GPU Comparison
RADEON
AMD Radeon 550X 640SP
CORE STATE
Lexa
VRAM
4 GB
CLOCK SPEED
1071 MHz
TDP
50 W
BUS WIDTH
64 bit
ARCHITECTURE
GCN 4.0
PROCESS
14 nm
LAUNCH DATE
2018
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
550X 640SP
GTX 1650 Mobile
Core Specs
Shading Units
640
1,024
+60.0%
Shaders
640
1,024
+60.0%
TMUs
40
64
+60.0%
ROPs
16
32
+100.0%
Compute Units
10
—
SM Count
—
16
Clocks
Base Clock
1019 MHz
1395 MHz
Boost Clock
1071 MHz
1560 MHz
Memory Clock
1500 MHz
6 Gbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096
0.0%
Memory Type
GDDR5
GDDR5
Memory Bus
64 bit
128 bit
Bandwidth
48.00 GB/s
128.1 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
256 KB
1024 KB
Performance
Pixel Rate
17.14 GPixel/s
49.92 GPixel/s
Texture Rate
42.84 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
1,370.9 GFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
85.68 GFLOPS (1:16)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
1,370.9 GFLOPS (1:1)
6.390 TFLOPS (2:1)
Power
TDP
50 W
50 W
TDP (W)
50
50
0.0%
Suggested PSU
250 W
—
Power Connectors
None
None
Architecture
Architecture
GCN 4.0
Turing
GPU Name
Lexa
TU117
Generation
Polaris
(RX 500X)
GeForce 16 Mobile
Process Size
14 nm
12 nm
Transistors
2,200 million
4,700 million
Die Size
103 mm²
200 mm²
Foundry
GlobalFoundries
TSMC
Density
21.4M / mm²
23.5M / mm²
API Support
DirectX
12 (12_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.7
6.8
Physical
Slot Width
IGP
—
Outputs
1x DVI1x HDMI 2.0b1x DisplayPort 1.4a
Portable Device Dependent
Bus Interface
PCIe 3.0 x8
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Polaris
GeForce 10 Mobile
Successor
Vega
GeForce 20 Mobile