GPU Comparison
RADEON
AMD Radeon 860M
CORE STATE
Krackan Point
VRAM
System Shared
CLOCK SPEED
3000 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
RDNA 3.5
PROCESS
4 nm
LAUNCH DATE
—
VS
GEFORCE
GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
860M
RTX 5050 Mobile
Core Specs
Shading Units
512
2,560
+400.0%
Shaders
512
2,560
+400.0%
TMUs
32
80
+150.0%
ROPs
8
32
+300.0%
Compute Units
8
—
SM Count
—
20
Clocks
Base Clock
600 MHz
1020 MHz
Boost Clock
3000 MHz
1500 MHz
Memory Clock
System Shared
1500 MHz
24 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
—
8,192
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
384.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
1024 KB
32 MB
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
24.00 GPixel/s
48.00 GPixel/s
Texture Rate
96.00 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
3.072 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
192.0 GFLOPS (1:16)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
6.144 TFLOPS (2:1)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
8
20
+150.0%
Tensor Cores
—
80
Power
TDP
15 W
50 W
TDP (W)
15
50
+233.3%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
Blackwell 2.0
GPU Name
Krackan Point
GB207
Generation
Navi III IGP
(Strix Point Mobile)
GeForce 50 Mobile
Process Size
4 nm
5 nm
Transistors
—
16,900 million
Die Size
—
149 mm²
Foundry
TSMC
TSMC
Density
—
113.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
Navi II IGP
GeForce 40 Mobile