AMD Radeon R7 Graphics vs NVIDIA Quadro M3000M Comparison

AMD
RADEON

AMD Radeon R7 Graphics

CORE STATE Spectre Lite
VRAM System Shared
CLOCK SPEED
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE GCN 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2014
VS
NVIDIA
GEFORCE

Quadro M3000M

CORE STATE GM204
VRAM 4 GB
CLOCK SPEED 924 MHz
TDP 75 W
BUS WIDTH 256 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2015

PERFORMANCE BENCHMARKS

geekbench_opencl
4,015
16,646
geekbench_vulkan
5,980
16,668
passmark_directx_10
N/A
26
passmark_directx_11
N/A
42
passmark_directx_12
N/A
23
passmark_directx_9
N/A
98
passmark_g2d
N/A
402
passmark_g3d
N/A
5,543
passmark_gpu_compute
N/A
2,139

Analysis: AMD Radeon R7 Graphics vs NVIDIA Quadro M3000M

The NVIDIA Quadro M3000M and AMD Radeon R7 Graphics represent two fundamentally different approaches to mobile graphics: a dedicated professional workstation GPU versus an integrated graphics processor. The benchmark data reveals a significant performance gulf, but the comparison is more nuanced than raw numbers alone suggest, as each device targets distinct use cases and system constraints.

Head-to-Head Benchmarks

The direct head-to-head comparison is stark, with the NVIDIA Quadro M3000M winning both available benchmark tests decisively. In Geekbench OpenCL, the Quadro M3000M scores 16,646 against the Radeon R7 Graphics' 4,015, resulting in a massive 314.6% delta. This means the NVIDIA GPU delivers roughly four times the raw compute performance in this OpenCL workload, a gap that reflects the fundamental difference between a dedicated 75W mobile workstation part and a 25W integrated solution.

The Vulkan results tell a similar story, albeit with a slightly narrower margin. The Quadro M3000M posts 16,668 in Geekbench Vulkan, while the Radeon R7 Graphics manages 5,980, a 178.7% delta. While still a commanding lead for NVIDIA, the smaller percentage gap in Vulkan suggests that the integrated AMD part scales relatively better in this modern API context, possibly due to lower overhead or more efficient use of its limited resources.

These results place the Quadro M3000M in a different performance class entirely. Its average benchmark score of 4,621 sits just 0.1% below the NVIDIA GeForce GTX 970M (4,628) and 0.8% below both the AMD Radeon R5 M320 and AMD Radeon RX 9060 XT 16 GB (both at 4,657). The Radeon R7 Graphics, with an average score of 4,998, actually ranks slightly higher in this metric due to its two benchmark results, sitting 0.4% above the NVIDIA Quadro 4000 (4,979) and 0.6% above the NVIDIA GeForce RTX 5060 Ti 16 GB (4,970). This apparent paradox—the R7 Graphics having a higher average score despite losing badly head-to-head—stems from the different benchmark suites available for each device.

Architecture Differences

The architectural divide between these two GPUs is profound. The Quadro M3000M uses NVIDIA's GM204 chip built on the Maxwell 2.0 architecture, manufactured on a 28nm process at TSMC. This chip contains 5,200 million transistors on a 398 mm² die, yielding a transistor density of 13.1 million per square millimeter. In contrast, the Radeon R7 Graphics uses AMD's Spectre Lite chip based on GCN 2.0 architecture, also on a 28nm process but fabricated at GlobalFoundries. This much smaller chip packs 2,410 million transistors onto a 245 mm² die, with a lower density of 9.8 million per square millimeter.

The compute resources differ dramatically. The Quadro M3000M features 1,024 shading units, 64 texture mapping units, and 32 render output units. The Radeon R7 Graphics offers only 384 shading units, 24 TMUs, and 8 ROPs. These raw counts translate directly into throughput: the NVIDIA part achieves 29.57 GPixel/s pixel rate and 59.14 GTexel/s texture rate, while the AMD IGP manages just 5.760 GPixel/s and 17.28 GTexel/s. Floating-point performance shows a similar gap, with the Quadro delivering 1.892 TFLOPS FP32 versus 553.0 GFLOPS for the Radeon.

Memory architecture reinforces the divide. The Quadro M3000M has 4 GB of dedicated GDDR5 memory on a 256-bit bus, providing 160.4 GB/s of bandwidth with memory clocked at 1253 MHz (5 Gbps effective). The Radeon R7 Graphics uses System Shared memory, with its bandwidth described as "System Dependent"—a fundamental limitation for graphics workloads that must compete with the CPU for memory access.

FAQ

Q: Why does the Radeon R7 Graphics have a higher average benchmark score than the Quadro M3000M despite losing every head-to-head test?

A: The average scores are calculated from different benchmark sets. The Quadro M3000M has nine benchmark results including several Passmark tests with low scores (26 in DirectX 10, 23 in DirectX 12), which drag its average down to 4,621. The Radeon R7 Graphics has only two Geekbench results (4,015 OpenCL and 5,980 Vulkan), averaging 4,998, which places it in the 29th percentile versus the Quadro's 27th.

Q: What does the 314.6% delta in Geekbench OpenCL actually mean for real-world performance?

A: It indicates the Quadro M3000M processes OpenCL workloads approximately four times faster than the Radeon R7 Graphics. This magnitude of difference suggests the NVIDIA part can handle significantly more complex compute tasks, such as professional rendering or simulation workloads, without the slowdowns the integrated GPU would experience.

Q: Can the Radeon R7 Graphics be upgraded or supplemented with a dedicated GPU?

A: The data shows it is an IGP (Integrated Graphics Processor) with a slot width of "IGP" and system-shared memory. It operates within a Kaveri-generation APU, so adding a discrete GPU would be a system-level change rather than a component swap. The Quadro M3000M, as an MXM Module, is similarly replaceable only within compatible laptop chassis.

Q: How do the API support levels compare between these two GPUs?

A: Both support DirectX 12 and OpenGL 4.6, but with different feature levels: the Quadro M3000M supports DirectX 12 (12_1) while the Radeon R7 Graphics supports DirectX 12 (12_0). For Vulkan, the NVIDIA part supports version 1.4, whereas the AMD IGP supports the older 1.2.170, indicating better forward-looking API compatibility for the Quadro.

Q: Which GPU has better thermal characteristics for thin-and-light systems?

A: The Radeon R7 Graphics has a 25W TDP compared to the Quadro M3000M's 75W TDP, making it significantly more suitable for compact, passively-cooled or low-power designs. The Quadro requires active cooling and is designed as an MXM Module with no power connectors, drawing all power through the module interface.

Q: Why does the Radeon R7 Graphics appear in the 29th percentile while performing so poorly head-to-head?

A: Percentile rankings reflect the entire database of GPUs, not just this comparison. The R7 Graphics' 29th percentile means it outperforms 29% of all GPUs tracked, which is reasonable for an integrated solution. The Quadro M3000M's 27th percentile is slightly lower, likely due to its older architecture and the inclusion of low Passmark scores in its average.

Specification Differences

| Specification | NVIDIA Quadro M3000M | AMD Radeon R7 Graphics |

|---|---|---|

| Architecture | Maxwell 2.0 | GCN 2.0 |

| Process Node | 28 nm (TSMC) | 28 nm (GlobalFoundries) |

| Transistors | 5,200 million | 2,410 million |

| Die Size | 398 mm² | 245 mm² |

| Transistor Density | 13.1M / mm² | 9.8M / mm² |

| Shading Units | 1,024 | 384 |

| TMUs | 64 | 24 |

| ROPs | 32 | 8 |

| Pixel Rate | 29.57 GPixel/s | 5.760 GPixel/s |

| Texture Rate | 59.14 GTexel/s | 17.28 GTexel/s |

| FP32 | 1.892 TFLOPS | 553.0 GFLOPS |

| TDP | 75 W | 25 W |

| Memory Size | 4 GB GDDR5 | System Shared |

| Memory Bus | 256 bit | System Shared |

| Memory Bandwidth | 160.4 GB/s | System Dependent |

| Slot Width | MXM Module | IGP |

| Bus Interface | PCIe 3.0 x16 | IGP |

| Display Outputs | Portable Device Dependent | Motherboard Dependent |

| Vulkan Support | 1.4 | 1.2.170 |

| DirectX Support | 12 (12_1) | 12 (12_0) |

Where Each One Wins

The Quadro M3000M wins in every measurable performance category. Its 314.6% lead in OpenCL and 178.7% lead in Vulkan make it the clear choice for compute-intensive professional applications. The dedicated 4 GB GDDR5 frame buffer with 160.4 GB/s bandwidth enables high-resolution texture work and complex 3D scenes that would overwhelm system-shared memory. Its Maxwell 2.0 architecture with 1.89 TFLOPS FP32 performance positions it for CAD, scientific visualization, and GPU-accelerated rendering tasks that demand sustained throughput.

The Radeon R7 Graphics wins in efficiency and system integration. Its 25W TDP represents one-third the power draw of the Quadro M3000M, making it viable for ultra-portable laptops and all-in-one systems where thermal headroom is minimal. As an IGP with no power connectors and system-shared memory, it requires no additional cooling infrastructure or power delivery components. Its GCN 2.0 architecture, while older, still provides competent DirectX 12 (12_0) support sufficient for basic desktop compositing, video playback, and light gaming at modest settings.

The percentile data adds context: the R7 Graphics' 29th percentile ranking versus the Quadro's 27th suggests that in the broader GPU landscape, the integrated part is not as far behind as the head-to-head numbers imply. This is because average scores include diverse workloads, and the IGP's lower power envelope means it can sustain its performance without thermal throttling in ways a 75W part might struggle in constrained mobile chassis.

The Verdict

The benchmark data clearly favors the NVIDIA Quadro M3000M for any workload where raw graphics performance matters. Its decisive wins in both OpenCL (314.6% ahead) and Vulkan (178.7% ahead) benchmarks, combined with 1.89 TFLOPS of FP32 compute, 59.14 GTexel/s texture throughput, and dedicated 4 GB GDDR5 memory at 160.4 GB/s, establish it as a capable professional mobile workstation GPU. The 29.57 GPixel/s pixel rate and 32 ROPs provide solid rasterization performance for demanding visualization tasks. Systems requiring this level of graphics capability—3D modeling, video editing, scientific computing—should choose the Quadro M3000M without hesitation.

The AMD Radeon R7 Graphics is the appropriate choice for systems where power efficiency and integration simplicity take precedence over absolute performance. Its 25W TDP, system-shared memory design, and IGP form factor make it ideal for everyday computing, office productivity, and media consumption. While its 553.0 GFLOPS FP32 and 5.760 GPixel/s are dramatically lower than the Quadro's, they are sufficient for the integrated use case. The data suggests it sits in the 29th percentile of all GPUs, which is respectable for a component that adds no cost, no space, and no thermal burden to a system.

The production status of both parts is end-of-life, and the release dates—August 2015 for the Quadro M3000M and February 2014 for the Radeon R7 Graphics—indicate these are mature products. For users with existing systems, the choice is predetermined by their platform. For new purchases, the data unequivocally shows that a dedicated GPU like the Quadro M3000M provides a transformative performance advantage over the integrated Radeon, at the cost of significantly higher power consumption and thermal requirements. The 178.7% Vulkan delta suggests even modern API workloads favor the NVIDIA part substantially, making it the only sensible choice for users who need real graphics capability.

DETAILED SPECIFICATIONS

SPECIFICATION
R7 Graphics
Quadro M3000M
Core Specs
Shading Units
384
1,024 +166.7%
Shaders
384
1,024 +166.7%
TMUs
24
64 +166.7%
ROPs
8
32 +300.0%
Compute Units
6
Clocks
Base Clock
823 MHz
Boost Clock
924 MHz
GPU Clock
720 MHz
Memory Clock
System Shared
1253 MHz 5 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
4,096
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
160.4 GB/s
Cache
L1 Cache
48 KB (per SMM)
L2 Cache
2 MB
Performance
Pixel Rate
5.760 GPixel/s
29.57 GPixel/s
Texture Rate
17.28 GTexel/s
59.14 GTexel/s
FP32 (TFLOPS)
553.0 GFLOPS
1.892 TFLOPS
FP64 (TFLOPS)
34.56 GFLOPS (1:16)
59.14 GFLOPS (1:32)
Power
TDP
25 W
75 W
TDP (W)
25
75 +200.0%
Power Connectors
None
Architecture
Architecture
GCN 2.0
Maxwell 2.0
GPU Name
Spectre Lite
GM204
Generation
GCN 2.0 IGP (Kaveri)
Quadro Maxwell-M (Mx000M)
Process Size
28 nm
28 nm
Transistors
2,410 million
5,200 million
Die Size
245 mm²
398 mm²
Foundry
GlobalFoundries
TSMC
Density
9.8M / mm²
13.1M / mm²
API Support
DirectX
12 (12_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1
3.0
CUDA
5.2
Shader Model
6.5
6.8
Physical
Slot Width
IGP
MXM Module
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
TeraScale 3 IGP
Quadro Kepler-M
Successor
GCN 3.0 IGP
Quadro Pascal-M
View Radeon R7 Graphics Details View Quadro M3000M Details