GPU Comparison
RADEON
AMD Playstation 4 Pro GPU
CORE STATE
Neo
VRAM
8 GB
CLOCK SPEED
—
TDP
150 W
BUS WIDTH
256 bit
ARCHITECTURE
GCN 2.0
PROCESS
16 nm
LAUNCH DATE
2016
VS
GEFORCE
GeForce RTX 2060 Mobile Refresh
CORE STATE
TU106B
VRAM
6 GB
CLOCK SPEED
1560 MHz
TDP
65 W
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
Playstation 4 Pro GPU
RTX 2060 Mobile Refresh
Core Specs
Shading Units
2,304
1,920
-16.7%
Shaders
2,304
1,920
-16.7%
TMUs
144
120
-16.7%
ROPs
32
48
+50.0%
Compute Units
36
—
SM Count
—
30
Clocks
Base Clock
—
1005 MHz
Boost Clock
—
1560 MHz
GPU Clock
911 MHz
—
Memory Clock
1700 MHz
6.8 Gbps effective
1375 MHz
11 Gbps effective
Memory
Memory Size
8 GB
6 GB
VRAM (MB)
8,192
6,144
-25.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
192 bit
Bandwidth
217.6 GB/s
264.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
3 MB
Performance
Pixel Rate
29.15 GPixel/s
74.88 GPixel/s
Texture Rate
131.2 GTexel/s
187.2 GTexel/s
FP32 (TFLOPS)
4.198 TFLOPS
5.990 TFLOPS
FP64 (TFLOPS)
—
187.2 GFLOPS (1:32)
FP16 (TFLOPS)
8.396 TFLOPS (2:1)
11.98 TFLOPS (2:1)
AI/RT
RT Cores
—
30
Tensor Cores
—
240
Power
TDP
150 W
65 W
TDP (W)
150
65
-56.7%
Power Connectors
—
None
Architecture
Architecture
GCN 2.0
Turing
GPU Name
Neo
TU106B
Generation
Console GPU
(Sony)
GeForce 20 Mobile
Process Size
16 nm
12 nm
Transistors
5,700 million
10,800 million
Die Size
322 mm²
445 mm²
Foundry
TSMC
TSMC
Density
17.7M / mm²
24.3M / mm²
API Support
DirectX
—
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.1
1.4
OpenCL
1.2
3.0
CUDA
—
7.5
Shader Model
6.0
6.8
Physical
Slot Width
—
MXM Module
Length
327 mm
12.9 inches
—
Height
295 mm
11.6 inches
—
Outputs
1x HDMI 1.4a
Portable Device Dependent
Bus Interface
—
PCIe 3.0 x16
Other
Launch Price
399 USD
—
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 30 Mobile