GPU Comparison

AMD
RADEON

AMD Radeon R7 250X

CORE STATE Cape Verde
VRAM 1024 MB
CLOCK SPEED
TDP 80 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2014
VS
NVIDIA
GEFORCE

GeForce GTX 1650 Mobile

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1560 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2019

DETAILED SPECIFICATIONS

SPECIFICATION
R7 250X
GTX 1650 Mobile
Core Specs
Shading Units
640
1,024 +60.0%
Shaders
640
1,024 +60.0%
TMUs
40
64 +60.0%
ROPs
16
32 +100.0%
Compute Units
10
SM Count
16
Clocks
Base Clock
1395 MHz
Boost Clock
1560 MHz
GPU Clock
950 MHz
Memory Clock
1125 MHz 4.5 Gbps effective
2001 MHz 8 Gbps effective
Memory
Memory Size
1024 MB
4 GB
VRAM (MB)
1,024
4,096 +300.0%
Memory Type
GDDR5
GDDR5
Memory Bus
128 bit
128 bit
Bandwidth
72.00 GB/s
128.1 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
256 KB
1024 KB
Performance
Pixel Rate
15.20 GPixel/s
49.92 GPixel/s
Texture Rate
38.00 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
1,216.0 GFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
76.00 GFLOPS (1:16)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
6.390 TFLOPS (2:1)
Power
TDP
80 W
50 W
TDP (W)
80
50 -37.5%
Suggested PSU
250 W
Power Connectors
1x 6-pin
None
Architecture
Architecture
GCN 1.0
Turing
GPU Name
Cape Verde
TU117
Generation
Volcanic Islands (R7 200)
GeForce 16 Mobile
Process Size
28 nm
12 nm
Transistors
1,500 million
4,700 million
Die Size
123 mm²
200 mm²
Foundry
TSMC
TSMC
Density
12.2M / mm²
23.5M / mm²
API Support
DirectX
12 (11_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
7.5
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Dual-slot
Length
210 mm 8.3 inches
Outputs
1x DVI1x HDMI 1.4a2x mini-DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Launch Price
99 USD
Production
End-of-life
End-of-life
Predecessor
Sea Islands
GeForce 10 Mobile
Successor
Pirate Islands
GeForce 20 Mobile
View Radeon R7 250X Details View GeForce GTX 1650 Mobile Details