GPU Comparison

AMD
RADEON

AMD Radeon HD 8970 OEM

CORE STATE Tahiti
VRAM 3 GB
CLOCK SPEED
TDP 250 W
BUS WIDTH 384 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2013
VS
NVIDIA
GEFORCE

GeForce GTX 1650 Mobile

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1560 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2019

DETAILED SPECIFICATIONS

SPECIFICATION
HD 8970 OEM
GTX 1650 Mobile
Core Specs
Shading Units
2,048
1,024 -50.0%
Shaders
2,048
1,024 -50.0%
TMUs
128
64 -50.0%
ROPs
32
32 0.0%
Compute Units
32
SM Count
16
Clocks
Base Clock
1395 MHz
Boost Clock
1560 MHz
GPU Clock
925 MHz
Memory Clock
1375 MHz 5.5 Gbps effective
2001 MHz 8 Gbps effective
Memory
Memory Size
3 GB
4 GB
VRAM (MB)
3,072
4,096 +33.3%
Memory Type
GDDR5
GDDR5
Memory Bus
384 bit
128 bit
Bandwidth
264.0 GB/s
128.1 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
768 KB
1024 KB
Performance
Pixel Rate
29.60 GPixel/s
49.92 GPixel/s
Texture Rate
118.4 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
3.789 TFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
947.2 GFLOPS (1:4)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
6.390 TFLOPS (2:1)
Power
TDP
250 W
50 W
TDP (W)
250
50 -80.0%
Suggested PSU
600 W
Power Connectors
1x 6-pin + 1x 8-pin
None
Architecture
Architecture
GCN 1.0
Turing
GPU Name
Tahiti
TU117
Generation
Sea Islands (HD 8900)
GeForce 16 Mobile
Process Size
28 nm
12 nm
Transistors
4,313 million
4,700 million
Die Size
352 mm²
200 mm²
Foundry
TSMC
TSMC
Density
12.3M / mm²
23.5M / mm²
API Support
DirectX
12 (11_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
7.5
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Dual-slot
Length
274 mm 10.8 inches
Outputs
1x DVI1x HDMI 1.4a2x mini-DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Southern Islands
GeForce 10 Mobile
Successor
Volcanic Islands
GeForce 20 Mobile
View Radeon HD 8970 OEM Details View GeForce GTX 1650 Mobile Details