GPU Comparison
RADEON
AMD Radeon HD 8750A
CORE STATE
Mars
VRAM
1024 MB
CLOCK SPEED
—
TDP
45 W
BUS WIDTH
64 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2013
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
HD 8750A
GTX 1650 Mobile
Core Specs
Shading Units
384
1,024
+166.7%
Shaders
384
1,024
+166.7%
TMUs
24
64
+166.7%
ROPs
8
32
+300.0%
Compute Units
6
—
SM Count
—
16
Clocks
Base Clock
—
1395 MHz
Boost Clock
—
1560 MHz
GPU Clock
600 MHz
—
Memory Clock
1000 MHz
2 Gbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
1024 MB
4 GB
VRAM (MB)
1,024
4,096
+300.0%
Memory Type
DDR3
GDDR5
Memory Bus
64 bit
128 bit
Bandwidth
16.00 GB/s
128.1 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
128 KB
1024 KB
Performance
Pixel Rate
4.800 GPixel/s
49.92 GPixel/s
Texture Rate
14.40 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
460.8 GFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
28.80 GFLOPS (1:16)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
—
6.390 TFLOPS (2:1)
Power
TDP
45 W
50 W
TDP (W)
45
50
+11.1%
Power Connectors
—
None
Architecture
Architecture
GCN 1.0
Turing
GPU Name
Mars
TU117
Generation
All-In-One
(HD 8000)
GeForce 16 Mobile
Process Size
28 nm
12 nm
Transistors
950 million
4,700 million
Die Size
77 mm²
200 mm²
Foundry
TSMC
TSMC
Density
12.3M / mm²
23.5M / mm²
API Support
DirectX
12 (11_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
—
7.5
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
MXM Module
—
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
MXM-A (3.0)
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile