GPU Comparison

AMD
RADEON

AMD Playstation 4 Slim GPU

CORE STATE Liverpool 16nm
VRAM 8 GB
CLOCK SPEED
TDP 75 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 2.0
nm
PROCESS 16 nm
LAUNCH DATE 2016
VS
NVIDIA
GEFORCE

GeForce GTX 1660 Ti Mobile

CORE STATE TU116
VRAM 6 GB
CLOCK SPEED 1590 MHz
TDP
BUS WIDTH 192 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2019

DETAILED SPECIFICATIONS

SPECIFICATION
Playstation 4 Slim GPU
GTX 1660 Ti Mobile
Core Specs
Shading Units
1,152
1,536 +33.3%
Shaders
1,152
1,536 +33.3%
TMUs
72
96 +33.3%
ROPs
32
48 +50.0%
Compute Units
18
SM Count
24
Clocks
Base Clock
1455 MHz
Boost Clock
1590 MHz
GPU Clock
800 MHz
Memory Clock
1375 MHz 5.5 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
8 GB
6 GB
VRAM (MB)
8,192
6,144 -25.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
192 bit
Bandwidth
176.0 GB/s
288.0 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
1536 KB
Performance
Pixel Rate
25.60 GPixel/s
76.32 GPixel/s
Texture Rate
57.60 GTexel/s
152.6 GTexel/s
FP32 (TFLOPS)
1.843 TFLOPS
4.884 TFLOPS
FP64 (TFLOPS)
152.6 GFLOPS (1:32)
FP16 (TFLOPS)
1.843 TFLOPS (1:1)
9.769 TFLOPS (2:1)
Power
TDP
75 W
TDP (W)
75
Power Connectors
None
Architecture
Architecture
GCN 2.0
Turing
GPU Name
Liverpool 16nm
TU116
Generation
Console GPU (Sony)
GeForce 16 Mobile
Process Size
16 nm
12 nm
Transistors
6,600 million
Die Size
209 mm²
284 mm²
Foundry
TSMC
TSMC
Density
23.2M / mm²
API Support
DirectX
11.1*
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.1
1.4
OpenCL
1.2
3.0
CUDA
7.5
Shader Model
5.1
6.8
Physical
Slot Width
MXM Module
Length
288 mm 11.3 inches
Height
265 mm 10.4 inches
Outputs
1x HDMI 1.4a
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
Other
Launch Price
399 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 10 Mobile
Successor
GeForce 20 Mobile
View Playstation 4 Slim GPU Details View GeForce GTX 1660 Ti Mobile Details