GPU Comparison
RADEON
AMD Playstation 4 Slim GPU
CORE STATE
Liverpool 16nm
VRAM
8 GB
CLOCK SPEED
—
TDP
75 W
BUS WIDTH
256 bit
ARCHITECTURE
GCN 2.0
PROCESS
16 nm
LAUNCH DATE
2016
VS
GEFORCE
GeForce RTX 2060 TU104
CORE STATE
TU104
VRAM
6 GB
CLOCK SPEED
1680 MHz
TDP
160 W
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
DETAILED SPECIFICATIONS
SPECIFICATION
Playstation 4 Slim GPU
RTX 2060 TU104
Core Specs
Shading Units
1,152
1,920
+66.7%
Shaders
1,152
1,920
+66.7%
TMUs
72
120
+66.7%
ROPs
32
48
+50.0%
Compute Units
18
—
SM Count
—
30
Clocks
Base Clock
—
1365 MHz
Boost Clock
—
1680 MHz
GPU Clock
800 MHz
—
Memory Clock
1375 MHz
5.5 Gbps effective
1750 MHz
14 Gbps effective
Memory
Memory Size
8 GB
6 GB
VRAM (MB)
8,192
6,144
-25.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
192 bit
Bandwidth
176.0 GB/s
336.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
3 MB
Performance
Pixel Rate
25.60 GPixel/s
80.64 GPixel/s
Texture Rate
57.60 GTexel/s
201.6 GTexel/s
FP32 (TFLOPS)
1.843 TFLOPS
6.451 TFLOPS
FP64 (TFLOPS)
—
201.6 GFLOPS (1:32)
FP16 (TFLOPS)
1.843 TFLOPS (1:1)
12.90 TFLOPS (2:1)
AI/RT
RT Cores
—
30
Tensor Cores
—
240
Power
TDP
75 W
160 W
TDP (W)
75
160
+113.3%
Suggested PSU
—
450 W
Power Connectors
—
1x 8-pin
Architecture
Architecture
GCN 2.0
Turing
GPU Name
Liverpool 16nm
TU104
Generation
Console GPU
(Sony)
GeForce 20
Process Size
16 nm
12 nm
Transistors
—
13,600 million
Die Size
209 mm²
545 mm²
Foundry
TSMC
TSMC
Density
—
25.0M / mm²
API Support
DirectX
11.1*
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.1
1.4
OpenCL
1.2
3.0
CUDA
—
7.5
Shader Model
5.1
6.8
Physical
Slot Width
—
Dual-slot
Length
288 mm
11.3 inches
229 mm
9 inches
Height
265 mm
10.4 inches
113 mm
4.4 inches
Outputs
1x HDMI 1.4a
1x DVI1x HDMI 2.02x DisplayPort 1.4a1x USB Type-C
Bus Interface
—
PCIe 3.0 x16
Other
Launch Price
399 USD
299 USD
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10
Successor
—
GeForce 30