GPU Comparison
RADEON
AMD Radeon HD 7730M
CORE STATE
Chelsea
VRAM
2 GB
CLOCK SPEED
675 MHz
TDP
25 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2012
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
PERFORMANCE BENCHMARKS
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
HD 7730M
GTX 1650 Mobile
Core Specs
Shading Units
512
1,024
+100.0%
Shaders
512
1,024
+100.0%
TMUs
32
64
+100.0%
ROPs
16
32
+100.0%
Compute Units
8
—
SM Count
—
16
Clocks
Base Clock
575 MHz
1395 MHz
Boost Clock
675 MHz
1560 MHz
Memory Clock
900 MHz
1800 Mbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
2 GB
4 GB
VRAM (MB)
2,048
4,096
+100.0%
Memory Type
DDR3
GDDR5
Memory Bus
128 bit
128 bit
Bandwidth
28.80 GB/s
128.1 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
256 KB
1024 KB
Performance
Pixel Rate
10.80 GPixel/s
49.92 GPixel/s
Texture Rate
21.60 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
691.2 GFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
43.20 GFLOPS (1:16)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
—
6.390 TFLOPS (2:1)
Power
TDP
25 W
50 W
TDP (W)
25
50
+100.0%
Power Connectors
—
None
Architecture
Architecture
GCN 1.0
Turing
GPU Name
Chelsea
TU117
Generation
London
(HD 7700M)
GeForce 16 Mobile
Process Size
28 nm
12 nm
Transistors
1,500 million
4,700 million
Die Size
123 mm²
200 mm²
Foundry
TSMC
TSMC
Density
12.2M / mm²
23.5M / mm²
API Support
DirectX
12 (11_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
—
7.5
Shader Model
6.5 (5.1)
6.8
Physical
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 2.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Vancouver
GeForce 10 Mobile
Successor
Solar System
GeForce 20 Mobile