GPU Comparison
RADEON
AMD Radeon HD 6570
CORE STATE
Turks
VRAM
2 GB
CLOCK SPEED
—
TDP
60 W
BUS WIDTH
128 bit
ARCHITECTURE
TeraScale 2
PROCESS
40 nm
LAUNCH DATE
2011
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
PERFORMANCE BENCHMARKS
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
HD 6570
GTX 1650 Mobile
Core Specs
Shading Units
480
1,024
+113.3%
Shaders
480
1,024
+113.3%
TMUs
24
64
+166.7%
ROPs
8
32
+300.0%
Compute Units
6
—
SM Count
—
16
Clocks
Base Clock
—
1395 MHz
Boost Clock
—
1560 MHz
GPU Clock
650 MHz
—
Memory Clock
1000 MHz
4 Gbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
2 GB
4 GB
VRAM (MB)
2,048
4,096
+100.0%
Memory Type
GDDR5
GDDR5
Memory Bus
128 bit
128 bit
Bandwidth
64.00 GB/s
128.1 GB/s
Cache
L1 Cache
8 KB (per CU)
64 KB (per SM)
L2 Cache
256 KB
1024 KB
Performance
Pixel Rate
5.200 GPixel/s
49.92 GPixel/s
Texture Rate
15.60 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
624.0 GFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
—
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
—
6.390 TFLOPS (2:1)
Power
TDP
60 W
50 W
TDP (W)
60
50
-16.7%
Suggested PSU
250 W
—
Power Connectors
None
None
Architecture
Architecture
TeraScale 2
Turing
GPU Name
Turks
TU117
Generation
Northern Islands
(HD 6500)
GeForce 16 Mobile
Process Size
40 nm
12 nm
Transistors
716 million
4,700 million
Die Size
118 mm²
200 mm²
Foundry
TSMC
TSMC
Density
6.1M / mm²
23.5M / mm²
API Support
DirectX
11.2 (11_0)
12 (12_1)
OpenGL
4.4
4.6
Vulkan
—
1.4
OpenCL
1.2
3.0
CUDA
—
7.5
Shader Model
5.0
6.8
Physical
Slot Width
Single-slot
—
Length
168 mm
6.6 inches
—
Outputs
1x DVI1x HDMI 1.3a1x VGA
Portable Device Dependent
Bus Interface
PCIe 2.0 x16
PCIe 3.0 x16
Other
Launch Price
79 USD
—
Production
End-of-life
End-of-life
Predecessor
Evergreen
GeForce 10 Mobile
Successor
Southern Islands
GeForce 20 Mobile