AMD Radeon 860M vs NVIDIA GeForce RTX 5070 SUPER Comparison
AMD Radeon 860M
GeForce RTX 5070 SUPER
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 860M vs NVIDIA GeForce RTX 5070 SUPER
The AMD Radeon 860M and NVIDIA GeForce RTX 5070 SUPER occupy completely different positions in the hardware landscape. The 860M is an integrated graphics processor from AMD’s Krackan Point chip, built on the RDNA 3.5 architecture and aimed at low-power mobile systems. The RTX 5070 SUPER is a discrete add-in board from NVIDIA’s GeForce 50-series, using the Blackwell 2.0 architecture with a dedicated 18 GB of GDDR7 memory. Benchmark data in the database shows the 860M achieving an average score of 26401 across two tests, while the RTX 5070 SUPER records a single 3DMark Steel Nomad DX12 score of 2690. These numbers do not directly compare, as they come from different test suites, but the percentile rankings reveal the intended positioning: the 860M sits at the 72nd percentile of all GPUs, while the RTX 5070 SUPER sits at the 18th percentile. That gap reflects the fact that the 860M’s recorded benchmarks are from compute-oriented workloads (OpenCL and Vulkan), whereas the RTX 5070 SUPER’s single score comes from a modern DX12 gaming workload.
Where Each One Wins
The AMD Radeon 860M wins in compute throughput as measured by general-purpose benchmark suites. Its Geekbench OpenCL score is 22759, and its Geekbench Vulkan score is 30043. These results place it above several dedicated mobile and desktop GPUs in the database’s nearest rival list. The 860M’s average benchmark score of 26401 is within 0.1% of the NVIDIA GeForce MX550 (26421), 0.3% ahead of the NVIDIA GeForce RTX 5060 (26331), and 0.6% behind the AMD Radeon RX 5700 XT 50th Anniversary (26553). This means the integrated part delivers compute performance comparable to a full discrete graphics card from a previous generation, which is a notable outcome for an IGP with a 15 W power envelope.
The NVIDIA GeForce RTX 5070 SUPER wins in dedicated gaming performance within its own benchmark context. Its 3DMark Steel Nomad DX12 score of 2690 places it 1.0% ahead of the NVIDIA Quadro K1100M (2664), 1.1% ahead of the NVIDIA GeForce GT 1030 (2662), 1.1% ahead of the Intel Arc Pro B50 (2660), and 1.7% ahead of the NVIDIA GeForce GT 440 (2645). The delta percentages are small, indicating that the RTX 5070 SUPER’s recorded score is only marginally better than those older or lower-tier parts. The data does not include any head-to-head benchmarks between the two products, meaning there is no direct measurement of the 860M against the RTX 5070 SUPER in the same workload. The wins are therefore workload-specific: the 860M leads in compute-centric OpenCL and Vulkan tests, while the RTX 5070 SUPER leads in the single DX12 gaming test it has recorded.
The 860M also wins on power efficiency in a qualitative sense. Its TDP is 15 W, it requires no power connectors, and its memory is system-shared. The RTX 5070 SUPER has a TDP of 275 W, requires a single 16-pin power connector, and is a dual-slot card with physical dimensions of 245 mm in length, 115 mm in height, and 40 mm in width. The 860M is an IGP with no slot width, meaning it occupies no expansion slot and uses no additional power beyond the motherboard. This makes the 860M suitable for thin-and-light portable devices, while the RTX 5070 SUPER is a desktop-class component that demands a substantial power supply and chassis space.
Architecture Differences
The architectural split is fundamental. The AMD Radeon 860M uses the RDNA 3.5 architecture, manufactured on a 4 nm process at TSMC. It is part of the Navi III IGP generation, specifically from the Strix Point Mobile family, and its predecessor is listed as Navi II IGP. The chip is named Krackan Point. The RTX 5070 SUPER uses the Blackwell 2.0 architecture, manufactured on a 5 nm process at TSMC, and belongs to the GeForce 50 generation. Its chip is GB205. The 860M has 512 shading units, 32 texture mapping units, and 16 raster output pipelines. The RTX 5070 SUPER has 6400 shading units, 200 texture mapping units, and 80 raster output pipelines. That is a 12.5x difference in shading units, 6.25x in TMUs, and 5x in ROPs.
Ray tracing hardware also differs sharply. The 860M includes 8 ray tracing cores, while the RTX 5070 SUPER includes 50. The RTX 5070 SUPER also has 200 tensor cores; the 860M lists no tensor cores at all. The 860M’s pixel rate is 48.00 GPixel/s, and its texture rate is 96.00 GTexel/s. The RTX 5070 SUPER’s pixel rate is 201.0 GPixel/s, and its texture rate is 502.4 GTexel/s. The RTX 5070 SUPER is 4.2x faster in pixel throughput and 5.2x faster in texture throughput. Floating-point performance follows the same pattern: the 860M delivers 3.072 TFLOPS FP32 and the same 3.072 TFLOPS FP16 (1:1 ratio). The RTX 5070 SUPER delivers 32.15 TFLOPS FP32 and 32.15 TFLOPS FP16 (1:1 ratio), which is roughly 10.5x higher.
Memory architecture is not comparable. The 860M uses system-shared memory with a system-shared bus width, and its bandwidth is listed as system dependent. The RTX 5070 SUPER has 18 GB of GDDR7 memory on a 192-bit bus, with 672.0 GB/s of bandwidth. The memory clock for the RTX 5070 SUPER is 1750 MHz, described as 28 Gbps effective. The 860M has no dedicated memory clock because it borrows from the host system. The RTX 5070 SUPER also has a much larger transistor count: 31,100 million transistors on a 263 mm² die, with a transistor density of 118.3M per mm². The 860M’s transistor count and die size are unknown in the database. Clock speeds differ substantially as well: the 860M has a base clock of 600 MHz and a boost clock of 3000 MHz, while the RTX 5070 SUPER has a base clock of 2325 MHz and a boost clock of 2512 MHz. The 860M’s boost clock is higher, but the RTX 5070 SUPER’s base clock is nearly 4x higher, which reflects the different power and thermal design points.
The Verdict
The data indicates that these two products serve entirely different markets and should not be chosen against each other on raw specifications alone. The AMD Radeon 860M is an integrated solution with a 15 W TDP, no power connectors, PCIe 4.0 x8 interface, and system-shared memory. It is designed for portable devices where space and power are constrained. Its compute benchmark scores, 22759 in OpenCL and 30043 in Vulkan, place it at the 72nd percentile of all GPUs, which is strong for an IGP. The nearest rivals are all discrete GPUs, and the 860M is within 1.1% of all of them, showing that it punches well above its power class in compute workloads. The RTX 5070 SUPER is a discrete, dual-slot card with a 275 W TDP, a 16-pin power connector, PCIe 5.0 x16 interface, and 18 GB of GDDR7. Its single recorded 3DMark Steel Nomad DX12 score of 2690 places it at the 18th percentile, and its nearest rivals are all older or lower-tier GPUs with very small delta percentages. This suggests that the recorded data does not reflect the full capability of the RTX 5070 SUPER in modern gaming, as its architectural resources (6400 shading units, 200 tensor cores, 50 ray tracing cores) are far larger than those of the 860M.
For a user who needs an integrated graphics solution that can handle compute-heavy OpenCL and Vulkan tasks without adding a discrete card, the 860M is the clear choice. Its benchmark scores show parity with the NVIDIA GeForce MX550 and the AMD Radeon RX 5700 XT 50th Anniversary, both of which are discrete parts. For a user who needs a high-end desktop GPU with dedicated memory, ray tracing, tensor cores, and a much higher pixel and texture throughput, the RTX 5070 SUPER is the only option between these two, as the 860M cannot physically provide those resources. The RTX 5070 SUPER’s 672.0 GB/s memory bandwidth, 201.0 GPixel/s pixel rate, and 502.4 GTexel/s texture rate are all orders of magnitude above the 860M’s system-dependent memory and 48.00 GPixel/s pixel rate. The verdict is not about which is faster overall, because no direct benchmark exists; it is about which product matches the use case. The 860M is for integrated, low-power, portable computing. The RTX 5070 SUPER is for a discrete, high-power, desktop gaming or workstation configuration.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The AMD Radeon 860M has an average benchmark score of 26401 across two tests (Geekbench OpenCL and Vulkan). The NVIDIA GeForce RTX 5070 SUPER has an average benchmark score of 2690 from a single 3DMark Steel Nomad DX12 test. These scores are not directly comparable because they come from different test suites.
Q: How does the 860M compare to its nearest rivals?
A: The 860M is 0.1% behind the NVIDIA GeForce MX550 (26421), 0.3% ahead of the NVIDIA GeForce RTX 5060 (26331), 0.6% behind the AMD Radeon RX 5700 XT 50th Anniversary (26553), and 1.1% behind the NVIDIA RTX A4000 (26683). All four rivals are within 1.1% of the 860M’s average score.
Q: What memory configuration does each GPU use?
A: The 860M uses system-shared memory with a system-shared bus width and system-dependent bandwidth. The RTX 5070 SUPER has 18 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s bandwidth and a memory clock of 1750 MHz (28 Gbps effective).
Q: What are the power requirements for each GPU?
A: The 860M has a TDP of 15 W, uses no power connectors, and is an IGP with no slot width. The RTX 5070 SUPER has a TDP of 275 W, uses one 16-pin power connector, and is a dual-slot card measuring 245 mm by 115 mm by 40 mm.
Q: Which GPU has more ray tracing cores?
A: The RTX 5070 SUPER has 50 ray tracing cores. The 860M has 8 ray tracing cores. The RTX 5070 SUPER also has 200 tensor cores, while the 860M has none listed.
Q: What is the release date for each product?
A: The 860M was released on 2025-02-28. The RTX 5070 SUPER was released on 2025-12-31. Both are listed as Active in production status.
Head-to-Head Benchmarks
There are no head-to-head benchmark entries in the database for these two GPUs. The recorded data consists of separate test suites: the 860M has Geekbench OpenCL (22759) and Geekbench Vulkan (30043) scores, while the RTX 5070 SUPER has a single 3DMark Steel Nomad DX12 score of 2690. The wins are therefore defined by the workload type. The 860M’s Vulkan score of 30043 is its highest recorded result, and it exceeds the RTX 5070 SUPER’s DX12 score by a factor of 11.2, but that comparison is invalid because the tests measure different things. The biggest win for the 860M comes from its compute-oriented benchmark results, which place it at the 72nd percentile of all GPUs. The biggest win for the RTX 5070 SUPER comes from its architectural throughput metrics: 32.15 TFLOPS FP32 versus 3.072 TFLOPS for the 860M, 672.0 GB/s memory bandwidth versus system-dependent bandwidth, and 201.0 GPixel/s versus 48.00 GPixel/s. In a direct gaming scenario, the RTX 5070 SUPER’s dedicated 18 GB GDDR7 frame buffer and 200 texture mapping units would be expected to deliver substantially higher frame rates, but the database does not provide a shared benchmark to confirm this. The nearest rival data for the RTX 5070 SUPER shows it is only 1.0% ahead of the NVIDIA Quadro K1100M, 1.1% ahead of the GT 1030, 1.1% ahead of the Intel Arc Pro B50, and 1.7% ahead of the GT 440. These small deltas suggest that the RTX 5070 SUPER’s single benchmark score does not capture its full potential, or that the benchmark itself is not representative of its class.
Specification Differences
The two GPUs differ in nearly every recorded specification. The 860M uses RDNA 3.5, a 4 nm process, and has an unknown transistor count and die size. The RTX 5070 SUPER uses Blackwell 2.0, a 5 nm process, 31,100 million transistors, and a 263 mm² die with a transistor density of 118.3M per mm². The clock speeds differ: 860M base 600 MHz, boost 3000 MHz; RTX 5070 SUPER base 2325 MHz, boost 2512 MHz. Memory is system-shared for the 860M versus 18 GB GDDR7 for the RTX 5070 SUPER. The 860M has 512 shading units, 32 TMUs, 16 ROPs, 8 RT cores, and no tensor cores. The RTX 5070 SUPER has 6400 shading units, 200 TMUs, 80 ROPs, 50 RT cores, and 200 tensor cores. Pixel rate is 48.00 GPixel/s versus 201.0 GPixel/s. Texture rate is 96.00 GTexel/s versus 502.4 GTexel/s. FP32 and FP16 are both 3.072 TFLOPS for the 860M versus 32.15 TFLOPS for the RTX 5070 SUPER. TDP is 15 W versus 275 W. Slot width is IGP versus dual-slot. Power connectors are none versus one 16-pin. Bus interface is PCIe 4.0 x8 versus PCIe 5.0 x16. Display outputs are portable-device dependent versus 1x HDMI 2.1b and 3x DisplayPort 2.1b. The 860M has no launch MSRP recorded, and the RTX 5070 SUPER also has no launch MSRP recorded. The 860M’s release date is 2025-02-28, while the RTX 5070 SUPER’s is 2025-12-31. The 860M’s predecessor is Navi II IGP, while the RTX 5070 SUPER has no predecessor listed. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The 860M’s generation is Navi III IGP (Strix Point Mobile), and the RTX 5070 SUPER’s generation is GeForce 50. The 860M is a 4 nm IGP from AMD, and the RTX 5070 SUPER is a 5 nm discrete GPU from NVIDIA. The database shows no head-to-head wins for either product, with winsA and winsB both at 0.