AMD Radeon RX 6950 XT vs NVIDIA GeForce RTX 3080 Ti Comparison

AMD
RADEON

AMD Radeon RX 6950 XT

CORE STATE Navi 21
VRAM 16 GB
CLOCK SPEED 2310 MHz
TDP 335 W
BUS WIDTH 256 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2022
VS
NVIDIA
GEFORCE

GeForce RTX 3080 Ti

CORE STATE GA102
VRAM 12 GB
CLOCK SPEED 1665 MHz
TDP 350 W
BUS WIDTH 384 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
4,235
5,077
geekbench_metal
222,653
N/A
geekbench_opencl
205,998
170,037
geekbench_vulkan
165,212
192,697
passmark_directx_10
164
184
passmark_directx_11
300
223
passmark_directx_12
114
110
passmark_directx_9
303
274
passmark_g2d
1,063
1,091
passmark_g3d
28,070
26,896
passmark_gpu_compute
14,199
15,282

Analysis: AMD Radeon RX 6950 XT vs NVIDIA GeForce RTX 3080 Ti

Head-to-Head Benchmarks

The benchmark data splits this matchup almost perfectly down the middle, with the AMD Radeon RX 6950 XT and NVIDIA GeForce RTX 3080 Ti each taking five wins across the ten recorded tests. The overall average benchmark score, however, tells a different story: the RX 6950 XT posts 58,392 versus 41,187 for the RTX 3080 Ti, a substantial gap driven largely by the AMD card's dominance in compute-oriented workloads.

The RX 6950 XT's largest victory comes in PassMark DirectX 11, where it scores 300 against 223 for the RTX 3080 Ti, a 34.5% advantage. This is the single biggest delta in the entire head-to-head set. The AMD card also wins Geekbench OpenCL by a wide margin, scoring 205,998 versus 170,037, a 21.1% lead. In the older DirectX 9 test, the RX 6950 XT takes 303 points against 274, a 10.6% edge. The PassMark G3D result also favors AMD, 28,070 versus 26,896, a 4.4% win, and the DirectX 12 test goes to the RX 6950 XT by a narrow 3.6% margin, 114 to 110.

The RTX 3080 Ti's biggest win is in 3DMark Steel Nomad DX12, where it scores 5,077 against 4,235 for the RX 6950 XT, a 16.6% advantage. The NVIDIA card also leads in Geekbench Vulkan, 192,697 versus 165,212, a 14.3% margin. In PassMark DirectX 10, the RTX 3080 Ti scores 184 versus 164, an 10.9% win. The compute-focused PassMark GPU Compute test goes to NVIDIA as well, 15,282 versus 14,199, a 7.1% lead. The smallest NVIDIA win is in PassMark G2D, where the RTX 3080 Ti posts 1,091 against 1,063, a 2.6% margin.

When contextualized against the broader database, the RX 6950 XT sits in the 88th percentile of all GPUs, while the RTX 3080 Ti lands in the 83rd percentile. The AMD card's nearest rivals by average score include the NVIDIA P102-100 at 58,528 (a 0.2% difference), the AMD Radeon PRO V710 at 58,657 (0.5% ahead), and the Intel Arc A570M at 58,239 (0.3% behind). The RTX 3080 Ti, by contrast, sits near the AMD Radeon Pro 5300 at 40,870 (0.8% behind) and the NVIDIA GeForce RTX 5070 at 40,377 (2.0% behind). These percentile and rival positions reinforce that the RX 6950 XT occupies a higher tier in the database's overall ranking, despite the RTX 3080 Ti's strong showing in specific DirectX 12 and Vulkan workloads.

Where Each One Wins

The AMD Radeon RX 6950 XT establishes its dominance in OpenCL compute and in legacy DirectX workloads. The 21.1% lead in Geekbench OpenCL is the clearest signal that the AMD card handles general-purpose compute tasks with significantly more headroom. Its 34.5% margin in PassMark DirectX 11 is the largest single-test advantage in the entire comparison, indicating that older API code paths run particularly well on the RDNA 2.0 architecture. The wins in DirectX 9 and DirectX 12, while smaller, show consistency across the API spectrum. The PassMark G3D result, which is often treated as a general gaming proxy, also favors the RX 6950 XT by 4.4%.

The NVIDIA GeForce RTX 3080 Ti, conversely, takes the modern graphics workloads. The 16.6% lead in 3DMark Steel Nomad DX12 is a headline result, as this test targets contemporary DirectX 12 rendering with ray-traced features. The 14.3% advantage in Geekbench Vulkan further cements NVIDIA's strength in current-generation graphics APIs. The PassMark DirectX 10 win, while modest at 10.9%, still indicates a clear preference. The GPU Compute test shows the Ampere architecture pulling ahead by 7.1%, which is notable because it runs against the AMD card's OpenCL strength, suggesting NVIDIA's compute advantage is workload-specific rather than universal.

Users targeting modern game engines with DirectX 12 and Vulkan should expect the RTX 3080 Ti to deliver measurably better frame rates in those specific scenarios, based on the benchmark deltas. Users running OpenCL-heavy applications, legacy DirectX titles, or mixed compute workloads will find the RX 6950 XT to be the more capable card. The G2D result, which measures 2D desktop performance, slightly favors NVIDIA at 2.6%, but this is unlikely to be a deciding factor in real-world use.

FAQ

Q: Which card wins more benchmarks overall?

A: The head-to-head record is exactly even at five wins each. The AMD Radeon RX 6950 XT wins Geekbench OpenCL, PassMark DirectX 11, DirectX 12, DirectX 9, and G3D. The NVIDIA GeForce RTX 3080 Ti wins 3DMark Steel Nomad DX12, Geekbench Vulkan, PassMark DirectX 10, G2D, and GPU Compute.

Q: How large is the AMD card's biggest benchmark lead?

A: The RX 6950 XT leads by 34.5% in PassMark DirectX 11, scoring 300 versus 223 for the RTX 3080 Ti. This is the largest delta in either direction across all ten head-to-head tests.

Q: What is the NVIDIA card's strongest benchmark result?

A: The RTX 3080 Ti's best showing is in 3DMark Steel Nomad DX12, where it scores 5,077 against 4,235 for the RX 6950 XT, a 16.6% advantage. This test represents modern DirectX 12 rendering performance.

Q: How do the two cards compare in compute workloads?

A: The results split by API. The RX 6950 XT wins Geekbench OpenCL by 21.1% (205,998 versus 170,037), while the RTX 3080 Ti wins PassMark GPU Compute by 7.1% (15,282 versus 14,199). The AMD card shows a larger compute lead in its preferred API.

Q: Which card ranks higher in the overall database?

A: The RX 6950 XT sits in the 88th percentile of all GPUs with an average benchmark score of 58,392. The RTX 3080 Ti sits in the 83rd percentile with an average score of 41,187.

Q: What are the closest rival cards for each?

A: For the RX 6950 XT, the nearest rivals are the NVIDIA P102-100 (58,528 average, 0.2% lower), the AMD Radeon PRO V710 (58,657, 0.5% higher), and the Intel Arc A570M (58,239, 0.3% lower). For the RTX 3080 Ti, the nearest rivals are the AMD Radeon Pro 5300 (40,870, 0.8% lower), the NVIDIA Tesla M40 24 GB (41,707, 1.2% higher), and the NVIDIA GeForce RTX 5070 (40,377, 2.0% lower).

Specification Differences

The two cards diverge significantly in their memory subsystems. The RX 6950 XT carries 16 GB of GDDR6 memory on a 256-bit bus with 576.0 GB/s of bandwidth, while the RTX 3080 Ti carries 12 GB of GDDR6X memory on a 384-bit bus with 912.4 GB/s of bandwidth. The NVIDIA card thus offers 59% more bandwidth despite having less capacity, a trade-off that favors the RTX 3080 Ti for bandwidth-hungry workloads and the RX 6950 XT for capacity-sensitive tasks.

Clock speeds also differ markedly. The RX 6950 XT runs a base clock of 1860 MHz with a boost clock of 2310 MHz and a game clock of 2100 MHz. The RTX 3080 Ti runs a base clock of 1365 MHz with a boost clock of 1665 MHz, but no game clock is recorded. The AMD card's memory operates at an effective 18 Gbps, while the NVIDIA card's memory runs at an effective 19 Gbps.

The physical specifications show different design approaches. The RX 6950 XT is a triple-slot card measuring 267 mm long, 120 mm tall, and 50 mm wide, requiring two 8-pin power connectors and a 700 W suggested PSU. The RTX 3080 Ti is a dual-slot card measuring 285 mm long, 112 mm tall, and 40 mm wide, requiring a single 12-pin power connector and a 750 W suggested PSU. The AMD card is shorter but thicker, while the NVIDIA card is longer but slimmer.

Display outputs differ as well, with the RX 6950 XT offering one HDMI 2.1 and two DisplayPort 1.4a outputs, while the RTX 3080 Ti offers one HDMI 2.1 and three DisplayPort 1.4a outputs. The NVIDIA card provides one additional DisplayPort connection.

Architecture Differences

The architectural split is fundamental. The RX 6950 XT uses the Navi 21 chip built on RDNA 2.0 architecture, manufactured on a 7 nm process at TSMC. The RTX 3080 Ti uses the GA102 chip built on Ampere architecture, manufactured on an 8 nm process at Samsung. The RX 6950 XT packs 26,800 million transistors into a 520 mm² die, while the RTX 3080 Ti packs 28,300 million transistors into a 628 mm² die. The AMD card achieves a higher transistor density at 51.5 million per mm², versus 45.1 million per mm² for the NVIDIA card.

Compute unit counts differ substantially. The RX 6950 XT has 5,120 shading units, 320 texture mapping units, and 128 render output units. The RTX 3080 Ti has 10,240 shading units, 320 texture mapping units, and 112 render output units. The NVIDIA card has exactly double the shading units but fewer ROPs. Both cards feature 80 ray tracing cores, but the RTX 3080 Ti adds 320 tensor cores, which the RX 6950 XT does not have at all.

The pixel and texture rates reflect these differences. The RX 6950 XT achieves 295.7 GPixel/s and 739.2 GTexel/s, while the RTX 3080 Ti achieves 186.5 GPixel/s and 532.8 GTexel/s. The AMD card is substantially faster in both rasterization metrics. However, the FP32 compute figures favor NVIDIA: 34.10 TFLOPS for the RTX 3080 Ti versus 23.65 TFLOPS for the RX 6950 XT. The FP16 numbers show the same NVIDIA advantage, 34.10 TFLOPS versus 47.31 TFLOPS for AMD, though the AMD figure is expressed with a 2:1 ratio while the NVIDIA figure is 1:1.

Both cards support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, and both use PCIe 4.0 x16 interfaces. The power draw is close, with the RX 6950 XT rated at 335 W and the RTX 3080 Ti at 350 W, a 15 W difference that is unlikely to separate them in practice given the similar suggested PSU ratings of 700 W and 750 W respectively.

The Verdict

The data presents a clear split: the AMD Radeon RX 6950 XT is the better choice for OpenCL compute, legacy DirectX APIs, and overall database ranking, while the NVIDIA GeForce RTX 3080 Ti is the better choice for modern DirectX 12 and Vulkan rendering workloads. The RX 6950 XT wins the average benchmark score comparison decisively, 58,392 versus 41,187, and holds a higher percentile ranking at 88 compared to 83. Its 34.5% DirectX 11 advantage and 21.1% OpenCL lead are the standout margins in the entire comparison.

The RTX 3080 Ti, however, wins the tests that matter most for current-generation gaming. The 16.6% lead in 3DMark Steel Nomad DX12 and the 14.3% lead in Geekbench Vulkan indicate that the NVIDIA card delivers stronger performance in the APIs used by modern game engines. The 7.1% GPU Compute win also shows that Ampere holds its own in compute despite the AMD card's OpenCL dominance.

For buyers prioritizing modern game performance, particularly with DirectX 12 and Vulkan titles, the benchmark data points to the RTX 3080 Ti. For users running OpenCL compute applications, older DirectX games, or workloads that benefit from higher memory capacity, the RX 6950 XT is the stronger pick. The RX 6950 XT also offers 16 GB of memory versus 12 GB, which matters for large textures and datasets. The RTX 3080 Ti counters with 912.4 GB/s of bandwidth versus 576.0 GB/s, which matters for high-resolution rendering and bandwidth-bound workloads.

The even 5-5 win split means there is no universal winner. The verdict depends entirely on the workload mix. Users who live in modern DirectX 12 and Vulkan environments should choose the RTX 3080 Ti. Users who value OpenCL compute, legacy API performance, and higher memory capacity should choose the RX 6950 XT. The RX 6950 XT's higher overall average score and percentile ranking give it a slight edge in the database's holistic assessment, but the RTX 3080 Ti's modern API wins are too substantial to dismiss. Each card wins where its architecture is strongest, and the correct choice is the one that matches the user's dominant applications.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6950 XT
RTX 3080 Ti
Core Specs
Shading Units
5,120
10,240 +100.0%
Shaders
5,120
10,240 +100.0%
TMUs
320
320 0.0%
ROPs
128
112 -12.5%
Compute Units
80
—
SM Count
—
80
Clocks
Base Clock
1860 MHz
1365 MHz
Boost Clock
2310 MHz
1665 MHz
Game Clock
2100 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
1188 MHz 19 Gbps effective
Memory
Memory Size
16 GB
12 GB
VRAM (MB)
16,384
12,288 -25.0%
Memory Type
GDDR6
GDDR6X
Memory Bus
256 bit
384 bit
Bandwidth
576.0 GB/s
912.4 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
4 MB
6 MB
L3 Cache
128 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
295.7 GPixel/s
186.5 GPixel/s
Texture Rate
739.2 GTexel/s
532.8 GTexel/s
FP32 (TFLOPS)
23.65 TFLOPS
34.10 TFLOPS
FP64 (TFLOPS)
1,478.4 GFLOPS (1:16)
532.8 GFLOPS (1:64)
FP16 (TFLOPS)
47.31 TFLOPS (2:1)
34.10 TFLOPS (1:1)
AI/RT
RT Cores
80
80 0.0%
Tensor Cores
—
320
Power
TDP
335 W
350 W
TDP (W)
335
350 +4.5%
Suggested PSU
700 W
750 W
Power Connectors
2x 8-pin
1x 12-pin
Architecture
Architecture
RDNA 2.0
Ampere
GPU Name
Navi 21
GA102
Generation
Navi II (RX 6000)
GeForce 30
Process Size
7 nm
8 nm
Transistors
26,800 million
28,300 million
Die Size
520 mm²
628 mm²
Foundry
TSMC
Samsung
Density
51.5M / mm²
45.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
8.6
Shader Model
6.8
6.8
Physical
Slot Width
Triple-slot
Dual-slot
Length
267 mm 10.5 inches
285 mm 11.2 inches
Height
120 mm 4.7 inches
112 mm 4.4 inches
Outputs
1x HDMI 2.12x DisplayPort 1.4a
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x16
Other
Launch Price
1,099 USD
1,199 USD
Production
End-of-life
End-of-life
Predecessor
Navi
GeForce 20
Successor
Navi III
GeForce 40
View Radeon RX 6950 XT Details View GeForce RTX 3080 Ti Details