AMD Radeon Pro 570X vs AMD Radeon RX 6800M Comparison
AMD Radeon Pro 570X
Radeon RX 6800M
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon Pro 570X vs AMD Radeon RX 6800M
Head-to-Head Benchmarks
The recorded data shows a decisive performance gap between the AMD Radeon Pro 570X and the AMD Radeon RX 6800M across all three shared benchmark tests. The RX 6800M wins every head-to-head comparison, with the largest margin appearing in the Vulkan test.
In Geekbench Metal, the RX 6800M scores 113721 against the Pro 570X's 40066, a difference of 64.8% in favor of the newer mobile GPU. The OpenCL test shows a similar pattern: the RX 6800M delivers 87621 points versus 27604 for the Pro 570X, a 68.5% advantage. The Vulkan benchmark produces the widest gap of the three, with the RX 6800M at 94766 and the Pro 570X at 28859, representing a 69.5% lead.
These deltas are substantial, and the consistency across APIs matters. Metal, OpenCL, and Vulkan exercise different driver paths and compute models, yet the RX 6800M maintains a roughly 65% to 70% advantage in each. That uniformity suggests the performance difference is architectural rather than workload-specific.
Looking at the database's aggregate metrics, the Pro 570X has an average benchmark score of 32176 and sits at the 76th percentile among all GPUs. Its nearest rivals include the AMD FirePro S10000 (32388, 0.7% higher), the AMD Radeon RX 7900 GRE (32456, 0.9% higher), the Intel Arc Pro A30M (31894, 0.9% lower), and the AMD FirePro S9300 X2 (32540, 1.1% higher). The Pro 570X is thus clustered within roughly 1% of four very different GPUs, indicating that its performance level is well established in the database.
The RX 6800M, by contrast, has an average benchmark score of 28874 and sits at the 74th percentile. Its nearest rivals are the AMD Radeon RX 570 (28766, 0.4% higher), the AMD Radeon RX 470 (28996, 0.4% lower), the AMD Radeon R9 M295X (28580, 1% lower), and the Intel Arc A370M (29175, 1% lower). The RX 6800M's aggregate score is lower than the Pro 570X's, yet it wins every head-to-head test. This is because the RX 6800M's average includes several Passmark tests with low absolute scores (for example, Passmark DirectX 12 at 65, Passmark DirectX 10 at 101), which drag down its mean. The Geekbench tests, which both GPUs share, tell a cleaner story.
The data also includes additional benchmarks for the RX 6800M that have no counterpart for the Pro 570X. The RX 6800M records 2238 in 3DMark Steel Nomad DX12, 13261 in Passmark G3D, and 5032 in Passmark GPU Compute. These scores cannot be compared directly, but they provide context for the RX 6800M's overall profile.
The win count is unambiguous: 0 wins for the Pro 570X, 3 wins for the RX 6800M. No benchmark in the shared set favors the older card.
FAQ
Q: Which GPU wins in Geekbench Metal, and by how much?
A: The AMD Radeon RX 6800M wins with a score of 113721 against 40066 for the AMD Radeon Pro 570X, a 64.8% advantage.
Q: What is the largest performance gap in the head-to-head tests?
A: The Geekbench Vulkan test shows the biggest delta: the RX 6800M scores 94766 versus 28859 for the Pro 570X, a 69.5% lead.
Q: How do the two GPUs compare in aggregate benchmark scores?
A: The Pro 570X has an average benchmark score of 32176, while the RX 6800M has an average of 28874. Despite the RX 6800M winning all shared tests, its aggregate is lower due to additional low-score Passmark tests in its record.
Q: What is the percentile ranking for each GPU?
A: The Pro 570X sits at the 76th percentile among all GPUs, while the RX 6800M sits at the 74th percentile.
Q: Which GPU is closer to its nearest rival in average score?
A: Both are tightly clustered. The Pro 570X's nearest rival, the AMD FirePro S10000, is only 0.7% higher, while the RX 6800M's nearest rival, the AMD Radeon RX 570, is 0.4% higher. The RX 6800M's closest competitor is marginally closer in relative terms.
Q: Are there any tests where the Pro 570X outperforms the RX 6800M?
A: No. The database records 0 wins for the Pro 570X and 3 wins for the RX 6800M across the shared Geekbench Metal, OpenCL, and Vulkan tests.
Where Each One Wins
The use-case split is stark. The AMD Radeon RX 6800M is the clear choice for any workload that leverages the three major compute APIs covered in the shared benchmarks. Its 64.8% lead in Metal, 68.5% lead in OpenCL, and 69.5% lead in Vulkan indicate that it handles both graphics and general-purpose compute with significantly more headroom. For gaming, content creation, or GPU-accelerated rendering, the RX 6800M is the stronger part.
The AMD Radeon Pro 570X, despite its name and professional positioning, does not win any recorded benchmark. Its strength lies not in raw performance but in its context: it slots into the database's 76th percentile, slightly above the RX 6800M's 74th percentile. This means that for applications that are not covered by the shared tests, the Pro 570X may be adequate, but the data does not show a scenario where it beats the RX 6800M.
The RX 6800M's additional benchmarks, including 3DMark Steel Nomad DX12 at 2238 and Passmark G3D at 13261, further reinforce its suitability for modern DirectX 12 workloads. The Pro 570X has no comparable DirectX 12 results in the database, so its DirectX 12 performance is not directly measured. However, the RX 6800M's Passmark DirectX 12 score of 65, while low in absolute terms, is still a recorded data point that the Pro 570X lacks.
For users prioritizing compute density, the RX 6800M's FP32 throughput of 12.24 TFLOPS versus 3.960 TFLOPS for the Pro 570X is a threefold difference. In FP16, the RX 6800M achieves 24.47 TFLOPS with a 2:1 ratio, while the Pro 570X manages only 3.960 TFLOPS at 1:1. This makes the RX 6800M markedly better for half-precision workloads such as machine learning inference or certain image processing tasks.
The Pro 570X is not without merit. Its lower pixel rate (35.36 GPixel/s versus 153.0 GPixel/s) and texture rate (123.8 GTexel/s versus 382.4 GTexel/s) confirm it is outclassed in fill-rate-bound scenarios. But for legacy applications or environments where only Metal or OpenCL is available and performance expectations are modest, the Pro 570X remains functional. The database shows no scenario where it wins, however, so any selection of the Pro 570X must be based on compatibility or ecosystem factors, not performance.
Specification Differences
The two GPUs differ across nearly every major specification field. The Pro 570X uses 4 GB of GDDR5 memory on a 256-bit bus, yielding 217.0 GB/s of bandwidth. The RX 6800M uses 12 GB of GDDR6 on a 192-bit bus, yielding 384.0 GB/s. The RX 6800M has three times the memory capacity and 77% more bandwidth, despite the narrower bus.
Clock speeds diverge substantially. The Pro 570X has a base clock of 1000 MHz and a boost clock of 1105 MHz, with memory running at 1695 MHz (6.8 Gbps effective). The RX 6800M has a base clock of 2116 MHz, a boost of 2390 MHz, and a game clock of 2300 MHz, with memory at 2000 MHz (16 Gbps effective). The RX 6800M's boost clock is more than double the Pro 570X's base clock.
Shader resources also differ. The Pro 570X has 1792 shading units, 112 texture mapping units, and 32 ROPs. The RX 6800M has 2560 shading units, 160 TMUs, and 64 ROPs. The RX 6800M also has 40 ray tracing cores, while the Pro 570X has none.
The bus interface is another point of difference. The Pro 570X uses PCIe 3.0 x16, while the RX 6800M uses PCIe 4.0 x16. Both are integrated GPUs (IGP) with no power connectors and portable-device-dependent display outputs.
The process node and foundry differ. The Pro 570X is built on a 14 nm process at GlobalFoundries with 5,700 million transistors on a 232 mm² die, giving a density of 24.6M per mm². The RX 6800M is built on a 7 nm process at TSMC with 17,200 million transistors on a 335 mm² die, giving a density of 51.3M per mm².
The API support also diverges. The Pro 570X supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. The RX 6800M supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
The TDP values are close, with the Pro 570X at 150 W and the RX 6800M at 145 W. The release dates differ by over two years: the Pro 570X launched in 2019, the RX 6800M in 2021.
Architecture Differences
The architectural gap between these two GPUs is generational. The Pro 570X is based on the Ellesmere chip using GCN 4.0 architecture, part of the Radeon Pro Mac (500X Series) generation. The RX 6800M is based on the Navi 22 chip using RDNA 2.0, part of the Navi Mobile (RX 6000M) generation.
GCN 4.0 is a scalar-oriented design that emphasizes raw compute throughput per clock. Its FP32 and FP16 rates are identical at 3.960 TFLOPS, indicating a 1:1 ratio. RDNA 2.0 is a rearchitected design with a 2:1 FP16 to FP32 ratio, allowing the RX 6800M to reach 24.47 TFLOPS in FP16 while delivering 12.24 TFLOPS in FP32. This architectural change directly explains the RX 6800M's superior performance in the shared benchmarks.
The transistor counts reflect the process advantage. The 14 nm Pro 570X packs 5,700 million transistors, while the 7 nm RX 6800M packs 17,200 million. The die size increases from 232 mm² to 335 mm², but the density more than doubles from 24.6M per mm² to 51.3M per mm². This allows the RX 6800M to include dedicated ray tracing cores, which the Pro 570X lacks entirely.
The memory subsystem differences stem from architectural priorities. The Pro 570X uses a 256-bit GDDR5 interface to achieve 217.0 GB/s, while the RX 6800M uses a 192-bit GDDR6 interface to achieve 384.0 GB/s. RDNA 2.0's cache hierarchy and memory compression allow it to extract more effective bandwidth from a narrower bus.
The RX 6800M's predecessor is listed as Polaris Mobile, confirming that it is a direct descendant of the GCN-based mobile line that includes the Pro 570X. The production status for both is end-of-life, and neither has a successor in the database.
The API differences reflect the architectural evolution. DirectX 12 Ultimate (12_2) on the RX 6800M includes features like ray tracing and mesh shaders, which are not available on the Pro 570X's DirectX 12 (12_0) support. Vulkan 1.4 on the RX 6800M also supersedes Vulkan 1.3 on the Pro 570X.
In summary, the RX 6800M is a larger, denser, faster, and more feature-rich GPU built on a newer process and architecture. The Pro 570X is a smaller, older design with lower throughput and no ray tracing capability. The benchmark data confirms that the architectural differences translate directly into a 64.8% to 69.5% performance advantage for the RX 6800M across all shared tests.