AMD Radeon Pro W5700X vs NVIDIA GeForce RTX 5090 Mobile Comparison

AMD
RADEON

AMD Radeon Pro W5700X

CORE STATE Navi 10
VRAM 16 GB
CLOCK SPEED 2040 MHz
TDP 205 W
BUS WIDTH 256 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2019
VS
NVIDIA
GEFORCE

GeForce RTX 5090 Mobile

CORE STATE GB203
VRAM 24 GB
CLOCK SPEED 1515 MHz
TDP 95 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_metal
75,427
N/A
geekbench_opencl
43,810
201,834
geekbench_vulkan
45,246
198,405
3dmark_3dmark_steel_nomad_dx12
N/A
5,871
passmark_directx_10
N/A
183
passmark_directx_11
N/A
269
passmark_directx_12
N/A
138
passmark_directx_9
N/A
324
passmark_g2d
N/A
1,057
passmark_g3d
N/A
30,034
passmark_gpu_compute
N/A
13,401

Analysis: AMD Radeon Pro W5700X vs NVIDIA GeForce RTX 5090 Mobile

The Verdict

The recorded data shows a decisive generational gap between these two products. The AMD Radeon Pro W5700X, an end-of-life workstation part from the RDNA 1.0 era, holds an average benchmark score of 54,828, placing it in the 87th percentile of all GPUs. The NVIDIA GeForce RTX 5090 Mobile, an active Blackwell 2.0 laptop part, records an average score of 45,152, which lands in the 84th percentile. The averages, however, are skewed by different test suites; the direct head-to-head results tell a clearer story.

In the only two shared benchmark tests, the RTX 5090 Mobile wins both outright. In Geekbench OpenCL, the NVIDIA part scores 201,834 against the AMD's 43,810, a delta of 78.3% in NVIDIA's favor. In Geekbench Vulkan, the NVIDIA scores 198,405 versus 45,246, a 77.2% advantage. The verdict is straightforward: if your workload is compute-heavy and uses OpenCL or Vulkan, the RTX 5090 Mobile is overwhelmingly faster in raw throughput. The W5700X's higher average score comes from its Geekbench Metal result of 75,427, a test the NVIDIA part does not appear in within this database.

Who should pick which? The data suggests the W5700X remains relevant for macOS-centric workflows, given its Apple MPX bus interface and Metal benchmark presence. The RTX 5090 Mobile is the choice for portable systems requiring maximum compute performance in OpenCL and Vulkan, and it also offers a much larger memory pool at 24 GB. There is no scenario in the recorded benchmarks where the W5700X beats the RTX 5090 Mobile in a shared test. The AMD part's only advantage lies in its higher percentile ranking, which is a function of its Metal score being included in its average, while the NVIDIA part's average includes a broad set of Passmark tests that drag its mean down.

Architecture Differences

The two GPUs come from entirely different architectural lineages. The AMD Radeon Pro W5700X uses the Navi 10 chip built on RDNA 1.0, fabricated on a 7 nm process at TSMC. The NVIDIA GeForce RTX 5090 Mobile uses the GB203 chip built on Blackwell 2.0, fabricated on a 5 nm process, also at TSMC. The transistor counts diverge sharply: the AMD part contains 10,300 million transistors on a 251 mm² die, giving a density of 41.0M per mm². The NVIDIA part packs 45,600 million transistors on a 378 mm² die, yielding a density of 120.6M per mm². That is nearly three times the transistor density, which explains the massive compute gap despite the NVIDIA part's lower clock speeds.

Clock behavior differs as well. The W5700X runs a base clock of 1243 MHz and boosts to 2040 MHz. The RTX 5090 Mobile runs a base of 990 MHz and boosts to 1515 MHz. Despite lower clocks, the NVIDIA part delivers far higher throughput due to its massive execution resource count: 10,496 shading units versus 2,560, 328 TMUs versus 160, and 112 ROPs versus 64. The NVIDIA part also includes 82 RT cores and 328 tensor cores, while the AMD part has no such dedicated hardware listed. The FP32 output is 31.80 TFLOPS for NVIDIA versus 10.44 TFLOPS for AMD. FP16 shows a similar split: NVIDIA achieves 31.80 TFLOPS at a 1:1 ratio, while AMD reaches 20.89 TFLOPS at a 2:1 ratio.

Memory architecture also differs fundamentally. The W5700X uses 16 GB of GDDR6 on a 256-bit bus, delivering 448.0 GB/s. The RTX 5090 Mobile uses 24 GB of GDDR7 on the same 256-bit bus, but doubles the bandwidth to 896.0 GB/s. The memory clock is listed at 1750 MHz for both, but the effective data rate differs: 14 Gbps for AMD versus 28 Gbps for NVIDIA. The API support also separates them: AMD lists DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. NVIDIA lists DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which indicates a more modern feature set.

Head-to-Head Benchmarks

The database records only two direct comparisons, and both are decisive NVIDIA victories. In Geekbench OpenCL, the RTX 5090 Mobile scores 201,834, which is 78.3% higher than the W5700X's 43,810. In Geekbench Vulkan, the NVIDIA part scores 198,405, which is 77.2% higher than the AMD part's 45,246. These deltas are enormous and reflect the architectural gulf between a 2019 workstation GPU and a 2025 mobile flagship.

Context from the nearest rivals helps interpret these numbers. The W5700X's average score of 54,828 sits just 1.1% ahead of the NVIDIA GeForce RTX 4080 (54,247) and 1.1% ahead of the RTX 4080 SUPER (54,209). It trails the AMD Radeon RX 6750 GRE 12 GB (55,698) by 1.6% and the AMD Radeon 8060S (55,757) by 1.7%. So the W5700X is a solid mid-to-high-range desktop part, competitive with the RTX 4080 generation in average terms, but that average is inflated by its Metal score, which is not tested against the RTX 5090 Mobile.

The RTX 5090 Mobile's average of 45,152 is dragged down by its Passmark DirectX scores, which are low (e.g., 138 for DirectX 12, 183 for DirectX 10, 324 for DirectX 9). Its nearest rivals include the AMD Radeon Pro 5500 XT (45,384, a 0.5% deficit), the NVIDIA GeForce RTX 4070 Ti (44,795, a 0.8% lead), the Intel Arc A730M (45,592, a 1% deficit), and the NVIDIA RTX 5880 Ada Generation (45,972, a 1.8% deficit). The RTX 5090 Mobile's Passmark G3D score of 30,034 and GPU Compute score of 13,401 are respectable, but they do not match its OpenCL and Vulkan results, which are over 200,000 and 198,000 respectively. This discrepancy suggests the Passmark suite may not scale the same way with this mobile part's architecture.

Specification Differences

The two GPUs differ across nearly every recorded specification. The AMD part is a quad-slot desktop card with an Apple MPX bus interface, while the NVIDIA part is an integrated graphics processor (IGP) with a PCIe 5.0 x16 interface. The AMD part requires a 550 W suggested PSU and has no power connectors listed; the NVIDIA part has no external power connectors and no suggested PSU, since it is designed for mobile integration. The AMD card measures 305 mm in length (12 inches); the NVIDIA part has no recorded dimensions.

Memory capacity differs: 16 GB GDDR6 versus 24 GB GDDR7. Bandwidth doubles from 448.0 GB/s to 896.0 GB/s. The bus width is identical at 256 bit, but the effective memory speed changes from 14 Gbps to 28 Gbps. The shading unit count jumps from 2,560 to 10,496. TMUs go from 160 to 328. ROPs go from 64 to 112. Pixel rate rises from 130.6 GPixel/s to 169.7 GPixel/s. Texture rate rises from 326.4 GTexel/s to 496.9 GTexel/s. FP32 output triples from 10.44 TFLOPS to 31.80 TFLOPS. FP16 output rises from 20.89 TFLOPS to 31.80 TFLOPS, but the ratio changes from 2:1 to 1:1.

The die size and transistor counts are also vastly different: 251 mm² and 10,300 million for AMD versus 378 mm² and 45,600 million for NVIDIA. The process node shrinks from 7 nm to 5 nm. The TDP is notable: the AMD card draws 205 W, while the NVIDIA mobile part draws only 95 W. That is a remarkable efficiency gap, as the NVIDIA part delivers roughly four times the FP32 throughput at less than half the power draw. The AMD part also has a specific display output configuration (1x HDMI 2.0b and 4x Thunderbolt), while the NVIDIA part's outputs are listed as "Portable Device Dependent." The AMD part supports DirectX 12 (12_1); the NVIDIA part supports DirectX 12 Ultimate (12_2). Both support OpenGL 4.6 and Vulkan 1.4. The AMD part was released in December 2019 with a launch MSRP of 999 USD; the NVIDIA part was released in March 2025 with no recorded launch MSRP.

FAQ

Q: Which GPU wins in Geekbench OpenCL?

A: The NVIDIA GeForce RTX 5090 Mobile wins decisively, scoring 201,834 versus the AMD Radeon Pro W5700X's 43,810, a 78.3% advantage.

Q: Which GPU has more memory bandwidth?

A: The NVIDIA GeForce RTX 5090 Mobile has 896.0 GB/s, exactly double the AMD Radeon Pro W5700X's 448.0 GB/s, despite both using a 256-bit bus.

Q: Which GPU has a higher FP32 compute throughput?

A: The NVIDIA GeForce RTX 5090 Mobile delivers 31.80 TFLOPS, three times the AMD Radeon Pro W5700X's 10.44 TFLOPS.

Q: What is the transistor density difference?

A: The NVIDIA GeForce RTX 5090 Mobile has a transistor density of 120.6M per mm², while the AMD Radeon Pro W5700X has 41.0M per mm².

Q: Which GPU has a higher power draw?

A: The AMD Radeon Pro W5700X has a TDP of 205 W, while the NVIDIA GeForce RTX 5090 Mobile has a TDP of 95 W.

Q: Which GPU supports DirectX 12 Ultimate?

A: Only the NVIDIA GeForce RTX 5090 Mobile supports DirectX 12 Ultimate (12_2); the AMD Radeon Pro W5700X supports DirectX 12 (12_1).

DETAILED SPECIFICATIONS

SPECIFICATION
Pro W5700X
RTX 5090 Mobile
Core Specs
Shading Units
2,560
10,496 +310.0%
Shaders
2,560
10,496 +310.0%
TMUs
160
328 +105.0%
ROPs
64
112 +75.0%
Compute Units
40
—
SM Count
—
82
Clocks
Base Clock
1243 MHz
990 MHz
Boost Clock
2040 MHz
1515 MHz
Memory Clock
1750 MHz 14 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
16 GB
24 GB
VRAM (MB)
16,384
24,576 +50.0%
Memory Type
GDDR6
GDDR7
Memory Bus
256 bit
256 bit
Bandwidth
448.0 GB/s
896.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
4 MB
64 MB
Performance
Pixel Rate
130.6 GPixel/s
169.7 GPixel/s
Texture Rate
326.4 GTexel/s
496.9 GTexel/s
FP32 (TFLOPS)
10.44 TFLOPS
31.80 TFLOPS
FP64 (TFLOPS)
652.8 GFLOPS (1:16)
496.9 GFLOPS (1:64)
FP16 (TFLOPS)
20.89 TFLOPS (2:1)
31.80 TFLOPS (1:1)
AI/RT
RT Cores
—
82
Tensor Cores
—
328
Power
TDP
205 W
95 W
TDP (W)
205
95 -53.7%
Suggested PSU
550 W
—
Power Connectors
—
None
Architecture
Architecture
RDNA 1.0
Blackwell 2.0
GPU Name
Navi 10
GB203
Generation
Radeon Pro Mac (Navi Series)
GeForce 50 Mobile
Process Size
7 nm
5 nm
Transistors
10,300 million
45,600 million
Die Size
251 mm²
378 mm²
Foundry
TSMC
TSMC
Density
41.0M / mm²
120.6M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
Quad-slot
IGP
Length
305 mm 12 inches
—
Outputs
1x HDMI 2.0b4x Thunderbolt
Portable Device Dependent
Bus Interface
Apple MPX
PCIe 5.0 x16
Other
Launch Price
999 USD
—
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile
View Radeon Pro W5700X Details View GeForce RTX 5090 Mobile Details