GPU Comparison
RADEON
AMD Radeon R5 340X OEM
CORE STATE
Oland
VRAM
2 GB
CLOCK SPEED
—
TDP
65 W
BUS WIDTH
64 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2015
VS
GEFORCE
GeForce GTX 1660 Ti Mobile
CORE STATE
TU116
VRAM
6 GB
CLOCK SPEED
1590 MHz
TDP
—
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
R5 340X OEM
GTX 1660 Ti Mobile
Core Specs
Shading Units
384
1,536
+300.0%
Shaders
384
1,536
+300.0%
TMUs
24
96
+300.0%
ROPs
8
48
+500.0%
Compute Units
6
—
SM Count
—
24
Clocks
Base Clock
—
1455 MHz
Boost Clock
—
1590 MHz
GPU Clock
900 MHz
—
Memory Clock
1000 MHz
2 Gbps effective
1500 MHz
12 Gbps effective
Memory
Memory Size
2 GB
6 GB
VRAM (MB)
2,048
6,144
+200.0%
Memory Type
DDR3
GDDR6
Memory Bus
64 bit
192 bit
Bandwidth
16.00 GB/s
288.0 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
128 KB
1536 KB
Performance
Pixel Rate
7.200 GPixel/s
76.32 GPixel/s
Texture Rate
21.60 GTexel/s
152.6 GTexel/s
FP32 (TFLOPS)
691.2 GFLOPS
4.884 TFLOPS
FP64 (TFLOPS)
43.20 GFLOPS (1:16)
152.6 GFLOPS (1:32)
FP16 (TFLOPS)
—
9.769 TFLOPS (2:1)
Power
TDP
65 W
—
TDP (W)
65
—
Suggested PSU
250 W
—
Power Connectors
None
None
Architecture
Architecture
GCN 1.0
Turing
GPU Name
Oland
TU116
Generation
Pirate Islands
(R5 300)
GeForce 16 Mobile
Process Size
28 nm
12 nm
Transistors
950 million
6,600 million
Die Size
77 mm²
284 mm²
Foundry
TSMC
TSMC
Density
12.3M / mm²
23.2M / mm²
API Support
DirectX
12 (11_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
—
7.5
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Single-slot
MXM Module
Length
145 mm
5.7 inches
—
Outputs
1x DVI1x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x8
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Volcanic Islands
GeForce 10 Mobile
Successor
Arctic Islands
GeForce 20 Mobile