GPU Comparison
RADEON
AMD Radeon R9 270 1024SP
CORE STATE
Pitcairn
VRAM
2 GB
CLOCK SPEED
925 MHz
TDP
150 W
BUS WIDTH
256 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2015
VS
GEFORCE
GeForce RTX 2060 Mobile
CORE STATE
TU106
VRAM
6 GB
CLOCK SPEED
1200 MHz
TDP
115 W
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
R9 270 1024SP
RTX 2060 Mobile
Core Specs
Shading Units
1,024
1,920
+87.5%
Shaders
1,024
1,920
+87.5%
TMUs
64
120
+87.5%
ROPs
32
48
+50.0%
Compute Units
16
—
SM Count
—
30
Clocks
Base Clock
900 MHz
960 MHz
Boost Clock
925 MHz
1200 MHz
Memory Clock
1200 MHz
4.8 Gbps effective
1750 MHz
14 Gbps effective
Memory
Memory Size
2 GB
6 GB
VRAM (MB)
2,048
6,144
+200.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
192 bit
Bandwidth
153.6 GB/s
336.0 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
512 KB
3 MB
Performance
Pixel Rate
29.60 GPixel/s
57.60 GPixel/s
Texture Rate
59.20 GTexel/s
144.0 GTexel/s
FP32 (TFLOPS)
1.894 TFLOPS
4.608 TFLOPS
FP64 (TFLOPS)
118.4 GFLOPS (1:16)
144.0 GFLOPS (1:32)
FP16 (TFLOPS)
—
9.216 TFLOPS (2:1)
AI/RT
RT Cores
—
30
Tensor Cores
—
240
Power
TDP
150 W
115 W
TDP (W)
150
115
-23.3%
Suggested PSU
450 W
—
Power Connectors
1x 6-pin
None
Architecture
Architecture
GCN 1.0
Turing
GPU Name
Pitcairn
TU106
Generation
Volcanic Islands
(R9 200)
GeForce 20 Mobile
Process Size
28 nm
12 nm
Transistors
2,800 million
10,800 million
Die Size
212 mm²
445 mm²
Foundry
TSMC
TSMC
Density
13.2M / mm²
24.3M / mm²
API Support
DirectX
12 (11_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
—
7.5
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Dual-slot
MXM Module
Outputs
2x DVI1x HDMI 1.4a1x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Sea Islands
GeForce 10 Mobile
Successor
Pirate Islands
GeForce 30 Mobile