AMD Radeon PRO W7600 vs Intel Arc Graphics 4 Xe Mobile Comparison

AMD
RADEON

AMD Radeon PRO W7600

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2440 MHz
TDP 130 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
Intel
GPU

Arc Graphics 4 Xe Mobile

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2300 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

geekbench_opencl
81,528
N/A
geekbench_vulkan
92,688
N/A

Analysis: AMD Radeon PRO W7600 vs Intel Arc Graphics 4 Xe Mobile

Where Each One Wins

The recorded data splits these two parts by design intent. The AMD Radeon PRO W7600 is a discrete workstation accelerator with a 93rd percentile ranking across all GPUs in the database. The Intel Arc Graphics 4 Xe Mobile is an integrated solution, occupying the 50th percentile, with no benchmark scores recorded in the database. The AMD part wins on every measurable compute category, delivering 19.99 TFLOPS FP32 against 2.355 TFLOPS for the Intel part, a factor of roughly 8.5x. The AMD part also holds the advantage in memory bandwidth with 288.0 GB/s versus "System Dependent" for the Intel integrated graphics, which shares system memory.

The use-case split is clear from the architecture. The Radeon PRO W7600 targets professional rendering, compute workloads, and multi-display output with 4x DisplayPort 2.1 connectors. The Intel Arc Graphics 4 Xe Mobile serves portable devices where power draw matters more than peak throughput, consuming 25 W against 130 W for the AMD part. The Intel part has no standalone power connectors and uses the IGP bus interface, while the AMD card needs a 1x 6-pin connector and a 300 W suggested power supply. For workloads that fit within a 25 W envelope, the Intel part is the only option presented; for sustained professional compute, the AMD part dominates every recorded metric.

Architecture Differences

The two parts come from different foundries and process nodes. AMD uses TSMC at 6 nm with 13,300 million transistors on a 204 mm² die, yielding a transistor density of 65.2M per mm². Intel uses its own foundry at 3 nm, with transistor count and die size listed as unknown. The AMD chip is Navi 33 on RDNA 3.0 architecture, codenamed Hotpink Bonefish, part of the Radeon Pro Navi (Navi III Series) generation. The Intel chip is Panther Lake on Xe3-LPG architecture, part of the Arc Graphics-M (Panther Lake) generation.

Execution resources differ substantially. The AMD part has 2048 shading units, 128 TMUs, 64 ROPs, and 32 ray tracing cores. The Intel part has 512 shading units, 32 TMUs, 16 ROPs, and 4 ray tracing cores. That is a 4x difference in shading units and TMUs, a 4x difference in ROPs, and an 8x difference in ray tracing cores. Neither part lists tensor cores. Clock behavior also differs: the AMD base clock is 1720 MHz with a 2440 MHz boost, while the Intel base clock is 300 MHz with a 2300 MHz boost. The Intel part compensates for fewer resources with a lower thermal envelope, but the raw compute ceiling remains far below the AMD part.

Memory architecture is fundamentally different. The AMD Radeon PRO W7600 uses 8 GB of GDDR6 on a 128-bit bus with 288.0 GB/s bandwidth. The Intel Arc Graphics 4 Xe Mobile uses system shared memory with system shared type and bus width, and bandwidth is listed as system dependent. The AMD memory clock is 2250 MHz with 18 Gbps effective. The Intel memory clock is listed as "System Shared." This means the AMD part has dedicated, predictable bandwidth for professional workloads, while the Intel part depends entirely on the host platform's memory subsystem.

Both parts support the same API set: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Neither has a listed game clock. The AMD part has a single-slot form factor, 241 mm length (9.5 inches), and 115 mm height (4.5 inches). The Intel part is an IGP with no dimensions listed, no slot width, and no power connectors.

Head-to-Head Benchmarks

The database has no head-to-head benchmark entries between these two parts. The AMD Radeon PRO W7600 has two recorded benchmark scores: 81,528 in Geekbench OpenCL and 92,688 in Geekbench Vulkan, producing an average benchmark score of 87,108. The Intel Arc Graphics 4 Xe Mobile has zero recorded benchmark scores and an average benchmark score of zero.

The AMD part's nearest rivals provide context for its standing. It sits within 0.4% of the NVIDIA Quadro GP100 average score of 87,445, with a delta of -0.4%. It is 1.7% ahead of the NVIDIA CMP 40HX, which averages 85,637. The NVIDIA RTX A4500 Mobile averages 91,134, placing it 4.4% above the AMD part, and the NVIDIA RTX A4500 averages 91,671, 5.0% above. The AMD part's 93rd percentile ranking reflects a position just below those two RTX A4500 variants but above the CMP 40HX and essentially tied with the Quadro GP100.

The Intel part has no nearest rivals and no percentile context beyond the 50th percentile ranking. Without benchmark scores, the database cannot place it relative to other integrated or discrete GPUs. The only quantitative comparison available is architectural: the AMD part's FP32 throughput of 19.99 TFLOPS versus 2.355 TFLOPS for the Intel part, and the AMD part's pixel rate of 156.2 GPixel/s versus 36.80 GPixel/s for the Intel part. Texture rate follows the same pattern: 312.3 GTexel/s versus 73.60 GTexel/s.

Specification Differences

The two parts differ across nearly every specification field. The process node is 6 nm for AMD versus 3 nm for Intel. The transistor count is 13,300 million for AMD versus unknown for Intel. Die size is 204 mm² for AMD versus unknown for Intel. Transistor density is 65.2M per mm² for AMD, not listed for Intel.

Clock speeds: AMD base 1720 MHz, boost 2440 MHz; Intel base 300 MHz, boost 2300 MHz. Memory: AMD 8 GB GDDR6, 128-bit bus, 288.0 GB/s bandwidth, 2250 MHz with 18 Gbps effective; Intel system shared, system dependent bandwidth. Compute units: AMD 2048 shading units, 128 TMUs, 64 ROPs, 32 RT cores; Intel 512 shading units, 32 TMUs, 16 ROPs, 4 RT cores. Pixel rate: 156.2 GPixel/s versus 36.80 GPixel/s. Texture rate: 312.3 GTexel/s versus 73.60 GTexel/s. FP32: 19.99 TFLOPS versus 2.355 TFLOPS. FP16: 39.98 TFLOPS (2:1) versus 4.710 TFLOPS (2:1).

Power and physical specifications: TDP is 130 W for AMD, 25 W for Intel. AMD is single-slot with a 1x 6-pin power connector and 300 W suggested PSU; Intel is IGP with no power connectors and no suggested PSU. Bus interface: PCIe 4.0 x8 for AMD, IGP for Intel. Display outputs: 4x DisplayPort 2.1 for AMD, portable device dependent for Intel. Dimensions: AMD 241 mm by 115 mm; Intel none listed.

Release timing and market data: AMD released 2023-08-02 with a launch MSRP of 599 USD and a predecessor of Radeon Pro Vega. Intel releases 2026-01-26 with no predecessor and no launch MSRP. Both are active production parts. The AMD generation is Radeon Pro Navi (Navi III Series); the Intel generation is Arc Graphics-M (Panther Lake). The AMD architecture is RDNA 3.0; the Intel architecture is Xe3-LPG.

FAQ

Q: Which part has higher FP32 compute throughput?

A: The AMD Radeon PRO W7600 delivers 19.99 TFLOPS FP32, while the Intel Arc Graphics 4 Xe Mobile delivers 2.355 TFLOPS. The AMD part is approximately 8.5x higher.

Q: What memory does each part use?

A: The AMD Radeon PRO W7600 uses 8 GB of GDDR6 on a 128-bit bus with 288.0 GB/s bandwidth. The Intel Arc Graphics 4 Xe Mobile uses system shared memory with system dependent bandwidth.

Q: How do the ray tracing resources compare?

A: The AMD part has 32 ray tracing cores. The Intel part has 4 ray tracing cores, an 8x difference.

Q: What is the power requirement for each part?

A: The AMD Radeon PRO W7600 has a 130 W TDP, uses a 1x 6-pin power connector, and has a 300 W suggested power supply. The Intel Arc Graphics 4 Xe Mobile has a 25 W TDP and no power connectors.

Q: What benchmark scores exist for these parts?

A: The AMD Radeon PRO W7600 scores 81,528 in Geekbench OpenCL and 92,688 in Geekbench Vulkan, averaging 87,108. The Intel Arc Graphics 4 Xe Mobile has no recorded benchmark scores.

Q: How does the AMD part rank against its nearest rivals?

A: The AMD Radeon PRO W7600 is 0.4% behind the NVIDIA Quadro GP100, 1.7% ahead of the NVIDIA CMP 40HX, 4.4% behind the NVIDIA RTX A4500 Mobile, and 5.0% behind the NVIDIA RTX A4500. Its percentile ranking across all GPUs is 93.

DETAILED SPECIFICATIONS

SPECIFICATION
PRO W7600
Graphics 4 Xe Mobile
Core Specs
Shading Units
2,048
512 -75.0%
Shaders
2,048
512 -75.0%
TMUs
128
32 -75.0%
ROPs
64
16 -75.0%
Compute Units
32
—
Execution Units
—
8
Clocks
Base Clock
1720 MHz
300 MHz
Boost Clock
2440 MHz
2300 MHz
Memory Clock
2250 MHz 18 Gbps effective
System Shared
Memory
Memory Size
8 GB
System Shared
VRAM (MB)
8,192
—
Memory Type
GDDR6
System Shared
Memory Bus
128 bit
System Shared
Bandwidth
288.0 GB/s
System Dependent
Cache
L1 Cache
128 KB per Array
64 KB (per EU)
L2 Cache
2 MB
16 MB
L3 Cache
32 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
156.2 GPixel/s
36.80 GPixel/s
Texture Rate
312.3 GTexel/s
73.60 GTexel/s
FP32 (TFLOPS)
19.99 TFLOPS
2.355 TFLOPS
FP64 (TFLOPS)
624.6 GFLOPS (1:32)
294.4 GFLOPS (1:8)
FP16 (TFLOPS)
39.98 TFLOPS (2:1)
4.710 TFLOPS (2:1)
AI/RT
RT Cores
32
4 -87.5%
XMX Cores
—
32
Matrix Cores
64
—
Power
TDP
130 W
25 W
TDP (W)
130
25 -80.8%
Suggested PSU
300 W
—
Power Connectors
1x 6-pin
None
Architecture
Architecture
RDNA 3.0
Xe3-LPG
GPU Name
Navi 33
Panther Lake
Codename
Hotpink Bonefish
—
Generation
Radeon Pro Navi (Navi III Series)
Arc Graphics-M (Panther Lake)
Process Size
6 nm
3 nm
Transistors
13,300 million
unknown
Die Size
204 mm²
unknown
Foundry
TSMC
Intel
Density
65.2M / mm²
—
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.8
6.9
Physical
Slot Width
Single-slot
IGP
Length
241 mm 9.5 inches
—
Height
115 mm 4.5 inches
—
Outputs
4x DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
IGP
Other
Launch Price
599 USD
—
Production
Active
Active
Predecessor
Radeon Pro Vega
—
View Radeon PRO W7600 Details View Arc Graphics 4 Xe Mobile Details