GPU Comparison
RADEON
AMD Radeon Pro Vega 48
CORE STATE
Vega 10
VRAM
8 GB
CLOCK SPEED
—
TDP
—
BUS WIDTH
2048 bit
ARCHITECTURE
GCN 5.0
PROCESS
14 nm
LAUNCH DATE
2019
VS
GEFORCE
GeForce GTX 1660 Ti Mobile
CORE STATE
TU116
VRAM
6 GB
CLOCK SPEED
1590 MHz
TDP
—
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
PERFORMANCE BENCHMARKS
geekbench_metal
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
Pro Vega 48
GTX 1660 Ti Mobile
Core Specs
Shading Units
3,072
1,536
-50.0%
Shaders
3,072
1,536
-50.0%
TMUs
192
96
-50.0%
ROPs
64
48
-25.0%
Compute Units
48
—
SM Count
—
24
Clocks
Base Clock
—
1455 MHz
Boost Clock
—
1590 MHz
GPU Clock
1200 MHz
—
Memory Clock
786 MHz
1572 Mbps effective
1500 MHz
12 Gbps effective
Memory
Memory Size
8 GB
6 GB
VRAM (MB)
8,192
6,144
-25.0%
Memory Type
HBM2
GDDR6
Memory Bus
2048 bit
192 bit
Bandwidth
402.4 GB/s
288.0 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
4 MB
1536 KB
Performance
Pixel Rate
76.80 GPixel/s
76.32 GPixel/s
Texture Rate
230.4 GTexel/s
152.6 GTexel/s
FP32 (TFLOPS)
7.373 TFLOPS
4.884 TFLOPS
FP64 (TFLOPS)
460.8 GFLOPS (1:16)
152.6 GFLOPS (1:32)
FP16 (TFLOPS)
14.75 TFLOPS (2:1)
9.769 TFLOPS (2:1)
Power
Power Connectors
None
None
Architecture
Architecture
GCN 5.0
Turing
GPU Name
Vega 10
TU116
Generation
Radeon Pro Mac
(Vega Series)
GeForce 16 Mobile
Process Size
14 nm
12 nm
Transistors
12,500 million
6,600 million
Die Size
495 mm²
284 mm²
Foundry
GlobalFoundries
TSMC
Density
25.3M / mm²
23.2M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.7
6.8
Physical
Slot Width
IGP
MXM Module
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile