AMD Radeon RX 5600M vs NVIDIA GeForce RTX 4070 SUPER Comparison

AMD
RADEON

AMD Radeon RX 5600M

CORE STATE Navi 10
VRAM 6 GB
CLOCK SPEED 1265 MHz
TDP 150 W
BUS WIDTH 192 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce RTX 4070 SUPER

CORE STATE AD104
VRAM 12 GB
CLOCK SPEED 2475 MHz
TDP 220 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,320
4,627
geekbench_metal
76,653
N/A
geekbench_opencl
59,589
172,795
geekbench_vulkan
48,843
205,624
passmark_directx_10
N/A
167
passmark_directx_11
N/A
273
passmark_directx_12
N/A
110
passmark_directx_9
N/A
344
passmark_g2d
N/A
1,184
passmark_g3d
N/A
29,995
passmark_gpu_compute
N/A
17,108

Analysis: AMD Radeon RX 5600M vs NVIDIA GeForce RTX 4070 SUPER

The AMD Radeon RX 5600M and the NVIDIA GeForce RTX 4070 SUPER represent two very different generations of mobile graphics technology. The RX 5600M is an end-of-life RDNA 1.0 part from 2020 aimed at laptops, while the RTX 4070 SUPER is an end-of-life Ada Lovelace desktop card from 2024. Benchmark data shows the RTX 4070 SUPER is decisively faster across every shared test, with the gap ranging from roughly 65% to 76% depending on the workload. This analysis breaks down the exact performance deltas, architectural differences, and use-case implications based solely on the available fact pack.

Head-to-Head Benchmarks

The head-to-head data is unambiguous: the NVIDIA GeForce RTX 4070 SUPER wins all three benchmark comparisons, with the AMD Radeon RX 5600M trailing by significant margins. The largest gap appears in Geekbench Vulkan, where the RTX 4070 SUPER scores 205,624 against the RX 5600M's 48,843. That is a delta of -76.2% for the AMD part, meaning the NVIDIA card delivers roughly four times the Vulkan performance. This suggests the RTX 4070 SUPER has a massive advantage in modern graphics APIs that leverage lower-level hardware control.

In the 3DMark Steel Nomad DX12 test, the RTX 4070 SUPER scores 4,627 while the RX 5600M manages just 1,320, a -71.5% delta. This is a pure rasterization workload, and the gap here indicates the NVIDIA card is not merely better at ray tracing or compute — it is fundamentally faster at traditional rendering too. The RX 5600M's 5.829 TFLOPS of FP32 performance simply cannot compete with the RTX 4070 SUPER's 35.48 TFLOPS, which explains why the DX12 result is so lopsided.

Geekbench OpenCL shows the smallest relative gap, but it is still enormous: the RTX 4070 SUPER scores 172,795 versus the RX 5600M's 59,589, a -65.5% delta. OpenCL is often used for general-purpose compute, and while the gap is slightly narrower than in Vulkan or DX12, it still represents a crushing defeat for the AMD card. The data shows a clear pattern — regardless of the API or workload type, the RTX 4070 SUPER is in a different performance class entirely.

For context, the RX 5600M's average benchmark score is 46,601, which places it in the 85th percentile of all GPUs. Its nearest rivals include the Intel Arc A530M (46,614, 0% delta) and the AMD Radeon RX 6550M (46,702, -0.2% delta). The RTX 4070 SUPER, meanwhile, has an average score of 43,223, sitting in the 83rd percentile, with rivals like the NVIDIA Quadro M6000 24 GB (43,262, -0.1% delta) and the GeForce RTX 5050 Mobile (43,268, -0.1% delta). Interestingly, the RTX 4070 SUPER's percentile is slightly lower despite its massive head-to-head wins — this is because its average includes many Passmark tests where it scores relatively low (e.g., Passmark DirectX 9 at 344, DirectX 12 at 110) compared to other high-end GPUs.

FAQ

Q: Which GPU wins in the 3DMark Steel Nomad DX12 test, and by how much?

A: The NVIDIA GeForce RTX 4070 SUPER wins decisively, scoring 4,627 against the AMD Radeon RX 5600M's 1,320. The delta is -71.5% for the AMD part, meaning the NVIDIA card is roughly 3.5 times faster in this DX12 rasterization benchmark.

Q: Is the AMD Radeon RX 5600M competitive in any benchmark against the RTX 4070 SUPER?

A: No. The data shows zero wins for the RX 5600M across the three head-to-head tests. The closest result is in Geekbench OpenCL, where the RTX 4070 SUPER still leads by -65.5%. The RX 5600M has no benchmark where it comes within even half of the NVIDIA card's performance.

Q: How does the memory configuration differ between the two cards?

A: The RTX 4070 SUPER has 12 GB of GDDR6X memory with a 504.2 GB/s bandwidth, while the RX 5600M has 6 GB of GDDR6 with 288.0 GB/s. Both use a 192-bit bus width, but the NVIDIA card's newer memory type and higher capacity give it a substantial bandwidth advantage.

Q: What is the transistor density difference, and what does it imply?

A: The RTX 4070 SUPER packs 35,800 million transistors into a 294 mm² die, yielding a density of 121.8M per mm². The RX 5600M has 10,300 million transistors on a 251 mm² die, for a density of 41.0M per mm². This nearly 3x density difference reflects the newer 5 nm process versus 7 nm, allowing far more compute units in a similar physical footprint.

Q: Do both cards support the same DirectX version?

A: No. The RTX 4070 SUPER supports DirectX 12 Ultimate (12_2), while the RX 5600M only supports DirectX 12 (12_1). This means the NVIDIA card can run the latest feature-level games and effects that the AMD card cannot.

Q: Which card has a higher FP32 throughput, and what is the ratio?

A: The RTX 4070 SUPER delivers 35.48 TFLOPS of FP32 performance, versus 5.829 TFLOPS for the RX 5600M. This is roughly a 6.1x advantage for the NVIDIA card, which aligns with the large benchmark gaps observed.

Architecture Differences

The architectural chasm between these two GPUs is stark. The RX 5600M uses the Navi 10 chip based on RDNA 1.0, built on TSMC's 7 nm process. It has 10,300 million transistors on a 251 mm² die, with a transistor density of 41.0M per mm². The RTX 4070 SUPER uses the AD104 chip based on Ada Lovelace, built on a 5 nm process, with 35,800 million transistors on a 294 mm² die, density 121.8M per mm². The newer process node allows NVIDIA to pack over three times more transistors per square millimeter.

The compute resources differ dramatically. The RX 5600M has 2,304 shading units, 144 texture mapping units, and 64 ROPs. The RTX 4070 SUPER has 7,168 shading units, 224 TMUs, and 80 ROPs. This means the NVIDIA card has roughly 3.1x the shader count and 1.6x the texture units. Critically, the RTX 4070 SUPER also includes 56 ray tracing cores and 224 tensor cores, while the RX 5600M has none of either. This makes the NVIDIA card capable of hardware-accelerated ray tracing and AI-based features (like DLSS) that the AMD card simply cannot perform.

The memory architecture shows another divide. The RX 5600M uses 6 GB of GDDR6 with a 288.0 GB/s bandwidth, while the RTX 4070 SUPER uses 12 GB of GDDR6X with 504.2 GB/s. Both are on a 192-bit bus, but the GDDR6X memory runs at 21 Gbps effective versus 12 Gbps for the GDDR6, explaining the bandwidth gap. The RTX 4070 SUPER also has a higher base clock (1980 MHz vs 1035 MHz) and boost clock (2475 MHz vs 1265 MHz), contributing to its massive throughput advantage.

Power and form factor differences are notable. The RX 5600M is an IGP (integrated graphics processor) with no power connectors, designed to be soldered into laptops, while the RTX 4070 SUPER is a dual-slot desktop card requiring a 1x 16-pin connector and a 550 W suggested PSU. The RTX 4070 SUPER measures 267 mm in length, 112 mm in height, and 42 mm in width, while the RX 5600M has no listed dimensions due to its mobile nature.

Specification Differences

| Specification | AMD Radeon RX 5600M | NVIDIA GeForce RTX 4070 SUPER |

|---|---|---|

| Architecture | RDNA 1.0 | Ada Lovelace |

| Process Node | 7 nm | 5 nm |

| Transistors | 10,300 million | 35,800 million |

| Die Size | 251 mm² | 294 mm² |

| Transistor Density | 41.0M / mm² | 121.8M / mm² |

| Base Clock | 1035 MHz | 1980 MHz |

| Boost Clock | 1265 MHz | 2475 MHz |

| Memory Size | 6 GB | 12 GB |

| Memory Type | GDDR6 | GDDR6X |

| Memory Clock | 12 Gbps effective | 21 Gbps effective |

| Memory Bandwidth | 288.0 GB/s | 504.2 GB/s |

| Shading Units | 2304 | 7168 |

| TMUs | 144 | 224 |

| ROPs | 64 | 80 |

| RT Cores | None | 56 |

| Tensor Cores | None | 224 |

| Pixel Rate | 80.96 GPixel/s | 198.0 GPixel/s |

| Texture Rate | 182.2 GTexel/s | 554.4 GTexel/s |

| FP32 Performance | 5.829 TFLOPS | 35.48 TFLOPS |

| FP16 Performance | 11.66 TFLOPS (2:1) | 35.48 TFLOPS (1:1) |

| TDP | 150 W | 220 W |

| Slot Width | IGP | Dual-slot |

| Power Connectors | None | 1x 16-pin |

| Suggested PSU | None | 550 W |

| Display Outputs | Portable Device Dependent | 1x HDMI 2.1, 3x DisplayPort 1.4a |

| DirectX Support | 12 (12_1) | 12 Ultimate (12_2) |

| Release Date | 2020-07-06 | 2024-01-16 |

| Launch MSRP | None | 599 USD |

| Predecessor | Polaris Mobile | GeForce 30 |

| Successor | None | GeForce 50 |

The Verdict

The data is overwhelming: the NVIDIA GeForce RTX 4070 SUPER is the superior GPU in every measurable way. It wins all three head-to-head benchmarks with deltas of -71.5%, -65.5%, and -76.2% against the RX 5600M. Its architectural advantages — 5 nm process, 3.1x more shading units, dedicated RT and tensor cores, faster GDDR6X memory, and 6x higher FP32 throughput — translate directly into benchmark dominance. The RX 5600M's only redeeming quality is its lower power draw (150 W vs 220 W) and integrated form factor, which suit thin-and-light laptops.

For anyone choosing between these two, the decision hinges on the platform. The RX 5600M is a mobile-only IGP with no power connectors, meaning it cannot be used in a desktop. The RTX 4070 SUPER is a desktop card requiring a 550 W PSU and a dual-slot chassis. If the question is "which performs better," the RTX 4070 SUPER wins without contest. If the question is "which is more portable," the RX 5600M is the only option that fits in a laptop. The RTX 4070 SUPER also offers future-proofing with DirectX 12 Ultimate support, 56 RT cores, and 224 tensor cores, enabling features the RX 5600M cannot access.

Where Each One Wins

NVIDIA GeForce RTX 4070 SUPER wins in:

  • DX12 Gaming: 3DMark Steel Nomad score of 4,627 vs 1,320, a -71.5% gap. The 35.48 TFLOPS FP32 throughput crushes the RX 5600M's 5.829 TFLOPS.
  • Vulkan Workloads: Geekbench Vulkan score of 205,624 vs 48,843, a -76.2% delta. The lower-level API access favors NVIDIA's newer architecture.
  • OpenCL Compute: Geekbench OpenCL score of 172,795 vs 59,589, a -65.5% gap. Even in general compute, the RTX 4070 SUPER's 7,168 shading units dominate.
  • Ray Tracing and AI: Only the RTX 4070 SUPER has 56 RT cores and 224 tensor cores, enabling hardware-accelerated ray tracing and tensor-based features.
  • Memory Capacity and Bandwidth: 12 GB GDDR6X at 504.2 GB/s vs 6 GB GDDR6 at 288.0 GB/s, allowing higher resolutions and textures.

AMD Radeon RX 5600M wins in:

  • Portability: As an IGP with no power connectors and a 150 W TDP, it is designed for laptops, while the RTX 4070 SUPER is a dual-slot desktop card.
  • Power Efficiency (per watt): The RX 5600M draws 150 W versus 220 W for the RTX 4070 SUPER, though it delivers far less performance per watt.
  • Form Factor Flexibility: No dimensions are listed for the RX 5600M because it can be integrated into portable devices, whereas the RTX 4070 SUPER requires a 267 mm x 112 mm x 42 mm chassis space.
  • Legacy Compatibility: The RX 5600M supports DirectX 12 (12_1), which may be sufficient for older titles that do not require 12_2 features.

The RX 5600M does not win a single benchmark against the RTX 4070 SUPER, so its use case is strictly limited to mobile deployments where the NVIDIA card cannot physically be installed.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 5600M
RTX 4070 SUPER
Core Specs
Shading Units
2,304
7,168 +211.1%
Shaders
2,304
7,168 +211.1%
TMUs
144
224 +55.6%
ROPs
64
80 +25.0%
Compute Units
36
—
SM Count
—
56
Clocks
Base Clock
1035 MHz
1980 MHz
Boost Clock
1265 MHz
2475 MHz
Game Clock
1190 MHz
—
Memory Clock
1500 MHz 12 Gbps effective
1313 MHz 21 Gbps effective
Memory
Memory Size
6 GB
12 GB
VRAM (MB)
6,144
12,288 +100.0%
Memory Type
GDDR6
GDDR6X
Memory Bus
192 bit
192 bit
Bandwidth
288.0 GB/s
504.2 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
3 MB
48 MB
Performance
Pixel Rate
80.96 GPixel/s
198.0 GPixel/s
Texture Rate
182.2 GTexel/s
554.4 GTexel/s
FP32 (TFLOPS)
5.829 TFLOPS
35.48 TFLOPS
FP64 (TFLOPS)
364.3 GFLOPS (1:16)
554.4 GFLOPS (1:64)
FP16 (TFLOPS)
11.66 TFLOPS (2:1)
35.48 TFLOPS (1:1)
AI/RT
RT Cores
—
56
Tensor Cores
—
224
Power
TDP
150 W
220 W
TDP (W)
150
220 +46.7%
Suggested PSU
—
550 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
RDNA 1.0
Ada Lovelace
GPU Name
Navi 10
AD104
Generation
Navi Mobile (RX 5000M)
GeForce 40
Process Size
7 nm
5 nm
Transistors
10,300 million
35,800 million
Die Size
251 mm²
294 mm²
Foundry
TSMC
TSMC
Density
41.0M / mm²
121.8M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
8.9
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
267 mm 10.5 inches
Height
—
112 mm 4.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x16
Other
Launch Price
—
599 USD
Production
End-of-life
End-of-life
Predecessor
Polaris Mobile
GeForce 30
Successor
—
GeForce 50
View Radeon RX 5600M Details View GeForce RTX 4070 SUPER Details