AMD Radeon R7 M340 vs NVIDIA GeForce 930M Comparison

AMD
RADEON

AMD Radeon R7 M340

CORE STATE Meso
VRAM 2 GB
CLOCK SPEED 1021 MHz
TDP
BUS WIDTH 64 bit
ARCHITECTURE GCN 3.0
nm
PROCESS 28 nm
LAUNCH DATE 2015
VS
NVIDIA
GEFORCE

GeForce 930M

CORE STATE GM108S
VRAM 2 GB
CLOCK SPEED 549 MHz
TDP 33 W
BUS WIDTH 64 bit
ARCHITECTURE Maxwell
nm
PROCESS 28 nm
LAUNCH DATE 2015

PERFORMANCE BENCHMARKS

geekbench_opencl
4,932
5,046
geekbench_vulkan
5,193
3,729

Analysis: AMD Radeon R7 M340 vs NVIDIA GeForce 930M

Head-to-Head Benchmarks

The recorded data presents a split decision between these two mobile graphics processors. In the Geekbench OpenCL test, the NVIDIA GeForce 930M edges ahead with a score of 5046 against the AMD Radeon R7 M340's 4932, a margin of 2.3 percent. That is a narrow victory, close enough that the two solutions are effectively peer-level in raw compute workloads under this particular API. The AMD part does not trail by a meaningful amount, and the delta sits well within run-to-run variance territory for most benchmark scenarios.

The Geekbench Vulkan test tells a completely different story. Here the AMD Radeon R7 M340 posts 5193, while the NVIDIA GeForce 930M manages only 3729. That translates to a 39.3 percent advantage for AMD, a substantial gap that reshapes the overall comparison. One win apiece does not capture the magnitude of these swings. The OpenCL result is a near tie, but the Vulkan result is a rout. When a database user looks at the average benchmark score, the AMD part lands at 5063, which is 15.4 percent higher than the NVIDIA part's 4388 average. The percentile placement reflects this: the R7 M340 sits at the 30th percentile of all GPUs, while the 930M sits at the 26th percentile.

Digging into the rival comparisons from the database, the AMD R7 M340's average score of 5063 exactly matches the AMD Radeon R7 240 at 5063, with a delta of 0 percent. The FirePro W4170M trails at 5034, 0.4 percent behind, while the R5 M430 at 5034 is 0.9 percent behind the R7 M340. The integrated Radeon R7 Graphics at 4998 sits 1.3 percent lower. For the NVIDIA side, the GeForce GT 645M at 4411 is 0.5 percent behind the 930M, the Intel Iris Pro 5200 at 4360 is 0.7 percent ahead, and the RTX 4070 GDDR6 at 4335 is 1.2 percent ahead. The RTX 4070 appearing in this list is unusual in the database, but the delta is small. The FirePro W2100 at 4295 is 2.2 percent ahead of the 930M.

Where Each One Wins

The AMD Radeon Vulkan result is the clear differentiator. A 39.3 percent lead in Vulkan compute over the NVIDIA part signals that the GCN 3.0 architecture scales better under this modern API in this generation. The R7 M340's FP32 throughput of 653.4 GFLOPS is substantially higher than the 421.4 GFLOPS of the 930M, and that compute-heavy workloads that leverage raw shader math favor the AMD silicon. The texture rate of 20.42 GTexel/s versus the 13.18 GTexel/s further cements AMD's position in fill-rate-bound tasks. The pixel rates, though, flip: the R7 M340 manages 8.17 GPixel/s against the 4.39 GPixel/s of the 930M, a 86 percent advantage for AMD in pixel throughput metrics.

The NVIDIA GeForce 930M wins where drivers and API maturity matter less. OpenCL performance at 5046 versus 4932 is a win, but a slim one. The Maxwell architecture with 384 shading units, 24 TMUs, and 8 ROPs, runs at 549 MHz base and boost locked at 549 MHz, a low clock that limits its raw compute. Yet its shading unit count is higher than the AMD 320, 20 TMUs, and 8 ROPs, clocked at 943 MHz base and 1021 MHz boost. The NVIDIA memory clock at 800 MHz effective 1,600 Mbps effective, with a bandwidth of 12.80 GB/s, trails the AMD memory at 2,000 MHz effective 2 Gbps effective, at 16.00 GB/s. The NVIDIA TDP is rated at 33 W, with no power connectors, while the AMD TDP field is not recorded in the database.

The data shows the AMD R7 M340's average score of 5063 versus the 4388 of the 930M means the AMD part wins the aggregate benchmark race. Users running a broad suite of tests see the AMD part floating near the 30th percentile, while the NVIDIA part hovers near the 26th percentile. Specific API differences matter more than the raw average score.

The Verdict

From the database's measurements, the AMD Radeon Vulkan result of 5193 versus 3729 for NVIDIA means the AMD part has a 39.3 percent advantage in Vulkan compute. The AMD R7 M340's average score of 5063 beats the NVIDIA GeForce 930M's 4388 by 15.4 percent. The OpenCL score of 5046 for NVIDIA against 4932 for AMD shows a 2.3 percent lead for NVIDIA, but that is within noise, the delta is small. This data suggests users prioritizing Vulkan-based applications should pick AMD. The AMD R7 M340's average score of 4932 in Vulkan, while the NVIDIA GeForce 930M's 5046 in OpenCL, the OpenCL is a narrow win for NVIDIA, but the Vulkan is a decisive win for AMD. The GeForce 930M's 3729 in Vulkan, a 86 percent difference in pixel rates, the R7 M340's 8.17 GPixel/s, a 4.39 GPixel/s for the 930M. The 930M's 5046 in OpenCL and the R7 M340's 4932 in OpenCL are close, but the 930M's 3729 in Vulkan is a 39.3 percent delta, the 5193 in Vulkan for AMD, the delta is 39.3 percent, the 4932 for AMD, the 5046 for NVIDIA, the 4932 for AMD, the 4388 for the 930M, the 4.39 GPixel/s for NVIDIA, the 8.17 GPixel/s for AMD, the 653.4 GFLOPS for AMD, the 421.6 GFLOPS for NVIDIA, the 12.80 GB/s for NVIDIA, the 16.00 GB/s for AMD, the 1,550 million transistors for AMD, the 1,020 million for NVIDIA, the 2 GB for both, the 64 bit for both, the 204.2 GTexel/s for AMD, the 131.8 GTexel/s for NVIDIA, the 8.168 GPixel/s for AMD, the 4.392 GPixel/s for NVIDIA, the 33 W for NVIDIA, the 28 nm for both, the 12.4 M/mm² for AMD, the 13.2 M/mm² for NVIDIA, the 1:1 for AMD FP16, the 2 Gbps effective for AMD, the 800 MHz for NVIDIA memory, the 943 MHz for AMD base.

FAQ

Q: Which GPU won the Geekbench OpenCL benchmark between the AMD R7 M340 and NVIDIA GeForce 930M?

A: The NVIDIA GeForce 930M won Geekbench OpenCL with a score of 5046 against the AMD R7 M340's 4932, a 2.3 percent lead.

Q: How big is the Vulkan performance gap?

A: The AMD R7 M340 achieved 5193 in Geekbench Vulkan, 39.3 percent ahead of the NVIDIA GeForce 930M's 3729 in the same test.

Q: What is the average benchmark score for each GPU?

A: The AMD R7 M340 has an average benchmark score of 5063, and the NVIDIA GeForce 930M averages 4388.

Q: Does the NVIDIA GeForce 930M have a higher shading unit count?

A: Yes, the NVIDIA GeForce 930M has 384 shading units, compared to the AMD R7 M340's 320 shading units.

Q: Which GPU has the higher boost clock?

A: The AMD R7 M340 boosts to 1021 MHz, while the NVIDIA GeForce 930M boosts to 549 MHz.

Q: What is the memory bandwidth for each?

A: The AMD R7 M340 has 16.00 GB/s bandwidth, while the NVIDIA GeForce 930M has 12.80 GB/s.

Architecture Differences

The AMD Radeon R7 M340 is built on the GCN 3.0 architecture using the Meso chip, while the NVIDIA GeForce 930M uses the Maxwell architecture with the GM108S chip. Both are manufactured on a 28 nm process by TSMC, but the transistor counts differ: the AMD chip has 1,550 million transistors on a 125 mm² die, and the NVIDIA chip has 1,020 million transistors on a 77 mm² die. The transistor density is 12.4M per mm² for AMD and 13.2M per mm² for NVIDIA. The AMD R7 M340 supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170, while the NVIDIA GPU supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.4. The AMD FP16 performance is rated at 653.4 GFLOPS (1:1), and the NVIDIA FP16 field is not recorded. The AMD R7 M340's bus interface is PCIe 3.0 x8, and the NVIDIA's bus interface is also PCIe 3.0 x8. The NVIDIA GeForce 930M is an IGP with no power connectors, while the AMD slotWidth field is null. The production status for both is end-of-life, with release dates in 2015: the AMD R7 M340 released on May 5, 2015, and the NVIDIA GeForce 930M on March 13, 2015. The AMD predecessor for AMD is Solar System, the successor is Polaris Mobile; for NVIDIA the predecessor is GeForce 800M, and the successor is GeForce 10 Mobile.

Specification Differences

The AMD R7 M340 base clock runs at 943 MHz, boosting to 1021 MHz, whereas the NVIDIA GeForce 930M base clock is 549 MHz and boost stays at 549 MHz. Memory clocks also differ: the AMD memory clock is 1000 MHz at 2 Gbps effective, the NVIDIA memory clock is 800 MHz at 1600 Mbps effective. The memory size is 2 GB for both, both DDR3 with a 64-bit bus width, but bandwidth favors AMD at 16.00 GB/s versus 12.80 GB/s. The shading units, TMUs, ROPs: AMD has 320, 20 TMUs, 8 ROPs; NVIDIA has 384 shading units, 24 TMUs, 8 ROPs. Pixel rates are 8.168 GPixel/s for AMD and 4.392 GPixel/s for the NVIDIA, texture rates are 20.42 GTexel/s versus 13.18 GTexel/s, FP32 is 653.4 GFLOPS versus 421.6 GFLOPS. The TDP for NVIDIA is 33 W, and the AMD TDP field is null. The NVIDIA display outputs are listed as portable device dependent; AMD display outputs are null. The GeForce 930M supports Vulkan 1.4, DirectX 12 (11_0), OpenGL 4.6, while the AMD supports DirectX 12 (12_0), OpenGL 4.6, Vulkan 1.2.170. The bus interface is PCIe 1.3 x8 for both, and the process node is 28 nm for both. The transistor density differs as noted in the architecture section.

DETAILED SPECIFICATIONS

SPECIFICATION
R7 M340
930M
Core Specs
Shading Units
320
384 +20.0%
Shaders
320
384 +20.0%
TMUs
20
24 +20.0%
ROPs
8
8 0.0%
Compute Units
5
Clocks
Base Clock
943 MHz
549 MHz
Boost Clock
1021 MHz
549 MHz
Memory Clock
1000 MHz 2 Gbps effective
800 MHz 1600 Mbps effective
Memory
Memory Size
2 GB
2 GB
VRAM (MB)
2,048
2,048 0.0%
Memory Type
DDR3
DDR3
Memory Bus
64 bit
64 bit
Bandwidth
16.00 GB/s
12.80 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SMM)
L2 Cache
128 KB
1024 KB
Performance
Pixel Rate
8.168 GPixel/s
4.392 GPixel/s
Texture Rate
20.42 GTexel/s
13.18 GTexel/s
FP32 (TFLOPS)
653.4 GFLOPS
421.6 GFLOPS
FP64 (TFLOPS)
40.84 GFLOPS (1:16)
13.18 GFLOPS (1:32)
FP16 (TFLOPS)
653.4 GFLOPS (1:1)
Power
TDP
33 W
TDP (W)
33
Power Connectors
None
Architecture
Architecture
GCN 3.0
Maxwell
GPU Name
Meso
GM108S
Generation
Gem System (R7 M300)
GeForce 900M
Process Size
28 nm
28 nm
Transistors
1,550 million
1,020 million
Die Size
125 mm²
77 mm²
Foundry
TSMC
TSMC
Density
12.4M / mm²
13.2M / mm²
API Support
DirectX
12 (12_0)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1
3.0
CUDA
5.0
Shader Model
6.5
6.7 (5.1)
Physical
Slot Width
IGP
Outputs
Portable Device Dependent
Bus Interface
PCIe 3.0 x8
PCIe 3.0 x8
Other
Production
End-of-life
End-of-life
Predecessor
Solar System
GeForce 800M
Successor
Polaris Mobile
GeForce 10 Mobile
View Radeon R7 M340 Details View GeForce 930M Details