GPU Comparison
RADEON
AMD Radeon R9 M290X
CORE STATE
Neptune
VRAM
4 GB
CLOCK SPEED
900 MHz
TDP
100 W
BUS WIDTH
256 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2014
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
PERFORMANCE BENCHMARKS
geekbench_metal
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
R9 M290X
GTX 1650 Mobile
Core Specs
Shading Units
1,280
1,024
-20.0%
Shaders
1,280
1,024
-20.0%
TMUs
80
64
-20.0%
ROPs
32
32
0.0%
Compute Units
20
—
SM Count
—
16
Clocks
Base Clock
850 MHz
1395 MHz
Boost Clock
900 MHz
1560 MHz
Memory Clock
1200 MHz
4.8 Gbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096
0.0%
Memory Type
GDDR5
GDDR5
Memory Bus
256 bit
128 bit
Bandwidth
153.6 GB/s
128.1 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
512 KB
1024 KB
Performance
Pixel Rate
28.80 GPixel/s
49.92 GPixel/s
Texture Rate
72.00 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
2.304 TFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
144.0 GFLOPS (1:16)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
—
6.390 TFLOPS (2:1)
Power
TDP
100 W
50 W
TDP (W)
100
50
-50.0%
Power Connectors
None
None
Architecture
Architecture
GCN 1.0
Turing
GPU Name
Neptune
TU117
Generation
Gem System
(R9 M200)
GeForce 16 Mobile
Process Size
28 nm
12 nm
Transistors
2,800 million
4,700 million
Die Size
212 mm²
200 mm²
Foundry
TSMC
TSMC
Density
13.2M / mm²
23.5M / mm²
API Support
DirectX
12 (11_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
—
7.5
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
MXM Module
—
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Solar System
GeForce 10 Mobile
Successor
Polaris Mobile
GeForce 20 Mobile