and a suggested PSU of 200 W. The AMD GPU has a TDP of 120 W and no suggested PSU listed. The Intel part uses a PCIe 4.0 x8 interface, while the AMD part uses PCIe 4.0 x16. The Intel GPU has no display outputs, making it a pure compute or auxiliary device, while the AMD GPU’s outputs are portable device dependent.
FAQ
Q: Which GPU has the higher average benchmark score?
A: The Intel Iris Xe MAX Graphics has an average benchmark score of 14,315, which is higher than the AMD Radeon RX 7600M XT’s average of 12,710.
Q: How big is the performance gap in the head-to-head Geekbench OpenCL test?
A: The AMD Radeon RX 7600M XT scores 74,869 against the Intel Iris Xe MAX’s 14,315, a delta of -80.9% from the AMD perspective, meaning the Intel GPU is far behind.
Q: What is the memory configuration of each GPU?
A: The Intel Iris Xe MAX has 4 GB of LPDDR4X on a 128-bit bus with 68.26 GB/s bandwidth. The AMD Radeon RX 7600M XT has 8 GB of GDDR6 on a 128-bit bus with 288.0 GB/s bandwidth.
Q: Do both GPUs support the same DirectX version?
A: No. The AMD Radeon RX 7600M XT supports DirectX 12 Ultimate (12_2), while the Intel Iris Xe MAX supports DirectX 12 (12_1).
Q: Which GPU has ray tracing cores?
A: Only the AMD Radeon RX 7600M XT lists 32 ray tracing cores. The Intel Iris Xe MAX does not list any.
Q: What are the production statuses?
A: The Intel Iris Xe MAX is end-of-life, while the AMD Radeon RX 7600M XT is active.
Head-to-Head Benchmarks
The only direct comparison in the database is the Geekbench OpenCL test. The AMD Radeon RX 7600M XT delivers 74,869 points, while the Intel Iris Xe MAX delivers 14,315. The delta is -80.9%, which is a massive margin. This is not a close contest; it is a generational and architectural stomping. The AMD part’s FP32 throughput of 20.23 TFLOPS versus 2.534 TFLOPS for the Intel part is the primary driver. The AMD GPU also has 2,048 shading units versus 768, and its boost clock of 2469 MHz versus 1650 MHz means it processes far more instructions per second.
Look at the nearest rivals for context. The Intel Iris Xe MAX sits within 0.5% of the AMD Radeon RX Vega 11 (14,385), the NVIDIA GeForce GTX TITAN (14,373), and the AMD Radeon Vega 11 (14,352). This is a tightly clustered group, indicating the Intel GPU is a typical mid-range performer. The AMD Radeon RX 7600M XT, despite its high OpenCL score, has an average benchmark score of 12,710 that places it near the NVIDIA GeForce GTX 670 (12,773, delta -0.5%) and the GeForce GTX 590 (12,830, delta -0.9%). This is a curious situation: the AMD GPU crushes the OpenCL test but has a lower average across all tests.
The PassMark results for the AMD part reveal why. Its DirectX 10 score is 76, DirectX 11 scores 137, DirectX 12 scores 58, and DirectX 9 scores 175. The G2D score is 894, G3D is 13,907, and GPU compute is 7,140. The low DirectX scores, especially the 58 in DirectX 12, pull the average down. The Intel GPU has no PassMark results recorded at all, so its average is based solely on the 14,315 OpenCL score. The AMD Radeon RX 7600M XT is a one-trick pony in the database, but that trick is compute.
The 3DMark Steel Nomad DX12 score is 2,048 and Geekbench Vulkan is 27,793, both healthy numbers, but the average is still 12,710. This suggests the AMD part is optimized for modern APIs and compute, but struggles with legacy DirectX tests. The Intel part, with no such tests recorded, avoids the penalty.
Specification Differences
The manufacturing process is a clear differentiator. The Intel Iris Xe MAX uses a 10 nm process at Intel’s foundry, while the AMD Radeon RX 7600M XT uses a 6 nm process at TSMC. The die sizes are 95 mm² for Intel and 204 mm² for AMD. The AMD chip has 13,300 million transistors and a density of 65.2M per mm²; Intel lists no transistor count.
The core configuration is starkly different. The Intel GPU has 768 shading units, 48 TMUs, and 24 ROPs, with no ray tracing cores. The AMD GPU has 2,048 shading units, 128 TMUs, and 64 ROPs, with 32 ray tracing cores. Clock speeds: Intel’s base is 300 MHz and boost is 1650 MHz; AMD’s base is 1280 MHz, game clock is 2023 MHz, and boost is 2469 MHz. Memory: Intel has 4 GB LPDDR4X at 2133 MHz (4.3 Gbps effective) with 68.26 GB/s bandwidth; AMD has 8 GB GDDR6 at 2250 MHz (18 Gbps effective) with 288.0 GB/s bandwidth. Both use a 128-bit bus.
Compute rates: Intel’s pixel rate is 39.60 GPixel/s, texture rate is 79.20 GTexel/s, FP32 is 2.534 TFLOPS, and FP16 is 5.069 TFLOPS (2:1). AMD’s pixel rate is 158.0 GPixel/s, texture rate is 316.0 GTexel/s, FP32 is 20.23 TFLOPS, and FP16 is 40.45 TFLOPS (2:1). Power: Intel’s TDP is 25 W with a suggested PSU of 200 W; AMD’s TDP is 120 W with no suggested PSU. Bus interface: Intel uses PCIe 4.0 x8, AMD uses PCIe 4.0 x16. Display outputs: Intel has none, AMD’s are portable device dependent. DirectX support: Intel has 12 (12_1), AMD has 12 Ultimate (12_2). Both support OpenGL 4.6 and Vulkan 1.4. Release dates: Intel launched on 2020-10-30, AMD on 2023-01-03. The Intel GPU is end-of-life with a successor named Alchemist; the AMD GPU is active with no successor.