AMD Instinct MI308X vs NVIDIA RTX 2000 Embedded Ada Generation Comparison

AMD
RADEON

AMD Instinct MI308X

CORE STATE Aqua Vanjaram
VRAM 192 GB
CLOCK SPEED 2100 MHz
TDP 750 W
BUS WIDTH 8192 bit
ARCHITECTURE CDNA 3.0
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

RTX 2000 Embedded Ada Generation

CORE STATE AD107
VRAM 8 GB
CLOCK SPEED 2010 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

Analysis: AMD Instinct MI308X vs NVIDIA RTX 2000 Embedded Ada Generation

The Verdict

The AMD Instinct MI308X and NVIDIA RTX 2000 Embedded Ada Generation occupy entirely different segments of the hardware spectrum, and the recorded data shows no benchmark overlap between them. The MI308X is a data-center compute accelerator built around the CDNA 3.0 architecture, delivering 81.72 TFLOPS of FP32 performance with 192 GB of HBM3 memory. The RTX 2000 Embedded Ada Generation is a low-power embedded GPU from the Ada Lovelace architecture, producing 12.35 TFLOPS FP32 with 8 GB of GDDR6 memory.

The MI308X targets high-throughput compute workloads where massive memory capacity and bandwidth are critical. Its 192 GB memory capacity and 5.32 TB/s bandwidth dwarf the RTX 2000's 8 GB and 256.0 GB/s. The RTX 2000 Embedded Ada Generation, by contrast, is designed for portable or embedded systems where power draw is constrained, operating at 50 W versus the MI308X's 750 W. The RTX 2000 includes graphics output support (Portable Device Dependent), while the MI308X has no display outputs. Users requiring dense compute acceleration with HBM3 memory should select the AMD part; those needing embedded graphics with ray tracing and AI tensor cores at low power should choose the NVIDIA part.

Architecture Differences

The AMD Instinct MI308X uses the Aqua Vanjaram chip built on TSMC's 5 nm process, containing 153,000 million transistors across a 1017 mm² die. The transistor density measures 150.4 million transistors per mm². The architecture is CDNA 3.0, a compute-focused design with no graphics pipeline, as evidenced by 0 ROPs, 0 MPixel/s pixel rate, and no support for DirectX, OpenGL, or Vulkan. The chip integrates 19,456 shading units and 1,216 texture mapping units, with a texture rate of 2,553.6 GTexel/s.

The NVIDIA RTX 2000 Embedded Ada Generation uses the AD107 chip, also fabricated on TSMC's 5 nm process, but with 18,900 million transistors on a 159 mm² die, yielding a transistor density of 118.9 million per mm². The Ada Lovelace architecture includes a full graphics pipeline: 3,072 shading units, 96 TMUs, 48 ROPs, 24 ray tracing cores, and 96 tensor cores. The pixel rate is 96.48 GPixel/s, and the texture rate is 193.0 GTexel/s. The RTX 2000 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, indicating complete graphics and compute capability.

The memory subsystems differ fundamentally. The MI308X uses HBM3 with a 8192-bit bus width, while the RTX 2000 uses GDDR6 with a 128-bit bus. The MI308X memory clock runs at 1300 MHz (5.2 Gbps effective), whereas the RTX 2000 memory clock is 2000 MHz (16 Gbps effective). The MI308X has no power connectors and is an OAM Module, while the RTX 2000 is an IGP with no power connectors and a PCIe 4.0 x16 interface. The MI308X uses PCIe 5.0 x16. The MI308X's release date was December 2023, while the RTX 2000 launched in March 2023. The MI308X's predecessor is Radeon Instinct, while the RTX 2000's predecessor is Ampere-MW and its successor is Blackwell-MW.

Head-to-Head Benchmarks

The database records no direct head-to-head benchmark results between these two accelerators, and neither has an average benchmark score above zero. Both sit at the 50th percentile among all GPUs in the database, which reflects the absence of measured performance data rather than equivalence in capability. The wins tally shows zero for each part, so a direct numerical comparison from benchmark runs is not available.

Instead, the specification data provides the basis for comparison. The MI308X delivers 81.72 TFLOPS FP32, which is 6.6 times the RTX 2000's 12.35 TFLOPS. The FP16 figure follows the same 1:1 ratio for both: 81.72 TFLOPS for the AMD part and 12.35 TFLOPS for the NVIDIA part. The texture rate favors the MI308X at 2,553.6 GTexel/s versus 193.0 GTexel/s, a 13.2-fold advantage. The pixel rate is inverted: the RTX 2000 outputs 96.48 GPixel/s, while the MI308X outputs 0 MPixel/s because it lacks ROPs.

Memory bandwidth shows the largest relative gap. The MI308X's 5.32 TB/s exceeds the RTX 2000's 256.0 GB/s by a factor of 20.8. Memory capacity differs by 24 times: 192 GB versus 8 GB. The bus width difference is 64 times: 8192 bit versus 128 bit. Clock speeds are closer: the MI308X boosts to 2100 MHz, while the RTX 2000 boosts to 2010 MHz. The base clocks differ more, with the MI308X at 1000 MHz and the RTX 2000 at 1530 MHz.

Power consumption is where the RTX 2000 dominates. Its 50 W TDP is 15 times lower than the MI308X's 750 W. The MI308X requires a suggested power supply of 1150 W, whereas the RTX 2000 has no suggested PSU listed. The transistor count favors the MI308X by 8.1 times, but the die size difference is 6.4 times, which explains the higher transistor density of the AMD chip.

Specification Differences

The two products differ in nearly every recorded specification field. The chip names are Aqua Vanjaram for AMD and AD107 for NVIDIA. The architectures are CDNA 3.0 versus Ada Lovelace. The generations are Instinct (MIx) versus Ada-MW. Transistor counts are 153,000 million versus 18,900 million. Die sizes are 1017 mm² versus 159 mm². Transistor densities are 150.4M per mm² versus 118.9M per mm².

The shading units number 19,456 versus 3,072. The TMUs are 1,216 versus 96. The ROPs are 0 versus 48. The RT cores are not listed for the MI308X but number 24 for the RTX 2000. The tensor cores are not listed for the MI308X but number 96 for the RTX 2000. The pixel rates are 0 MPixel/s versus 96.48 GPixel/s. The texture rates are 2,553.6 GTexel/s versus 193.0 GTexel/s. The FP32 and FP16 figures are 81.72 TFLOPS versus 12.35 TFLOPS for both precisions.

The memory sizes are 192 GB versus 8 GB. The memory types are HBM3 versus GDDR6. The bus widths are 8192 bit versus 128 bit. The bandwidths are 5.32 TB/s versus 256.0 GB/s. The base clocks are 1000 MHz versus 1530 MHz. The boost clocks are 2100 MHz versus 2010 MHz. The memory clocks are 1300 MHz (5.2 Gbps effective) versus 2000 MHz (16 Gbps effective).

The TDPs are 750 W versus 50 W. The slot widths are OAM Module versus IGP. The power connectors are None for both, but the suggested PSU is 1150 W for the AMD part and not listed for the NVIDIA part. The bus interfaces are PCIe 5.0 x16 versus PCIe 4.0 x16. The display outputs are "No outputs" versus "Portable Device Dependent". The API support is N/A for DirectX, OpenGL, and Vulkan on the AMD side, versus DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 on the NVIDIA side.

The production status is not listed for the AMD part, while the NVIDIA part is marked Active. The release dates are December 2023 for AMD and March 2023 for NVIDIA. The predecessors are Radeon Instinct for AMD and Ampere-MW for NVIDIA. The successor is not listed for AMD and is Blackwell-MW for NVIDIA. Neither part has a launch MSRP in the database.

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The AMD Instinct MI308X delivers 81.72 TFLOPS FP32, which is 6.6 times higher than the NVIDIA RTX 2000 Embedded Ada Generation's 12.35 TFLOPS.

Q: How do the memory capacities compare?

A: The MI308X has 192 GB of HBM3 memory, while the RTX 2000 has 8 GB of GDDR6 memory. The AMD part's capacity is 24 times larger.

Q: What is the power consumption difference?

A: The MI308X has a 750 W TDP and requires a suggested 1150 W power supply. The RTX 2000 has a 50 W TDP, which is 15 times lower, and has no suggested PSU listed.

Q: Does the AMD part support graphics APIs?

A: No. The MI308X lists DirectX, OpenGL, and Vulkan as N/A, and it has no display outputs. The RTX 2000 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: Which GPU supports ray tracing and tensor operations?

A: The RTX 2000 includes 24 ray tracing cores and 96 tensor cores. The MI308X does not list RT cores or tensor cores in the database.

Q: What are the memory bandwidth figures?

A: The MI308X has a bandwidth of 5.32 TB/s across an 8192-bit bus. The RTX 2000 has 256.0 GB/s across a 128-bit bus, a 20.8 times lower bandwidth.

DETAILED SPECIFICATIONS

SPECIFICATION
Instinct MI308X
RTX 2000 Embedded Ada Generation
Core Specs
Shading Units
19,456
3,072 -84.2%
Shaders
19,456
3,072 -84.2%
TMUs
1,216
96 -92.1%
ROPs
0
48 +∞%
Compute Units
304
SM Count
24
Clocks
Base Clock
1000 MHz
1530 MHz
Boost Clock
2100 MHz
2010 MHz
Memory Clock
1300 MHz 5.2 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
192 GB
8 GB
VRAM (MB)
196,608
8,192 -95.8%
Memory Type
HBM3
GDDR6
Memory Bus
8192 bit
128 bit
Bandwidth
5.32 TB/s
256.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
16 MB
12 MB
L3 Cache
256 MB
Performance
Pixel Rate
0 MPixel/s
96.48 GPixel/s
Texture Rate
2,553.6 GTexel/s
193.0 GTexel/s
FP32 (TFLOPS)
81.72 TFLOPS
12.35 TFLOPS
FP64 (TFLOPS)
40.86 TFLOPS (1:2)
193.0 GFLOPS (1:64)
FP16 (TFLOPS)
81.72 TFLOPS (1:1)
12.35 TFLOPS (1:1)
AI/RT
RT Cores
24
Tensor Cores
96
Matrix Cores
1,216
Power
TDP
750 W
50 W
TDP (W)
750
50 -93.3%
Suggested PSU
1150 W
Power Connectors
None
None
Architecture
Architecture
CDNA 3.0
Ada Lovelace
GPU Name
Aqua Vanjaram
AD107
Generation
Instinct (MIx)
Ada-MW (x000A)
Process Size
5 nm
5 nm
Transistors
153,000 million
18,900 million
Die Size
1017 mm²
159 mm²
Foundry
TSMC
TSMC
Density
150.4M / mm²
118.9M / mm²
AMD MCM
MCM
2
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.8
Physical
Slot Width
OAM Module
IGP
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x16
Other
Production
Active
Predecessor
Radeon Instinct
Ampere-MW
Successor
Blackwell-MW
View Instinct MI308X Details View RTX 2000 Embedded Ada Generation Details