GPU Comparison
RADEON
AMD Radeon HD 6430M
CORE STATE
Seymour
VRAM
1024 MB
CLOCK SPEED
—
TDP
—
BUS WIDTH
64 bit
ARCHITECTURE
TeraScale 2
PROCESS
40 nm
LAUNCH DATE
2011
VS
GEFORCE
GeForce RTX 2060 Mobile Refresh
CORE STATE
TU106B
VRAM
6 GB
CLOCK SPEED
1560 MHz
TDP
65 W
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
HD 6430M
RTX 2060 Mobile Refresh
Core Specs
Shading Units
160
1,920
+1100.0%
Shaders
160
1,920
+1100.0%
TMUs
8
120
+1400.0%
ROPs
4
48
+1100.0%
Compute Units
2
—
SM Count
—
30
Clocks
Base Clock
—
1005 MHz
Boost Clock
—
1560 MHz
GPU Clock
480 MHz
—
Memory Clock
800 MHz
1600 Mbps effective
1375 MHz
11 Gbps effective
Memory
Memory Size
1024 MB
6 GB
VRAM (MB)
1,024
6,144
+500.0%
Memory Type
DDR3
GDDR6
Memory Bus
64 bit
192 bit
Bandwidth
12.80 GB/s
264.0 GB/s
Cache
L1 Cache
8 KB (per CU)
64 KB (per SM)
L2 Cache
128 KB
3 MB
Performance
Pixel Rate
1.920 GPixel/s
74.88 GPixel/s
Texture Rate
3.840 GTexel/s
187.2 GTexel/s
FP32 (TFLOPS)
153.6 GFLOPS
5.990 TFLOPS
FP64 (TFLOPS)
—
187.2 GFLOPS (1:32)
FP16 (TFLOPS)
—
11.98 TFLOPS (2:1)
AI/RT
RT Cores
—
30
Tensor Cores
—
240
Power
TDP
—
65 W
TDP (W)
—
65
Power Connectors
—
None
Architecture
Architecture
TeraScale 2
Turing
GPU Name
Seymour
TU106B
Generation
Vancouver
(HD 6400M)
GeForce 20 Mobile
Process Size
40 nm
12 nm
Transistors
370 million
10,800 million
Die Size
67 mm²
445 mm²
Foundry
TSMC
TSMC
Density
5.5M / mm²
24.3M / mm²
API Support
DirectX
11.2 (11_0)
12 Ultimate (12_2)
OpenGL
4.4
4.6
Vulkan
—
1.4
OpenCL
1.2
3.0
CUDA
—
7.5
Shader Model
5.0
6.8
Physical
Slot Width
—
MXM Module
Outputs
—
Portable Device Dependent
Bus Interface
PCIe 2.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Manhattan
GeForce 10 Mobile
Successor
London
GeForce 30 Mobile